Player Matchup

Horus
Horus
Abyssalmelon10
Horus
Level 69
God Stats
3W - 2L
1,462 SR
Queue Stats
40W - 38L
1,511 Elo+
Party 1
Mercury
Mercury
BEE MI SINPI
Mercury
Level 43
God Stats
2W - 0L
1,747 SR
Queue Stats
82W - 76L
1,494 Elo+
Party 1
Anubis
Anubis
JuanDeibos
Anubis
Level 28
God Stats
19W - 16L
1,487 SR
Queue Stats
88W - 82L
1,420 Elo+
Party 3
Sobek
Sobek
TrshMammal
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 1
Chernobog
Chernobog
maxMC0000
Chernobog
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 205L
1,435 Elo+
Party 3
Team Averages
Level 54
1,539 SR
1,441 Elo+

VS

Team Averages
Level 89
1,541 SR
1,422 Elo+
Jormungandr
Jormungandr
DoctorE007
Jormungandr
Level 105
God Stats
5W - 13L
1,306 SR
Queue Stats
82W - 105L
1,384 Elo+
Solo
King Arthur
King Arthur
RioT x Tr1gg3r
King Arthur
Level 129
God Stats
51W - 43L
1,592 SR
Queue Stats
307W - 302L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Wrarriouse99
Nu Wa
Level 33
God Stats
4W - 2L
1,744 SR
Queue Stats
51W - 61L
1,386 Elo+
Party 2
Hachiman
Hachiman
anani1104
Hachiman
Level 63
God Stats
2W - 2L
1,555 SR
Queue Stats
139W - 126L
1,429 Elo+
Party 2
Loki
Loki
g_o_o_p_0_0_0_0
Loki
Level 116
God Stats
48W - 50L
1,506 SR
Queue Stats
351W - 337L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,037
618
3,060
7,176
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
BEE MI SINPI
Mercury
14
3 / 2 / 2
7,890
607
4,150
9,342
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JuanDeibos
Anubis
12
8 / 2 / 1
8,306
639
8,472
7,815
2,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
10
0 / 2 / 2
6,283
483
1,592
5,692
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
maxMC0000
Chernobog
12
1 / 3 / 6
7,116
547
4,149
8,722
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoctorE007
Jormungandr
11
0 / 2 / 1
6,373
490
2,724
6,922
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RioT x Tr1gg3r
King Arthur
12
3 / 1 / 4
6,980
537
5,671
10,646
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 6 / 2
5,868
451
5,632
7,753
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
anani1104
Hachiman
11
1 / 2 / 3
6,373
490
3,264
3,246
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
7,817
601
4,305
8,374
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
9
9
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Mercury
BEE MI SINPI
Mercury
3
2
2
2
L
Jormungandr
DoctorE007
Jormungandr
0
2
1
0.25
W
Anubis
JuanDeibos
Anubis
8
2
1
4.25
L
King Arthur
RioT x Tr1gg3r
King Arthur
3
1
4
5
W
Sobek
0
2
2
0.5
L
0
6
2
0.17
L
Hachiman
anani1104
Hachiman
1
2
3
1.25
L
5
2
3
3.25
W
Chernobog
maxMC0000
Chernobog
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
21,596
38,747
Taken
36,941
17,333
Mitigated
12,875
14,035
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,060
1,222
40
2,026
7,176
3,939
176
2,475
4,435
133
48,246
W
Mercury
BEE MI SINPI
Mercury
4,150
2,047
0
4,320
9,342
3,079
2,039
1,077
8,265
0
58,984
L
Jormungandr
DoctorE007
Jormungandr
2,724
354
0
707
6,922
3,222
0
133
6,540
33,529
1,581
W
Anubis
JuanDeibos
Anubis
8,472
243
0
3,546
7,815
2,986
391
3,374
4,404
53,040
0
L
King Arthur
RioT x Tr1gg3r
King Arthur
5,671
585
0
1,254
10,646
5,512
90
2,638
8,008
0
42,563
W
Sobek
1,592
286
0
1,570
5,692
4,133
0
505
5,187
9,640
0
L
5,632
1,463
0
508
7,753
1,036
0
5,635
2,118
29,760
474
L
Hachiman
anani1104
Hachiman
3,264
1,264
0
308
3,246
899
0
0
3,246
0
27,689
L
4,305
979
0
4,072
8,374
2,206
400
1,791
6,583
0
52,049
W
Chernobog
maxMC0000
Chernobog
4,149
2,497
0
2,533
8,722
3,196
0
431
8,291
0
49,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
33,411
396
Minions Killed
313
0
Camps Cleared
0
1,262,637
Distance Traveled
1,228,589
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,037
618
102
8
0
266,660
1
W
Mercury
7,890
607
100
8
0
287,198
0
L
Jormungandr
6,373
490
57
4
0
220,510
0
W
Anubis
8,306
639
90
7
0
215,881
0
L
King Arthur
6,980
537
78
6
0
265,381
2
W
Sobek
6,283
483
13
1
0
243,582
0
L
Nu Wa
5,868
451
40
3
0
203,895
2
L
Hachiman
6,373
490
54
4
0
227,454
0
L
Loki
7,817
601
84
6
0
311,349
2
W
Chernobog
7,116
547
91
7
0
249,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role