Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ClemeGJq
Thanatos
Level 49
God Stats
3W - 1L
1,728 SR
Queue Stats
92W - 98L
1,480 Elo+
Solo
Ra
Ra
PhoenixSordauc
Ra
Level 177
God Stats
2W - 3L
1,446 SR
Queue Stats
212W - 184L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
Zekriontrox
Danzaburou
Level 159
God Stats
6W - 8L
1,503 SR
Queue Stats
203W - 177L
1,562 Elo+
Party 2
Team Averages
Level 140
1,535 SR
1,523 Elo+

VS

Team Averages
Level 148
1,607 SR
1,658 Elo+
Jing Wei
Jing Wei
Eböy
Jing Wei
Level 155
God Stats
1W - 0L
1,336 SR
Queue Stats
8W - 1L
1,856 Elo+
Party 1
Janus
Janus
PURPLESWEET120
Janus
Level 147
God Stats
2W - 1L
1,750 SR
Queue Stats
98W - 63L
1,607 Elo+
Solo
Amaterasu
Amaterasu
WittleNekowo
Amaterasu
Level 133
God Stats
20W - 5L
1,800 SR
Queue Stats
46W - 28L
1,634 Elo+
Solo
Sylvanus
Sylvanus
mstring3
Sylvanus
Level 144
God Stats
3W - 2L
1,370 SR
Queue Stats
12W - 17L
1,421 Elo+
Solo
Nike
Nike
soljir
Nike
Level 159
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 1L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 1
5,585
559
4,359
8,117
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
 
Ymir
8
1 / 2 / 2
5,211
521
3,379
7,728
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ClemeGJq
Thanatos
9
1 / 3 / 2
4,966
497
3,764
7,990
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
5,610
561
1,319
4,793
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zekriontrox
Danzaburou
10
1 / 1 / 1
5,289
529
2,421
4,922
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eböy
Jing Wei
12
5 / 0 / 1
7,180
718
7,351
3,933
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 1
5,758
576
1,614
2,935
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
WittleNekowo
Amaterasu
11
3 / 0 / 0
6,602
660
4,985
8,597
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
mstring3
Sylvanus
10
0 / 1 / 4
4,979
498
3,086
5,269
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
soljir
Nike
11
1 / 1 / 2
5,580
558
3,652
6,736
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
10
10
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Ymir
 
Ymir
1
2
2
1
L
Thanatos
ClemeGJq
Thanatos
1
3
2
0.67
W
Jing Wei
Eböy
Jing Wei
5
0
1
5.5
W
1
1
1
1.5
L
0
2
0
0
W
Amaterasu
WittleNekowo
Amaterasu
3
0
0
3
L
Danzaburou
Zekriontrox
Danzaburou
1
1
1
1.5
W
Sylvanus
mstring3
Sylvanus
0
1
4
2
W
Nike
soljir
Nike
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
20,688
33,550
Taken
27,470
16,265
Mitigated
13,516
11,471
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,359
482
0
1,805
8,117
6,089
0
0
7,721
545
38,733
L
Ymir
 
Ymir
3,379
586
0
1,563
7,728
4,802
0
2,611
5,077
10,345
1,786
L
Thanatos
ClemeGJq
Thanatos
3,764
1,137
0
4,556
7,990
2,680
0
836
7,059
0
30,999
W
Jing Wei
Eböy
Jing Wei
7,351
5,533
0
1,915
3,933
1,331
0
801
3,130
0
50,688
W
1,614
290
0
673
2,935
762
0
1,104
1,767
35,050
0
L
1,319
130
156
1,393
4,793
1,373
0
409
4,382
44,056
0
W
Amaterasu
WittleNekowo
Amaterasu
4,985
2,386
0
5,115
8,597
5,303
550
470
8,127
0
42,411
L
Danzaburou
Zekriontrox
Danzaburou
2,421
1,013
0
1,998
4,922
1,321
0
740
4,182
0
34,484
W
Sylvanus
mstring3
Sylvanus
3,086
1,124
663
1,427
5,269
3,588
0
1,391
3,878
12,239
0
W
Nike
soljir
Nike
3,652
471
0
611
6,736
2,532
0
769
5,862
0
45,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
30,099
295
Minions Killed
358
0
Camps Cleared
0
1,064,830
Distance Traveled
1,046,556
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,585
559
61
6
0
211,428
0
L
Ymir
5,211
521
8
1
0
213,978
3
L
Thanatos
4,966
497
55
6
0
222,075
1
W
Jing Wei
7,180
718
93
9
0
197,347
2
W
Janus
5,758
576
82
8
0
238,303
0
L
Ra
5,610
561
94
9
0
225,701
0
W
Amaterasu
6,602
660
86
9
0
183,522
0
L
Danzaburou
5,289
529
77
8
0
191,648
2
W
Sylvanus
4,979
498
24
2
0
192,771
2
W
Nike
5,580
558
73
7
0
234,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role