Player Matchup

Skadi
Skadi
AltheraLavellan
Skadi
Level 123
God Stats
2W - 1L
1,424 SR
Queue Stats
44W - 41L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Donmaku
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,447 Elo+
Party 1
Neith
Neith
Masterwind1234
Neith
Level 142
God Stats
1W - 0L
1,570 SR
Queue Stats
35W - 33L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TauroBean
Cu Chulainn
Level 149
God Stats
1W - 1L
1,228 SR
Queue Stats
51W - 52L
1,450 Elo+
Party 1
Scylla
Scylla
TitanFriutt
Scylla
Level 137
God Stats
1W - 1L
1,364 SR
Queue Stats
46W - 47L
1,461 Elo+
Party 1
Team Averages
Level 123
1,417 SR
1,476 Elo+

VS

Team Averages
Level 105
1,444 SR
1,479 Elo+
Cernunnos
Cernunnos
DaRkRaInPaNdA
Cernunnos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,314 Elo+
Solo
Serqet
Serqet
FlawlessSaphire
Serqet
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,594 Elo+
Solo
Geb
Geb
M85RIPPER
Geb
Level 157
God Stats
1W - 3L
1,280 SR
Queue Stats
255W - 236L
1,486 Elo+
Solo
Sobek
Sobek
OceanMotion
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 2
Chronos
Chronos
Sheep_Hunter69
Chronos
Level 107
God Stats
1W - 3L
1,438 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 6
10,418
868
11,089
10,744
3,893
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
Donmaku
Kukulkan
16
4 / 1 / 16
9,848
821
10,428
7,955
2,868
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

19
11 / 1 / 13
11,258
938
22,801
9,721
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TauroBean
Cu Chulainn
14
1 / 4 / 9
8,547
712
5,925
10,558
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
17
1 / 1 / 17
9,913
826
9,881
8,194
3,147
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaRkRaInPaNdA
Cernunnos
14
3 / 5 / 3
8,793
733
6,265
10,368
4,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 7
8,534
711
4,350
10,243
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 7
8,842
737
10,815
15,907
12,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 7 / 7
9,743
812
9,634
18,043
21,494
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 7
8,563
714
12,021
15,052
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
25
Kills
11
12
Deaths
25
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
5
6
2.2
L
Cernunnos
DaRkRaInPaNdA
Cernunnos
3
5
3
0.9
W
Kukulkan
Donmaku
Kukulkan
4
1
16
12
L
3
3
7
2.17
L
1
4
7
1.13
W
11
1
13
17.5
L
3
7
7
0.93
L
1
6
7
0.75
W
Cu Chulainn
TauroBean
Cu Chulainn
1
4
9
1.38
W
Scylla
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
43,085
47,172
Taken
69,613
21,762
Mitigated
49,885
19,532
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,089
3,715
586
1,449
10,744
3,893
702
6,849
3,487
0
17,173
L
Cernunnos
DaRkRaInPaNdA
Cernunnos
6,265
2,964
0
1,715
10,368
4,143
494
3,219
7,149
0
15,848
W
Kukulkan
Donmaku
Kukulkan
10,428
794
2,184
2,187
7,955
2,868
694
6,558
1,177
23,603
0
L
4,350
526
708
1,822
10,243
5,902
0
3,774
6,385
0
7,246
L
10,815
210
3,190
3,677
15,907
12,745
0
4,738
11,058
22,511
1,899
W
22,801
6,732
142
3,812
9,721
3,968
1,195
6,119
3,088
0
43,266
L
9,634
754
2,584
3,077
18,043
21,494
29
4,194
13,528
21,226
0
L
12,021
1,825
374
1,101
15,052
5,601
767
3,835
11,181
22,321
771
W
Cu Chulainn
TauroBean
Cu Chulainn
5,925
862
190
2,198
10,558
7,886
0
6,040
4,186
0
8,119
W
Scylla
9,881
1,509
3,646
3,138
8,194
3,147
782
5,273
2,743
23,458
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
44,475
134
Minions Killed
98
0
Camps Cleared
0
1,135,842
Distance Traveled
1,020,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,418
868
11
1
0
226,948
0
L
Cernunnos
8,793
733
28
2
0
184,736
0
W
Kukulkan
9,848
821
32
3
0
254,551
0
L
Serqet
8,534
711
14
1
0
221,577
0
L
Geb
8,842
737
10
1
0
219,487
0
W
Neith
11,258
938
43
4
0
239,218
0
L
Sobek
9,743
812
12
1
0
207,490
0
L
Chronos
8,563
714
34
3
0
187,154
0
W
Cu Chulainn
8,547
712
6
1
0
183,559
0
W
Scylla
9,913
826
42
4
0
231,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role