Player Matchup

King Arthur
King Arthur
Chapel3057
King Arthur
Level 78
God Stats
9W - 13L
1,446 SR
Queue Stats
265W - 294L
1,345 Elo+
Party 3
Medusa
Medusa
DampWizard
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,402 Elo+
Party 4
Eset
Eset
Plantmom4567
Eset
Level 109
God Stats
5W - 5L
1,535 SR
Queue Stats
111W - 147L
1,419 Elo+
Party 4
Thor
Thor
The Fetus God
Thor
Level 65
God Stats
14W - 19L
1,371 SR
Queue Stats
176W - 180L
1,379 Elo+
Party 3
Ganesha
Ganesha
redraiders6
Ganesha
Level 83
God Stats
1W - 6L
1,444 SR
Queue Stats
29W - 52L
1,396 Elo+
Party 4
Team Averages
Level 95
1,459 SR
1,388 Elo+

VS

Team Averages
Level 114
1,612 SR
1,420 Elo+
Zhong Kui
Zhong Kui
ElQuetza2892
Zhong Kui
Level 142
God Stats
4W - 2L
1,602 SR
Queue Stats
232W - 210L
1,481 Elo+
Solo
Janus
Janus
OFaze DarkO
Janus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 40L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
Waikikisneaky98
Xing Tian
Level 106
God Stats
8W - 4L
1,618 SR
Queue Stats
32W - 28L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
kingwilliak
Hou Yi
Level 99
God Stats
5W - 0L
1,820 SR
Queue Stats
17W - 27L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xchaoticsxx
Cu Chulainn
Level 157
God Stats
9W - 8L
1,520 SR
Queue Stats
59W - 59L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chapel3057
King Arthur
8
0 / 7 / 1
5,076
461
1,879
11,616
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
DampWizard
Medusa
9
1 / 3 / 2
5,326
484
6,709
6,343
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 0
5,627
512
2,515
6,103
1,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 1
6,158
560
4,911
8,872
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
redraiders6
Ganesha
10
1 / 0 / 2
5,975
543
3,283
8,094
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElQuetza2892
Zhong Kui
12
5 / 1 / 1
6,914
629
5,966
6,208
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 2 / 3
6,189
563
5,512
4,550
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Waikikisneaky98
Xing Tian
10
0 / 1 / 3
6,143
558
4,771
12,226
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
11
3 / 2 / 0
6,083
553
5,664
8,145
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
xchaoticsxx
Cu Chulainn
12
5 / 0 / 3
7,305
664
5,882
6,231
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
15
16
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chapel3057
King Arthur
0
7
1
0.07
L
Medusa
DampWizard
Medusa
1
3
2
0.67
W
Zhong Kui
ElQuetza2892
Zhong Kui
5
1
1
5.5
W
2
2
3
1.75
L
1
4
0
0.25
L
3
2
1
1.75
W
Xing Tian
Waikikisneaky98
Xing Tian
0
1
3
1.5
W
Hou Yi
3
2
0
1.5
L
Ganesha
redraiders6
Ganesha
1
0
2
2
W
Cu Chulainn
xchaoticsxx
Cu Chulainn
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
27,795
41,028
Taken
37,360
17,782
Mitigated
18,736
8,159
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chapel3057
King Arthur
1,879
82
0
470
11,616
6,090
0
3,271
7,728
0
21,377
L
Medusa
DampWizard
Medusa
6,709
1,509
0
910
6,343
1,834
0
1,733
4,610
0
39,817
W
Zhong Kui
ElQuetza2892
Zhong Kui
5,966
2,666
0
2,872
6,208
3,886
0
323
5,885
41,873
15,330
W
5,512
457
0
750
4,550
1,176
547
2,192
2,358
29,133
1,141
L
2,515
180
84
1,545
6,103
1,365
0
3,673
2,096
38,405
0
L
4,911
616
0
1,765
8,872
2,799
0
3,610
4,922
0
29,457
W
Xing Tian
Waikikisneaky98
Xing Tian
4,771
379
1,795
2,108
12,226
6,759
50
2,169
10,057
21,316
0
W
Hou Yi
5,664
1,828
0
2,820
8,145
2,605
0
1,114
7,031
0
40,748
L
Ganesha
redraiders6
Ganesha
3,283
482
171
3,214
8,094
5,694
0
2,842
5,252
18,782
150
W
Cu Chulainn
xchaoticsxx
Cu Chulainn
5,882
865
0
1,931
6,231
4,310
0
0
6,231
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
32,634
238
Minions Killed
325
0
Camps Cleared
0
1,082,107
Distance Traveled
999,443
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,076
461
31
3
0
224,726
0
L
Medusa
5,326
484
81
7
0
189,210
0
W
Zhong Kui
6,914
629
101
9
0
211,854
0
W
Janus
6,189
563
51
5
0
197,838
0
L
Eset
5,627
512
74
7
0
213,812
0
L
Thor
6,158
560
50
5
0
236,536
0
W
Xing Tian
6,143
558
25
2
0
207,310
0
W
Hou Yi
6,083
553
80
7
0
171,864
0
L
Ganesha
5,975
543
2
0
0
217,823
3
W
Cu Chulainn
7,305
664
68
6
0
210,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role