Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BlackFlame00
Agni
Level 133
God Stats
3W - 8L
1,410 SR
Queue Stats
119W - 116L
1,540 Elo+
Party 1
Neith
Neith
FeFeCorrea
Neith
Level 68
God Stats
2W - 2L
1,753 SR
Queue Stats
71W - 73L
1,522 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,521 Elo+

VS

Team Averages
Level 128
1,796 SR
1,919 Elo+
Ne Zha
Ne Zha
Loured9
Ne Zha
Level 197
God Stats
6W - 1L
1,839 SR
Queue Stats
274W - 100L
1,857 Elo+
Party 2
Kuzenbo
Kuzenbo
Törtuga
Kuzenbo
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
74W - 8L
1,995 Elo+
Party 2
Agni
Agni
gonza9678
Agni
Level 159
God Stats
7W - 1L
1,817 SR
Queue Stats
188W - 60L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 3 / 1
6,953
695
3,562
10,103
8,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 1
8,388
839
8,099
8,547
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
12
1 / 5 / 1
7,379
738
6,484
8,732
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Loured9
Ne Zha
15
3 / 1 / 8
8,757
876
8,658
11,833
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Törtuga
Kuzenbo
15
3 / 0 / 9
8,521
852
5,865
9,713
12,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
15
8 / 2 / 5
9,629
963
10,168
5,084
1,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
2
6
1
0.42
L
Neith
1
5
1
0.3
W
Ne Zha
Loured9
Ne Zha
3
1
8
7
W
Kuzenbo
Törtuga
Kuzenbo
3
0
9
7.5
W
Agni
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
24,691
27,382
Taken
26,630
13,847
Mitigated
21,683
2,610
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,562
343
0
1,209
10,103
8,597
0
5,893
4,198
0
10,431
L
8,099
768
0
343
8,547
2,664
0
4,603
3,932
26,503
166
L
Neith
6,484
2,176
0
1,058
8,732
2,586
84
4,600
4,120
0
22,025
W
Ne Zha
Loured9
Ne Zha
8,658
1,199
0
2,991
11,833
7,761
143
3,441
8,392
0
40,454
W
Kuzenbo
Törtuga
Kuzenbo
5,865
1,996
0
420
9,713
12,385
75
2,546
7,155
19,841
2,219
W
Agni
10,168
1,288
0
690
5,084
1,537
1,064
2,115
2,962
22,387
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
26,907
105
Minions Killed
127
0
Camps Cleared
0
494,772
Distance Traveled
594,458
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,953
695
18
2
0
184,529
0
L
Agni
8,388
839
52
5
0
156,320
4
L
Neith
7,379
738
35
4
0
153,923
0
W
Ne Zha
8,757
876
63
6
0
219,186
0
W
Kuzenbo
8,521
852
29
3
0
205,562
0
W
Agni
9,629
963
35
4
0
169,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role