Player Matchup

Bastet
Bastet
Galllade
Bastet
Level 162
God Stats
1W - 2L
1,301 SR
Queue Stats
72W - 78L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I_Entei
Morgan Le Fay
Level 157
God Stats
0W - 2L
1,431 SR
Queue Stats
75W - 81L
1,521 Elo+
Party 2
Bellona
Bellona
ThrowItBack3x
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 2
Ishtar
Ishtar
YRREJKEATAH
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,599 Elo+
Party 2
Chiron
Chiron
sanchez_facee44
Chiron
Level 123
God Stats
1W - 2L
1,410 SR
Queue Stats
23W - 37L
1,450 Elo+
Party 2
Team Averages
Level 112
1,428 SR
1,551 Elo+

VS

Team Averages
Level 168
1,542 SR
1,525 Elo+
Atlas
Atlas
 
Atlas
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Pulling A Steve
Rama
Level 159
God Stats
3W - 3L
1,398 SR
Queue Stats
184W - 177L
1,548 Elo+
Party 1
Discordia
Discordia
ZombertJP
Discordia
Level 126
God Stats
21W - 10L
1,667 SR
Queue Stats
897W - 922L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
aju12345
Cu Chulainn
Level 154
God Stats
4W - 5L
1,522 SR
Queue Stats
486W - 463L
1,482 Elo+
Solo
Zeus
Zeus
gibbyfat
Zeus
Level 126
God Stats
10W - 6L
1,625 SR
Queue Stats
237W - 227L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Galllade
Bastet
14
1 / 4 / 5
7,155
716
9,290
9,376
2,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
I_Entei
Morgan Le Fay
14
4 / 4 / 4
7,950
795
9,184
7,274
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
2 / 6 / 3
7,108
711
5,110
14,553
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
13
1 / 6 / 5
7,082
708
3,504
9,630
3,311
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 2 / 3
7,090
709
5,836
6,847
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 1 / 14
8,906
891
7,510
8,940
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 2 / 11
8,989
899
6,130
7,704
3,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
ZombertJP
Discordia
14
3 / 3 / 10
8,644
864
15,636
7,724
2,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
aju12345
Cu Chulainn
16
3 / 2 / 17
9,207
921
5,675
16,079
12,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
14
6 / 2 / 9
9,350
935
7,989
4,770
1,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
22
22
Deaths
10
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
14
11
L
Bastet
Galllade
Bastet
1
4
5
0.88
L
Morgan Le Fay
I_Entei
Morgan Le Fay
4
4
4
1.5
W
6
2
11
5.75
L
Bellona
2
6
3
0.58
L
Ishtar
1
6
5
0.58
W
Discordia
ZombertJP
Discordia
3
3
10
2.67
W
Cu Chulainn
aju12345
Cu Chulainn
3
2
17
5.75
W
Zeus
6
2
9
5.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
42,940
47,680
Taken
45,217
24,536
Mitigated
30,213
9,503
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,510
1,759
774
1,847
8,940
9,077
792
2,170
6,688
12,136
21
L
Bastet
Galllade
Bastet
9,290
1,221
290
1,684
9,376
2,871
0
5,955
3,421
0
15,721
L
Morgan Le Fay
I_Entei
Morgan Le Fay
9,184
184
392
1,347
7,274
2,793
0
4,727
2,547
22,478
0
W
6,130
4,763
443
2,103
7,704
3,591
3,031
2,242
5,376
0
14,098
L
Bellona
5,110
466
939
2,180
14,553
13,275
0
9,437
5,116
0
10,592
L
Ishtar
3,504
1,802
0
578
9,630
3,311
0
5,482
4,148
0
9,400
W
Discordia
ZombertJP
Discordia
15,636
456
482
1,764
7,724
2,947
180
1,482
6,242
30,189
1,010
W
Cu Chulainn
aju12345
Cu Chulainn
5,675
461
972
4,634
16,079
12,946
390
2,494
13,352
379
15,515
W
Zeus
7,989
445
655
665
4,770
1,652
793
796
3,898
21,844
422
L
5,836
685
868
1,225
6,847
2,286
0
4,860
1,987
0
11,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
45,096
71
Minions Killed
133
0
Camps Cleared
0
818,267
Distance Traveled
992,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,906
891
13
1
0
205,488
0
L
Bastet
7,155
716
16
2
0
209,659
0
L
Morgan Le Fay
7,950
795
27
3
0
128,239
0
W
Rama
8,989
899
25
3
0
163,121
0
L
Bellona
7,108
711
5
1
0
174,559
0
L
Ishtar
7,082
708
15
2
0
117,590
0
W
Discordia
8,644
864
30
3
0
200,407
0
W
Cu Chulainn
9,207
921
35
4
0
208,762
0
W
Zeus
9,350
935
30
3
0
214,446
0
L
Chiron
7,090
709
8
1
0
188,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role