Player Matchup

Bacchus
Bacchus
Aye_Breh
Bacchus
Level 128
God Stats
1W - 2L
1,398 SR
Queue Stats
67W - 46L
1,620 Elo+
Solo
Ne Zha
Ne Zha
GayLuma
Ne Zha
Level 96
God Stats
3W - 5L
1,524 SR
Queue Stats
199W - 166L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
HunneeBadger
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 191L
1,542 Elo+
Solo
Chernobog
Chernobog
Ksizzle111838
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,471 Elo+
Solo
Cabrakan
Cabrakan
oArTy
Cabrakan
Level 127
God Stats
1W - 2L
1,505 SR
Queue Stats
147W - 145L
1,551 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,543 Elo+

VS

Team Averages
Level 107
1,482 SR
1,609 Elo+
Geb
Geb
AyayayElKabrita
Geb
Level 25
God Stats
2W - 0L
1,728 SR
Queue Stats
52W - 38L
1,545 Elo+
Solo
Charon
Charon
D4V1DFORCH
Charon
Level 127
God Stats
3W - 2L
1,531 SR
Queue Stats
168W - 141L
1,563 Elo+
Solo
Skadi
Skadi
GioVicious
Skadi
Level 126
God Stats
1W - 0L
1,530 SR
Queue Stats
7W - 4L
1,643 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mrshroom98
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 5L
1,572 Elo+
Solo
Zeus
Zeus
saggisaq
Zeus
Level 101
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aye_Breh
Bacchus
14
0 / 3 / 10
7,961
796
7,829
13,192
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
GayLuma
Ne Zha
15
8 / 4 / 4
8,652
865
13,251
11,955
5,489
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
HunneeBadger
Zhong Kui
13
4 / 4 / 4
7,372
737
7,326
11,276
8,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ksizzle111838
Chernobog
13
1 / 4 / 10
7,239
724
5,261
11,337
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
oArTy
Cabrakan
12
0 / 3 / 8
6,698
670
4,716
10,640
11,009
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,528
853
9,085
10,778
10,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
D4V1DFORCH
Charon
17
6 / 1 / 8
9,817
982
11,191
8,137
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
15
7 / 3 / 10
9,291
929
12,184
7,919
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mrshroom98
Ah Muzen Cab
16
4 / 4 / 10
9,523
952
12,479
10,502
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
0 / 3 / 12
8,168
817
10,513
5,914
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
13
Kills
18
18
Deaths
13
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Bacchus
Aye_Breh
Bacchus
0
3
10
1.67
W
Charon
D4V1DFORCH
Charon
6
1
8
10
L
Ne Zha
GayLuma
Ne Zha
8
4
4
2.5
W
Skadi
7
3
10
4
L
Zhong Kui
HunneeBadger
Zhong Kui
4
4
4
1.5
L
Chernobog
Ksizzle111838
Chernobog
1
4
10
1.5
W
Ah Muzen Cab
Mrshroom98
Ah Muzen Cab
4
4
10
2.25
L
Cabrakan
oArTy
Cabrakan
0
3
8
1.33
W
Zeus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
55,452
58,400
Taken
43,250
43,279
Mitigated
28,993
14,977
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,085
656
2,338
2,437
10,778
10,905
156
4,380
6,398
13,285
0
L
Bacchus
Aye_Breh
Bacchus
7,829
931
1,649
2,416
13,192
13,989
0
4,774
7,925
14,002
0
W
Charon
D4V1DFORCH
Charon
11,191
1,268
823
2,452
8,137
8,291
454
3,786
4,351
16,454
1,098
L
Ne Zha
GayLuma
Ne Zha
13,251
2,908
0
1,635
11,955
5,489
0
6,046
5,376
0
26,660
W
Skadi
12,184
3,853
584
845
7,919
2,909
991
2,876
5,043
0
23,183
L
Zhong Kui
HunneeBadger
Zhong Kui
7,326
1,281
938
2,103
11,276
8,072
0
5,376
5,317
14,863
566
L
Chernobog
Ksizzle111838
Chernobog
5,261
1,588
1,490
2,053
11,337
4,720
0
6,640
4,325
0
16,726
W
Ah Muzen Cab
Mrshroom98
Ah Muzen Cab
12,479
4,513
840
2,360
10,502
4,699
1,837
6,067
4,435
0
29,137
L
Cabrakan
oArTy
Cabrakan
4,716
533
1,336
1,357
10,640
11,009
0
5,041
5,017
6,601
470
W
Zeus
10,513
1,514
348
1,158
5,914
2,189
575
2,128
3,786
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
45,327
105
Minions Killed
123
0
Camps Cleared
0
868,313
Distance Traveled
962,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,528
853
5
1
0
221,465
0
L
Bacchus
7,961
796
33
3
0
178,548
0
W
Charon
9,817
982
18
2
0
195,255
0
L
Ne Zha
8,652
865
20
2
0
206,289
0
W
Skadi
9,291
929
14
1
0
172,406
0
L
Zhong Kui
7,372
737
16
2
0
148,181
0
L
Chernobog
7,239
724
30
3
0
156,289
0
W
Ah Muzen Cab
9,523
952
50
5
0
199,563
0
L
Cabrakan
6,698
670
6
1
0
179,006
0
W
Zeus
8,168
817
36
4
0
174,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role