Player Matchup

Fenrir
Fenrir
Gold V
BearN3cessities
Fenrir
Gold V
Level 128
God Stats
4W - 5L
1,474 SR
Queue Stats
153W - 152L
1,110 MMR
Solo
Ganesha
Ganesha
Silver II
InMaui
Ganesha
Silver II
Level 95
God Stats
4W - 0L
1,803 SR
Queue Stats
89W - 104L
975 MMR
Party 2
Danzaburou
Danzaburou
Gold V
No Kappo
Danzaburou
Gold V
Level 83
God Stats
66W - 59L
1,551 SR
Queue Stats
89W - 94L
1,182 MMR
Party 2
Kukulkan
Kukulkan
Silver I
NotoriousJayDogs
Kukulkan
Silver I
Level 159
God Stats
2W - 0L
1,693 SR
Queue Stats
60W - 73L
1,202 MMR
Solo
Hades
Hades
Silver IV
YoungDqggerD
Hades
Silver IV
Level 124
God Stats
7W - 5L
1,168 SR
Queue Stats
27W - 30L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,538 SR
1,137 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,509 SR
1,112 MMR
Poseidon
Poseidon
Silver V
D 2 Chanclazos
Poseidon
Silver V
Level 126
God Stats
1W - 1L
1,613 SR
Queue Stats
6W - 15L
1,308 MMR
Party 1
Arachne
Arachne
Bronze III
Darknomed420
Arachne
Bronze III
Level 157
God Stats
11W - 12L
1,551 SR
Queue Stats
93W - 185L
427 MMR
Solo
Bacchus
Bacchus
Gold V
PixieWigglez
Bacchus
Gold V
Level 107
God Stats
20W - 18L
1,554 SR
Queue Stats
42W - 52L
1,259 MMR
Solo
Hachiman
Hachiman
Bronze V
meno destroyer
Hachiman
Bronze V
Level 154
God Stats
0W - 3L
1,383 SR
Queue Stats
5W - 15L
1,257 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
nGnLxKJ
Sun Wukong
Gold V
Level 156
God Stats
2W - 5L
1,443 SR
Queue Stats
150W - 149L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
6,963
580
3,686
7,535
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
InMaui
Ganesha
12
0 / 0 / 6
6,832
569
4,589
9,122
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
No Kappo
Danzaburou
12
5 / 1 / 0
7,260
605
6,490
6,341
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 1
7,194
600
2,818
4,237
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 3 / 1
7,243
604
6,791
10,566
6,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaThanatosAgniAnhurKumbhakarna

VS

Bans
MulanThorCu ChulainnArtemisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 2 / 0
6,493
541
5,346
4,618
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Darknomed420
Arachne
11
0 / 1 / 2
5,719
477
1,236
7,903
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
PixieWigglez
Bacchus
9
0 / 2 / 1
5,527
461
4,454
9,988
6,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
11
1 / 3 / 0
5,749
479
4,054
7,274
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
nGnLxKJ
Sun Wukong
11
2 / 3 / 1
5,953
496
7,281
10,547
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Poseidon
1
2
0
0.5
L
Arachne
Darknomed420
Arachne
0
1
2
1
W
Ganesha
InMaui
Ganesha
0
0
6
3
W
Danzaburou
No Kappo
Danzaburou
5
1
0
5
W
2
0
1
2.5
L
Bacchus
PixieWigglez
Bacchus
0
2
1
0.25
W
1
3
1
0.5
L
Hachiman
1
3
0
0.33
L
Sun Wukong
nGnLxKJ
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
22,371
37,801
Taken
40,330
18,155
Mitigated
22,011
17,693
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,686
299
0
4,847
7,535
2,609
0
510
6,945
0
46,374
L
Poseidon
5,346
833
0
692
4,618
1,184
0
2,152
2,466
50,007
0
L
Arachne
Darknomed420
Arachne
1,236
974
0
2,013
7,903
2,784
0
1,687
6,216
0
39,212
W
Ganesha
InMaui
Ganesha
4,589
802
0
3,402
9,122
5,567
0
3,408
5,576
23,989
1,795
W
Danzaburou
No Kappo
Danzaburou
6,490
2,290
0
2,261
6,341
2,334
733
2,732
3,513
0
49,669
W
2,818
249
0
1,420
4,237
1,310
0
2,236
1,741
49,863
1,362
L
Bacchus
PixieWigglez
Bacchus
4,454
907
0
2,468
9,988
6,981
0
3,065
6,923
19,347
0
W
6,791
603
70
5,693
10,566
6,335
0
336
9,508
54,189
827
L
Hachiman
4,054
2,311
0
2,764
7,274
1,756
0
1,796
5,478
0
39,160
L
Sun Wukong
nGnLxKJ
Sun Wukong
7,281
1,642
0
3,215
10,547
9,306
0
5,151
5,396
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
29,441
412
Minions Killed
327
0
Camps Cleared
0
1,220,634
Distance Traveled
1,138,326
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,963
580
91
8
0
285,044
0
L
Poseidon
6,493
541
114
10
0
254,057
4
L
Arachne
5,719
477
61
5
0
220,022
0
W
Ganesha
6,832
569
7
1
0
244,778
6
W
Danzaburou
7,260
605
107
9
0
235,446
0
W
Kukulkan
7,194
600
99
8
0
244,850
4
L
Bacchus
5,527
461
22
2
0
248,071
8
W
Hades
7,243
604
108
9
0
210,516
0
L
Hachiman
5,749
479
80
7
0
211,135
0
L
Sun Wukong
5,953
496
50
4
0
205,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role