Player Matchup

Izanami
Izanami
EL_patron_19125
Izanami
Level 23
God Stats
23W - 18L
1,627 SR
Queue Stats
37W - 30L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Wampirito
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,454 Elo+
Solo
Loki
Loki
acquirePesos
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,473 Elo+
Party 1
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 142
God Stats
10W - 11L
1,446 SR
Queue Stats
312W - 327L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
pedrosierrab
Jormungandr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 224L
1,524 Elo+
Party 2
Team Averages
Level 111
1,515 SR
1,489 Elo+

VS

Team Averages
Level 113
1,581 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EightRhombus536
Fenrir
Level 92
God Stats
10W - 6L
1,616 SR
Queue Stats
121W - 111L
1,523 Elo+
Party 3
Scylla
Scylla
OLELEE
Scylla
Level 105
God Stats
7W - 3L
1,695 SR
Queue Stats
121W - 110L
1,531 Elo+
Party 3
Apollo
Apollo
lordvape710
Apollo
Level 126
God Stats
2W - 1L
1,670 SR
Queue Stats
73W - 72L
1,377 Elo+
Solo
Bellona
Bellona
suzume8020
Bellona
Level 112
God Stats
31W - 42L
1,424 SR
Queue Stats
127W - 149L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,561
596
4,695
4,482
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Wampirito
Sylvanus
10
0 / 1 / 3
6,234
567
2,438
9,316
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 2
6,612
601
1,951
6,841
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 0
7,073
643
3,698
3,827
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
pedrosierrab
Jormungandr
12
1 / 3 / 0
6,727
612
5,633
9,603
5,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 1
6,104
555
5,236
7,163
4,679
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 4 / 0
4,700
427
2,536
7,234
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
OLELEE
Scylla
12
0 / 1 / 1
6,272
570
3,125
3,022
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
1 / 1 / 0
5,136
467
1,472
4,212
965
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
suzume8020
Bellona
9
2 / 1 / 0
5,235
476
4,292
9,280
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
1
2.5
W
1
1
1
1.5
L
0
4
0
0
L
Scylla
OLELEE
Scylla
0
1
1
0.5
W
Sylvanus
Wampirito
Sylvanus
0
1
3
1.5
W
3
0
2
4
W
3
0
0
3
L
Apollo
1
1
0
1
W
Jormungandr
pedrosierrab
Jormungandr
1
3
0
0.33
L
Bellona
suzume8020
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
16,661
34,069
Taken
30,911
15,079
Mitigated
15,699
17,129
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,236
1,113
0
4,307
7,163
4,679
0
5,015
2,148
36,742
0
W
4,695
2,868
0
839
4,482
1,547
2,575
153
4,128
0
49,057
L
2,536
670
0
876
7,234
2,452
0
1,564
5,670
0
27,584
L
Scylla
OLELEE
Scylla
3,125
366
0
183
3,022
911
0
2,099
923
49,310
95
W
Sylvanus
Wampirito
Sylvanus
2,438
697
2,770
4,274
9,316
5,050
81
1,787
7,406
13,993
0
W
1,951
51
0
4,065
6,841
1,955
0
234
6,607
0
54,976
W
3,698
222
1,176
1,668
3,827
1,209
0
1,004
2,784
43,857
2,562
L
Apollo
1,472
1,280
0
1,410
4,212
965
0
326
3,886
0
23,647
W
Jormungandr
pedrosierrab
Jormungandr
5,633
1,762
0
2,337
9,603
5,318
0
5,115
4,455
45,813
1,339
L
Bellona
suzume8020
Bellona
4,292
640
96
2,141
9,280
6,692
0
2,453
6,827
0
24,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
27,447
398
Minions Killed
309
0
Camps Cleared
0
1,120,137
Distance Traveled
1,088,741
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,104
555
65
6
0
203,299
0
W
Izanami
6,561
596
100
9
0
204,397
1
L
Fenrir
4,700
427
39
4
0
255,209
0
L
Scylla
6,272
570
113
10
0
221,758
6
W
Sylvanus
6,234
567
16
1
0
208,719
5
W
Loki
6,612
601
103
9
0
271,616
4
W
Chang'e
7,073
643
101
9
0
243,771
2
L
Apollo
5,136
467
48
4
0
182,131
0
W
Jormungandr
6,727
612
78
7
0
191,634
0
L
Bellona
5,235
476
44
4
0
226,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role