Player Matchup

Sol
Sol
Avarice732
Sol
Level 67
God Stats
62W - 55L
1,488 SR
Queue Stats
276W - 286L
1,398 Elo+
Party 1
Cabrakan
Cabrakan
GowtherLaLujuria
Cabrakan
Level 168
God Stats
2W - 3L
1,507 SR
Queue Stats
154W - 146L
1,531 Elo+
Solo
Set
Set
Maxnellie
Set
Level 115
God Stats
2W - 6L
1,326 SR
Queue Stats
23W - 32L
1,419 Elo+
Solo
Artio
Artio
SNoOp-_LiOn-_215
Artio
Level 140
God Stats
12W - 8L
1,648 SR
Queue Stats
216W - 185L
1,541 Elo+
Party 1
Hera
Hera
SelenO2730
Hera
Level 158
God Stats
38W - 26L
1,590 SR
Queue Stats
259W - 251L
1,475 Elo+
Solo
Team Averages
Level 130
1,512 SR
1,473 Elo+

VS

Team Averages
Level 110
1,494 SR
1,454 Elo+
Aphrodite
Aphrodite
Adrianxthez
Aphrodite
Level 115
God Stats
8W - 5L
1,503 SR
Queue Stats
103W - 100L
1,450 Elo+
Party 2
Mulan
Mulan
Guuns
Mulan
Level 129
God Stats
17W - 7L
1,679 SR
Queue Stats
88W - 80L
1,495 Elo+
Solo
Hel
Hel
Myers_1987xd
Hel
Level 114
God Stats
1W - 5L
1,369 SR
Queue Stats
154W - 158L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
RAFACQ
Danzaburou
Level 125
God Stats
3W - 3L
1,534 SR
Queue Stats
103W - 97L
1,430 Elo+
Party 2
Fenrir
Fenrir
XHakuY_19
Fenrir
Level 68
God Stats
2W - 3L
1,385 SR
Queue Stats
196W - 211L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 4
4,755
528
3,221
6,415
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,336
593
3,049
6,372
3,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,443
494
1,108
4,731
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
8 / 1 / 0
5,845
649
5,818
8,228
5,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,710
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrianxthez
Aphrodite
11
0 / 0 / 1
5,917
657
1,309
3,360
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Guuns
Mulan
8
3 / 4 / 3
5,306
590
4,388
8,529
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,215
579
2,983
4,977
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RAFACQ
Danzaburou
8
1 / 3 / 2
5,135
571
5,568
5,643
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
XHakuY_19
Fenrir
9
4 / 2 / 1
5,282
587
2,288
6,649
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
10
Kills
9
9
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adrianxthez
Aphrodite
0
0
1
0.5
L
1
5
4
0.6
L
1
2
0
0.5
W
Mulan
Guuns
Mulan
3
4
3
1.13
L
0
1
0
0
W
1
1
1
1.5
W
Danzaburou
RAFACQ
Danzaburou
1
3
2
0.67
L
8
1
0
8
L
0
0
0
0
W
Fenrir
XHakuY_19
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
16,536
25,746
Taken
29,158
12,204
Mitigated
11,680
8,584
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adrianxthez
Aphrodite
1,309
210
78
2,871
3,360
852
919
0
3,360
35,716
1,026
L
3,221
989
0
1,300
6,415
1,183
0
0
6,415
15,521
0
L
3,049
282
0
2,600
6,372
3,349
0
2,983
3,389
28,680
710
W
Mulan
Guuns
Mulan
4,388
905
0
1,523
8,529
5,334
0
3,843
4,686
0
18,618
L
1,108
588
0
1,029
4,731
1,728
0
1,042
3,467
0
22,209
W
2,983
232
0
2,909
4,977
1,582
0
2,489
2,488
28,678
0
W
Danzaburou
RAFACQ
Danzaburou
5,568
2,986
0
1,578
5,643
1,858
43
3,920
1,723
0
29,850
L
5,818
484
425
3,230
8,228
5,944
0
0
8,228
19,973
1,990
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
XHakuY_19
Fenrir
2,288
516
0
3,144
6,649
2,054
0
1,702
4,947
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
26,855
152
Minions Killed
257
0
Camps Cleared
0
664,226
Distance Traveled
871,495
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,917
657
77
9
0
159,616
0
L
Sol
4,755
528
23
3
0
177,702
0
L
Cabrakan
5,336
593
55
6
0
150,173
0
W
Mulan
5,306
590
23
3
0
175,023
1
L
Set
4,443
494
47
5
0
161,674
0
W
Hel
5,215
579
53
6
0
179,284
0
W
Danzaburou
5,135
571
46
5
0
161,287
0
L
Artio
5,845
649
27
3
0
174,677
0
L
Hera
1,710
190
0
0
0
0
0
W
Fenrir
5,282
587
58
6
0
196,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role