Player Matchup

Danzaburou
Danzaburou
BlackJesus1711
Danzaburou
Level 109
God Stats
3W - 1L
1,542 SR
Queue Stats
27W - 25L
1,485 Elo+
Solo
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 250
God Stats
7W - 15L
1,444 SR
Queue Stats
176W - 188L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 146
God Stats
168W - 147L
1,571 SR
Queue Stats
185W - 172L
1,479 Elo+
Solo
Fenrir
Fenrir
Newbtrap
Fenrir
Level 14
God Stats
7W - 1L
1,752 SR
Queue Stats
60W - 46L
1,587 Elo+
Solo
Shiva
Shiva
XaviiRD
Shiva
Level 154
God Stats
1W - 0L
1,683 SR
Queue Stats
9W - 5L
1,624 Elo+
Solo
Team Averages
Level 135
1,598 SR
1,541 Elo+

VS

Team Averages
Level 86
1,534 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AntManBuggy
Kumbhakarna
Level 184
God Stats
96W - 126L
1,582 SR
Queue Stats
296W - 322L
1,566 Elo+
Solo
Ymir
Ymir
Hiroyui6
Ymir
Level 14
God Stats
1W - 2L
1,634 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 1
Vulcan
Vulcan
Zurrui
Vulcan
Level 65
God Stats
1W - 2L
1,567 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
lSWOOZEl
Ao Kuang
Level 43
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackJesus1711
Danzaburou
15
2 / 2 / 12
9,498
950
6,515
8,409
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 9
9,454
945
5,382
2,389
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Hyperenor
Nu Wa
15
3 / 2 / 11
9,472
947
8,927
5,634
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Newbtrap
Fenrir
17
15 / 0 / 6
11,456
1,146
16,134
8,627
5,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
XaviiRD
Shiva
15
3 / 1 / 13
9,503
950
9,650
9,272
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 7 / 0
8,700
870
8,628
11,540
3,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
AntManBuggy
Kumbhakarna
11
0 / 0 / 0
7,371
737
1,378
6,242
3,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
0 / 4 / 3
8,122
812
3,009
13,211
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Zurrui
Vulcan
14
1 / 6 / 2
8,210
821
7,140
8,687
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
lSWOOZEl
Ao Kuang
13
0 / 7 / 4
8,050
805
6,318
11,693
3,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
24
Kills
5
5
Deaths
24
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
0
0.57
L
Kumbhakarna
AntManBuggy
Kumbhakarna
0
0
0
0
W
Danzaburou
BlackJesus1711
Danzaburou
2
2
12
4
W
1
0
9
5.5
L
Ymir
0
4
3
0.38
W
Nu Wa
Hyperenor
Nu Wa
3
2
11
4.25
W
Fenrir
Newbtrap
Fenrir
15
0
6
18
W
Shiva
XaviiRD
Shiva
3
1
13
9.5
L
Vulcan
Zurrui
Vulcan
1
6
2
0.33
L
Ao Kuang
lSWOOZEl
Ao Kuang
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,608
Damage
26,473
34,331
Taken
51,373
19,308
Mitigated
24,738
7,178
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,628
3,510
0
1,523
11,540
3,922
0
2,121
9,239
0
27,760
L
Kumbhakarna
AntManBuggy
Kumbhakarna
1,378
134
0
1,118
6,242
3,808
0
1,787
4,360
7,388
207
W
Danzaburou
BlackJesus1711
Danzaburou
6,515
2,531
0
2,691
8,409
3,015
880
4,311
3,942
0
30,713
W
5,382
70
0
892
2,389
908
261
860
1,422
31,917
0
L
Ymir
3,009
489
0
769
13,211
10,555
0
5,558
7,468
11,652
0
W
Nu Wa
Hyperenor
Nu Wa
8,927
2,130
0
147
5,634
1,931
3,666
3,291
2,142
23,782
225
W
Fenrir
Newbtrap
Fenrir
16,134
5,326
0
1,903
8,627
5,293
1,878
4,389
4,137
0
35,561
W
Shiva
XaviiRD
Shiva
9,650
1,075
0
1,545
9,272
8,161
117
4,170
4,914
70
24,242
L
Vulcan
Zurrui
Vulcan
7,140
246
0
341
8,687
2,538
0
2,255
6,308
23,702
0
L
Ao Kuang
lSWOOZEl
Ao Kuang
6,318
2,038
0
2,820
11,693
3,915
0
2,643
8,941
15,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
40,453
249
Minions Killed
139
0
Camps Cleared
0
1,062,347
Distance Traveled
882,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,700
870
45
5
0
172,142
0
L
Kumbhakarna
7,371
737
9
1
0
173,487
0
W
Danzaburou
9,498
950
50
5
0
210,018
0
W
Vulcan
9,454
945
74
7
0
215,092
0
L
Ymir
8,122
812
20
2
0
169,059
0
W
Nu Wa
9,472
947
40
4
0
180,743
0
W
Fenrir
11,456
1,146
46
5
0
238,639
0
W
Shiva
9,503
950
39
4
0
217,855
0
L
Vulcan
8,210
821
44
4
0
170,487
0
L
Ao Kuang
8,050
805
21
2
0
197,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role