Player Matchup

Tyr
Tyr
BarbiYakuza
Tyr
Level 133
God Stats
9W - 10L
1,457 SR
Queue Stats
73W - 81L
1,504 Elo+
Solo
Sylvanus
Sylvanus
R3dRummSau53
Sylvanus
Level 188
God Stats
4W - 3L
1,418 SR
Queue Stats
11W - 5L
1,591 Elo+
Solo
Fenrir
Fenrir
TURBOMAN777
Fenrir
Level 159
God Stats
1W - 0L
1,472 SR
Queue Stats
14W - 12L
1,510 Elo+
Party 1
Rama
Rama
aira12
Rama
Level 207
God Stats
1W - 1L
1,483 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
alefra99
Nu Wa
Level 124
God Stats
4W - 3L
1,623 SR
Queue Stats
18W - 15L
1,521 Elo+
Party 1
Team Averages
Level 162
1,491 SR
1,520 Elo+

VS

Team Averages
Level 168
1,485 SR
1,533 Elo+
Artio
Artio
 
Artio
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Harbinger_Monkee
Apollo
Level 159
God Stats
8W - 15L
1,464 SR
Queue Stats
360W - 377L
1,481 Elo+
Party 3
Anubis
Anubis
Lord_Kira95
Anubis
Level 155
God Stats
4W - 3L
1,662 SR
Queue Stats
140W - 156L
1,478 Elo+
Party 3
Awilix
Awilix
V_Okamii_V
Awilix
Level 163
God Stats
1W - 3L
1,215 SR
Queue Stats
16W - 17L
1,678 Elo+
Party 2
Scylla
Scylla
hwaryûn
Scylla
Level 182
God Stats
37W - 36L
1,583 SR
Queue Stats
211W - 208L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,135
714
4,502
7,919
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
R3dRummSau53
Sylvanus
10
1 / 0 / 14
6,693
669
3,842
7,812
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
12 / 0 / 1
7,623
762
6,863
8,095
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
aira12
Rama
11
7 / 1 / 4
6,920
692
4,448
6,565
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
alefra99
Nu Wa
11
0 / 1 / 4
6,272
627
4,976
2,230
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 1
4,583
458
2,035
7,975
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 6 / 0
4,878
488
4,561
7,268
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
6
0 / 5 / 1
4,040
404
4,089
5,565
1,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
V_Okamii_V
Awilix
8
0 / 6 / 1
4,602
460
3,352
8,701
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
hwaryûn
Scylla
11
1 / 3 / 1
5,753
575
848
4,846
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
2
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
4
1
1
4.5
L
1
6
0
0.17
L
Anubis
0
5
1
0.1
W
Sylvanus
R3dRummSau53
Sylvanus
1
0
14
8
W
Fenrir
12
0
1
12.5
L
Awilix
V_Okamii_V
Awilix
0
6
1
0.08
W
Rama
aira12
Rama
7
1
4
9
W
Nu Wa
alefra99
Nu Wa
0
1
4
2
L
Scylla
hwaryûn
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
14,885
32,621
Taken
34,355
15,288
Mitigated
12,650
16,001
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,035
290
40
2,330
7,975
5,468
0
1,624
6,351
16,154
0
W
4,502
435
0
4,439
7,919
4,708
76
1,594
6,075
0
43,522
L
4,561
2,796
0
769
7,268
1,780
0
1,647
5,621
0
21,930
L
Anubis
4,089
512
0
738
5,565
1,795
0
2,148
3,417
13,044
262
W
Sylvanus
R3dRummSau53
Sylvanus
3,842
1,185
3,521
3,872
7,812
4,565
235
2,735
5,027
15,335
0
W
Fenrir
6,863
2,710
0
1,966
8,095
3,505
0
544
7,514
0
47,056
L
Awilix
V_Okamii_V
Awilix
3,352
1,590
0
135
8,701
2,512
0
1,359
7,342
0
25,991
W
Rama
aira12
Rama
4,448
3,754
0
2,042
6,565
1,833
2,114
1,499
5,066
0
44,594
W
Nu Wa
alefra99
Nu Wa
4,976
1,542
0
161
2,230
677
1,000
219
1,971
37,477
0
L
Scylla
hwaryûn
Scylla
848
224
0
679
4,846
1,095
0
2,040
2,806
39,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
23,856
337
Minions Killed
218
0
Camps Cleared
0
1,027,563
Distance Traveled
868,921
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,583
458
31
3
0
143,593
0
W
Tyr
7,135
714
86
9
0
212,916
0
L
Apollo
4,878
488
36
4
0
154,086
0
L
Anubis
4,040
404
21
2
0
181,877
1
W
Sylvanus
6,693
669
19
2
0
190,284
2
W
Fenrir
7,623
762
86
9
0
238,609
0
L
Awilix
4,602
460
39
4
0
204,391
0
W
Rama
6,920
692
83
8
0
183,769
0
W
Nu Wa
6,272
627
63
6
0
201,985
0
L
Scylla
5,753
575
91
9
0
184,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role