Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DAWIGGLER79
Zeus
Level 213
God Stats
30W - 19L
1,693 SR
Queue Stats
363W - 334L
1,552 Elo+
Solo
Chronos
Chronos
genokiller1122
Chronos
Level 180
God Stats
1W - 0L
1,640 SR
Queue Stats
14W - 17L
1,501 Elo+
Party 1
Maui
Maui
hollowlight56
Maui
Level 158
God Stats
1W - 2L
1,327 SR
Queue Stats
200W - 220L
1,483 Elo+
Solo
Atlas
Atlas
lokertl
Atlas
Level 205
God Stats
6W - 6L
1,527 SR
Queue Stats
101W - 89L
1,521 Elo+
Party 1
Team Averages
Level 176
1,537 SR
1,511 Elo+

VS

Team Averages
Level 118
1,647 SR
1,538 Elo+
Discordia
Discordia
LazerStorm48
Discordia
Level 157
God Stats
1W - 1L
1,800 SR
Queue Stats
284W - 266L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
PRXDIGY201
Cu Chulainn
Level 86
God Stats
10W - 19L
1,428 SR
Queue Stats
50W - 50L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
diegomaster84107
Xing Tian
Level 121
God Stats
0W - 1L
1,802 SR
Queue Stats
62W - 41L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
iHvtheHighground
Tsukuyomi
Level 107
God Stats
13W - 13L
1,650 SR
Queue Stats
168W - 154L
1,488 Elo+
Party 2
Apollo
Apollo
miloyer
Apollo
Level 118
God Stats
10W - 10L
1,555 SR
Queue Stats
165W - 158L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 3 / 3
5,782
578
2,673
9,472
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
5 / 0 / 0
6,716
672
5,749
4,145
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
8 / 3 / 2
6,985
699
9,525
8,049
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 0 / 5
5,726
573
2,772
8,417
3,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
lokertl
Atlas
12
3 / 1 / 1
6,925
693
6,091
7,932
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LazerStorm48
Discordia
11
3 / 4 / 0
5,990
599
3,607
5,510
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PRXDIGY201
Cu Chulainn
8
0 / 3 / 0
4,787
479
3,528
8,343
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
9
1 / 1 / 4
5,608
561
6,695
10,692
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
10
3 / 5 / 2
5,702
570
6,818
8,067
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
miloyer
Apollo
9
0 / 7 / 1
4,647
465
2,462
8,021
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
7
7
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
3
1.5
W
5
0
0
5
L
Discordia
LazerStorm48
Discordia
3
4
0
0.75
L
Cu Chulainn
PRXDIGY201
Cu Chulainn
0
3
0
0
L
Xing Tian
1
1
4
3
W
8
3
2
3
W
1
0
5
3.5
L
Tsukuyomi
3
5
2
0.8
W
Atlas
lokertl
Atlas
3
1
1
3.5
L
Apollo
miloyer
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
23,110
38,015
Taken
40,633
14,627
Mitigated
18,413
9,762
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,673
287
0
706
9,472
3,560
0
2,296
7,086
0
39,788
W
5,749
596
0
904
4,145
954
0
1,767
2,096
39,871
0
L
Discordia
LazerStorm48
Discordia
3,607
234
0
1,250
5,510
1,263
0
3,933
1,242
32,983
282
L
Cu Chulainn
PRXDIGY201
Cu Chulainn
3,528
730
0
932
8,343
5,218
0
4,510
3,781
1,102
22,433
L
Xing Tian
6,695
1,086
0
2,902
10,692
7,098
0
5,878
4,768
22,504
0
W
9,525
4,045
0
2,606
8,049
2,773
511
2,560
5,473
41,672
2,421
W
2,772
913
1,566
1,809
8,417
3,888
0
3,294
5,123
12,141
0
L
Tsukuyomi
6,818
2,121
0
2,400
8,067
2,151
0
2,832
4,905
0
27,441
W
Atlas
lokertl
Atlas
6,091
2,786
0
2,171
7,932
3,452
0
334
7,598
37,431
9,661
L
Apollo
miloyer
Apollo
2,462
1,075
0
1,049
8,021
2,683
0
5,639
2,237
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
26,734
315
Minions Killed
248
0
Camps Cleared
0
1,022,302
Distance Traveled
977,427
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,782
578
66
7
0
233,432
0
W
Zeus
6,716
672
84
8
0
206,732
2
L
Discordia
5,990
599
82
8
0
180,455
2
L
Cu Chulainn
4,787
479
47
5
0
170,510
0
L
Xing Tian
5,608
561
15
2
0
210,812
4
W
Chronos
6,985
699
62
6
0
201,938
1
W
Maui
5,726
573
17
2
0
191,177
3
L
Tsukuyomi
5,702
570
51
5
0
212,479
0
W
Atlas
6,925
693
86
9
0
189,023
3
L
Apollo
4,647
465
53
5
0
203,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role