Player Matchup

Nu Wa
Nu Wa
Champ s z n1149
Nu Wa
Level 155
God Stats
72W - 70L
1,528 SR
Queue Stats
424W - 415L
1,517 Elo+
Party 1
Surtr
Surtr
Lucid S z n
Surtr
Level 84
God Stats
62W - 56L
1,513 SR
Queue Stats
120W - 135L
1,418 Elo+
Party 1
Awilix
Awilix
laloflores787
Awilix
Level 122
God Stats
2W - 4L
1,155 SR
Queue Stats
30W - 23L
1,282 Elo+
Solo
Team Averages
Level 120
1,399 SR
1,406 Elo+

VS

Team Averages
Level 78
1,531 SR
1,395 Elo+
Tyr
Tyr
AfterhoursX0333
Tyr
Level 107
God Stats
21W - 22L
1,440 SR
Queue Stats
629W - 621L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
HAH0UGH
Zhong Kui
Level 68
God Stats
30W - 13L
1,645 SR
Queue Stats
159W - 184L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Lwillis6969
Danzaburou
Level 59
God Stats
73W - 47L
1,507 SR
Queue Stats
213W - 227L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,168
726
10,656
7,419
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 2
9,250
661
5,536
14,619
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 1
9,511
679
3,113
9,491
3,711
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,533
752
4,306
11,463
9,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
HAH0UGH
Zhong Kui
17
2 / 2 / 4
10,757
768
13,847
8,571
6,132
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lwillis6969
Danzaburou
18
3 / 0 / 2
11,636
831
9,675
8,327
2,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
2
2
1
1.25
W
Zhong Kui
HAH0UGH
Zhong Kui
2
2
4
2
L
0
2
2
0.5
W
Danzaburou
Lwillis6969
Danzaburou
3
0
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
27,828
31,529
Taken
28,361
20,706
Mitigated
18,705
2,835
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,306
588
0
2,677
11,463
9,977
484
4,362
6,555
730
22,163
L
10,656
3,324
0
369
7,419
2,688
0
4,200
3,183
49,893
350
W
Zhong Kui
HAH0UGH
Zhong Kui
13,847
178
0
3,653
8,571
6,132
1,320
2,502
5,357
45,080
0
L
5,536
846
0
2,288
14,619
14,307
0
6,260
8,234
240
11,124
W
Danzaburou
Lwillis6969
Danzaburou
9,675
3,649
0
2,775
8,327
2,596
2,317
3,060
4,913
0
67,607
L
3,113
1,328
0
178
9,491
3,711
0
3,858
5,615
0
22,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
32,926
145
Minions Killed
220
0
Camps Cleared
0
732,013
Distance Traveled
783,041
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,533
752
30
2
0
282,563
0
L
Nu Wa
10,168
726
103
7
0
247,921
2
W
Zhong Kui
10,757
768
72
5
0
248,799
0
L
Surtr
9,250
661
17
1
0
245,835
0
W
Danzaburou
11,636
831
118
8
0
251,679
0
L
Awilix
9,511
679
25
2
0
238,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role