Player Matchup

Eset
Eset
Grindstones
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 50L
1,570 Elo+
Solo
Agni
Agni
ImTheBestUllr
Agni
Level 171
God Stats
27W - 23L
1,595 SR
Queue Stats
724W - 650L
1,618 Elo+
Party 2
Mulan
Mulan
LoneUncle
Mulan
Level 182
God Stats
6W - 7L
1,638 SR
Queue Stats
289W - 278L
1,553 Elo+
Party 2
Charybdis
Charybdis
RileyCasper
Charybdis
Level 184
God Stats
3W - 6L
1,334 SR
Queue Stats
115W - 121L
1,537 Elo+
Party 2
Ratatoskr
Ratatoskr
dashiecatvtTTV
Ratatoskr
Level 146
God Stats
8W - 11L
1,517 SR
Queue Stats
143W - 154L
1,496 Elo+
Party 2
Team Averages
Level 168
1,517 SR
1,555 Elo+

VS

Team Averages
Level 151
1,565 SR
1,578 Elo+
Nike
Nike
ITz_ALExiStyLesS
Nike
Level 234
God Stats
5W - 0L
1,763 SR
Queue Stats
185W - 166L
1,598 Elo+
Party 3
Baba Yaga
Baba Yaga
JS2K
Baba Yaga
Level 129
God Stats
2W - 1L
1,487 SR
Queue Stats
94W - 78L
1,538 Elo+
Solo
Sobek
Sobek
choleroxd45
Sobek
Level 160
God Stats
2W - 1L
1,535 SR
Queue Stats
211W - 181L
1,586 Elo+
Party 3
Awilix
Awilix
escudo1612
Awilix
Level 126
God Stats
4W - 5L
1,367 SR
Queue Stats
193W - 160L
1,620 Elo+
Party 1
Neith
Neith
kevonxd_YT
Neith
Level 104
God Stats
11W - 10L
1,674 SR
Queue Stats
145W - 130L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,947
434
3,782
12,286
9,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 1
8,484
530
11,176
8,371
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LoneUncle
Mulan
14
3 / 7 / 1
8,316
520
10,302
17,175
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RileyCasper
Charybdis
15
1 / 1 / 1
8,074
505
5,120
8,020
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
dashiecatvtTTV
Ratatoskr
13
1 / 3 / 2
7,512
470
4,866
12,997
4,196
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,069
629
13,387
11,607
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
JS2K
Baba Yaga
15
2 / 3 / 5
8,648
541
6,775
8,402
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
2 / 1 / 7
8,337
521
6,063
14,742
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
escudo1612
Awilix
16
7 / 2 / 4
8,866
554
8,776
13,357
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
15
1 / 1 / 3
8,392
525
6,991
7,816
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
17
17
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
5
2
4
3.5
L
4
3
1
1.5
W
Baba Yaga
JS2K
Baba Yaga
2
3
5
1.5
L
Mulan
LoneUncle
Mulan
3
7
1
0.5
L
Charybdis
RileyCasper
Charybdis
1
1
1
1.5
W
2
1
7
5.5
L
Ratatoskr
dashiecatvtTTV
Ratatoskr
1
3
2
0.67
W
Awilix
escudo1612
Awilix
7
2
4
4.5
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
41,992
58,849
Taken
55,924
28,468
Mitigated
32,024
18,359
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,782
655
275
2,655
12,286
9,267
0
3,197
8,874
24,316
0
W
13,387
2,271
0
5,445
11,607
7,953
174
1,291
10,198
449
74,255
L
11,176
323
0
2,024
8,371
3,077
0
4,572
3,753
57,193
1,541
W
Baba Yaga
JS2K
Baba Yaga
6,775
422
0
1,782
8,402
3,363
0
2,615
5,503
65,184
0
L
Mulan
LoneUncle
Mulan
10,302
1,752
0
4,166
17,175
9,177
0
1,329
15,165
0
54,707
L
Charybdis
RileyCasper
Charybdis
5,120
1,725
0
4,024
8,020
2,751
0
914
7,106
0
74,436
W
6,063
461
0
3,982
14,742
12,287
0
6,200
8,134
19,417
1,151
L
Ratatoskr
dashiecatvtTTV
Ratatoskr
4,866
1,023
0
5,215
12,997
4,196
0
3,062
9,889
0
49,349
W
Awilix
escudo1612
Awilix
8,776
3,409
0
2,426
13,357
5,805
0
1,985
11,118
0
72,151
W
Neith
6,991
1,609
0
2,957
7,816
2,616
0
1,452
6,364
0
66,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
44,312
457
Minions Killed
496
0
Camps Cleared
0
1,579,054
Distance Traveled
1,750,469
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,947
434
28
2
0
303,970
2
W
Nike
10,069
629
130
8
0
343,337
4
L
Agni
8,484
530
94
6
0
313,532
6
W
Baba Yaga
8,648
541
122
8
0
332,294
4
L
Mulan
8,316
520
91
6
0
295,515
0
L
Charybdis
8,074
505
146
9
0
305,901
2
W
Sobek
8,337
521
25
2
0
381,581
2
L
Ratatoskr
7,512
470
98
6
0
360,136
1
W
Awilix
8,866
554
94
6
0
405,528
3
W
Neith
8,392
525
125
8
0
287,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role