Player Matchup

Bastet
Bastet
FolkloreFanatic
Bastet
Level 126
God Stats
30W - 24L
1,576 SR
Queue Stats
384W - 351L
1,477 Elo+
Party 1
Ymir
Ymir
Mnes
Ymir
Level 67
God Stats
44W - 43L
1,540 SR
Queue Stats
212W - 199L
1,468 Elo+
Party 1
Mulan
Mulan
TheDChero
Mulan
Level 37
God Stats
27W - 17L
1,651 SR
Queue Stats
55W - 38L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
the_true_street
Xbalanque
Level 193
God Stats
21W - 19L
1,623 SR
Queue Stats
204W - 278L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
xXAngelofVenusXx
Nu Wa
Level 122
God Stats
30W - 27L
1,596 SR
Queue Stats
239W - 290L
1,511 Elo+
Party 2
Team Averages
Level 109
1,597 SR
1,500 Elo+

VS

Team Averages
Level 140
1,578 SR
1,463 Elo+
Geb
Geb
Aimlazy
Geb
Level 160
God Stats
5W - 5L
1,596 SR
Queue Stats
15W - 28L
1,359 Elo+
Party 4
Susano
Susano
Laglazy
Susano
Level 147
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Vulcan
Vulcan
MisterSatire
Vulcan
Level 158
God Stats
17W - 12L
1,675 SR
Queue Stats
195W - 186L
1,487 Elo+
Party 3
Skadi
Skadi
Oceanmanà
Skadi
Level 79
God Stats
11W - 4L
1,621 SR
Queue Stats
233W - 205L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
cunha91
Cu Chulainn
Level 155
God Stats
4W - 4L
1,681 SR
Queue Stats
23W - 31L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
6,702
609
5,121
8,093
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Mnes
Ymir
9
0 / 1 / 0
5,390
490
2,601
8,711
6,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
TheDChero
Mulan
10
1 / 6 / 0
5,837
531
4,346
8,367
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
the_true_street
Xbalanque
9
0 / 2 / 0
5,033
458
7,220
6,035
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
6,062
551
4,465
6,155
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 0 / 1
5,740
522
3,836
6,854
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Laglazy
Susano
11
3 / 2 / 2
6,010
546
2,495
7,856
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
12
5 / 3 / 1
7,127
648
6,740
5,295
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
1 / 0 / 2
5,705
519
5,003
7,179
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
cunha91
Cu Chulainn
12
5 / 1 / 1
7,325
666
6,371
8,830
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
14
14
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
0
0
1
0.5
L
4
0
1
4.5
W
Susano
Laglazy
Susano
3
2
2
2
W
Vulcan
5
3
1
1.83
L
Ymir
Mnes
Ymir
0
1
0
0
W
Skadi
1
0
2
2
L
Mulan
TheDChero
Mulan
1
6
0
0.17
W
Cu Chulainn
cunha91
Cu Chulainn
5
1
1
5.5
L
Xbalanque
the_true_street
Xbalanque
0
2
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
24,445
37,361
Taken
36,014
16,003
Mitigated
17,408
9,748
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,836
182
278
2,666
6,854
4,430
0
1,721
4,993
17,230
0
L
5,121
1,195
0
4,734
8,093
2,604
0
437
7,534
0
46,462
W
Susano
Laglazy
Susano
2,495
623
0
3,858
7,856
2,026
221
640
7,068
0
35,084
W
Vulcan
6,740
322
0
398
5,295
1,340
0
1,644
3,414
45,644
1,020
L
Ymir
Mnes
Ymir
2,601
673
0
1,728
8,711
6,122
0
3,119
5,574
17,444
0
W
Skadi
5,003
1,595
0
2,270
7,179
2,016
0
1,761
5,278
0
44,777
L
Mulan
TheDChero
Mulan
4,346
666
0
818
8,367
3,591
0
782
7,541
0
31,589
W
Cu Chulainn
cunha91
Cu Chulainn
6,371
1,341
0
1,591
8,830
7,596
0
495
8,195
146
49,946
L
Xbalanque
the_true_street
Xbalanque
7,220
2,083
0
2,208
6,035
2,001
0
1,742
4,293
0
42,653
L
4,465
549
0
260
6,155
1,685
15
3,838
2,000
34,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
31,907
347
Minions Killed
342
0
Camps Cleared
0
1,109,929
Distance Traveled
1,107,529
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,740
522
19
2
0
235,817
3
L
Bastet
6,702
609
91
8
0
279,737
3
W
Susano
6,010
546
63
6
0
262,555
3
W
Vulcan
7,127
648
78
7
0
235,102
0
L
Ymir
5,390
490
26
2
0
211,056
3
W
Skadi
5,705
519
99
9
0
206,822
0
L
Mulan
5,837
531
61
6
0
221,850
2
W
Cu Chulainn
7,325
666
83
8
0
167,233
0
L
Xbalanque
5,033
458
77
7
0
202,650
0
L
Nu Wa
6,062
551
92
8
0
194,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role