Player Matchup

Tyr
Tyr
Chuck8873
Tyr
Level 106
God Stats
1W - 3L
1,505 SR
Queue Stats
129W - 147L
1,467 Elo+
Solo
Yu Huang
Yu Huang
OMNITRIXICAL
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,462 Elo+
Solo
Tiamat
Tiamat
Riskyjimbo90
Tiamat
Level 67
God Stats
0W - 2L
1,182 SR
Queue Stats
87W - 89L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
chewybaracka
Ao Kuang
Level 85
God Stats
2W - 5L
1,073 SR
Queue Stats
126W - 137L
1,461 Elo+
Party 1
Osiris
Osiris
ghostmode27
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,339 Elo+
Party 1
Team Averages
Level 72
1,352 SR
1,448 Elo+

VS

Team Averages
Level 124
1,449 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Carnage977
Pele
Level 123
God Stats
7W - 7L
1,516 SR
Queue Stats
205W - 215L
1,397 Elo+
Solo
Cerberus
Cerberus
Dagger1809
Cerberus
Level 42
God Stats
3W - 0L
1,559 SR
Queue Stats
45W - 47L
1,442 Elo+
Solo
Neith
Neith
Deestroy7793
Neith
Level 151
God Stats
4W - 11L
1,326 SR
Queue Stats
388W - 398L
1,410 Elo+
Solo
Raijin
Raijin
deathrey34
Raijin
Level 144
God Stats
2W - 3L
1,344 SR
Queue Stats
161W - 177L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 7
7,178
718
6,798
13,242
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
OMNITRIXICAL
Yu Huang
15
2 / 3 / 9
8,073
807
9,904
8,574
3,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
14
3 / 5 / 8
8,393
839
5,207
9,689
4,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
chewybaracka
Ao Kuang
16
8 / 2 / 4
8,818
882
8,742
10,080
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
13
0 / 4 / 9
7,129
713
6,776
10,630
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 5 / 9
8,106
811
7,457
9,941
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 3 / 8
9,739
974
12,535
9,055
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Dagger1809
Cerberus
16
5 / 2 / 15
9,642
964
10,356
13,560
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 17
8,956
896
9,558
4,788
1,878
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
deathrey34
Raijin
15
4 / 4 / 11
8,579
858
6,739
6,641
2,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
14
Kills
22
22
Deaths
14
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
5
9
1.5
W
7
3
8
3.67
L
1
8
7
0.56
W
Cerberus
Dagger1809
Cerberus
5
2
15
6.25
W
3
0
17
11.5
L
Yu Huang
OMNITRIXICAL
Yu Huang
2
3
9
2.17
L
Tiamat
3
5
8
1.4
L
Ao Kuang
chewybaracka
Ao Kuang
8
2
4
5
W
Raijin
deathrey34
Raijin
4
4
11
2.38
L
Osiris
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
46,645
52,215
Taken
43,985
38,264
Mitigated
27,507
9,603
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,457
1,549
0
1,708
9,941
7,756
247
4,644
4,921
0
10,593
W
12,535
1,637
1,397
1,691
9,055
3,145
990
5,459
3,208
0
28,775
L
6,798
514
12
552
13,242
11,351
0
4,528
8,559
0
12,325
W
Cerberus
Dagger1809
Cerberus
10,356
411
1,145
5,468
13,560
12,273
0
7,510
5,638
19,812
379
W
9,558
1,509
969
3,666
4,788
1,878
360
1,869
2,795
0
19,896
L
Yu Huang
OMNITRIXICAL
Yu Huang
9,904
1,248
783
1,132
8,574
3,000
0
3,144
5,358
23,759
0
L
Tiamat
5,207
586
249
892
9,689
4,913
0
2,948
6,656
12,518
0
L
Ao Kuang
chewybaracka
Ao Kuang
8,742
1,520
1,300
3,890
10,080
8,526
0
2,474
7,332
12,568
0
W
Raijin
deathrey34
Raijin
6,739
1,284
603
388
6,641
2,455
245
3,479
2,856
16,327
0
L
Osiris
6,776
1,989
50
743
10,630
10,474
0
3,804
6,751
0
14,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
45,022
92
Minions Killed
118
0
Camps Cleared
0
920,975
Distance Traveled
934,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,106
811
9
1
0
173,365
0
W
Pele
9,739
974
34
3
0
189,014
0
L
Tyr
7,178
718
15
2
0
170,035
0
W
Cerberus
9,642
964
36
4
0
189,587
0
W
Neith
8,956
896
22
2
0
222,959
0
L
Yu Huang
8,073
807
28
3
0
192,838
0
L
Tiamat
8,393
839
14
1
0
187,922
0
L
Ao Kuang
8,818
882
18
2
0
198,819
0
W
Raijin
8,579
858
17
2
0
159,385
0
L
Osiris
7,129
713
17
2
0
171,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role