Player Matchup

Jormungandr
Jormungandr
FFuzi
Jormungandr
Level 130
God Stats
1W - 1L
1,630 SR
Queue Stats
148W - 155L
1,553 Elo+
Party 1
Susano
Susano
Ffizu
Susano
Level 93
God Stats
0W - 1L
1,408 SR
Queue Stats
53W - 65L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
GrannyOnZans
Baron Samedi
Level 107
God Stats
0W - 1L
1,345 SR
Queue Stats
57W - 64L
1,535 Elo+
Party 1
Team Averages
Level 110
1,461 SR
1,524 Elo+

VS

Team Averages
Level 102
1,513 SR
1,515 Elo+
Nike
Nike
Deathleppard444
Nike
Level 62
God Stats
6W - 0L
1,266 SR
Queue Stats
42W - 21L
1,429 Elo+
Solo
Neith
Neith
DeityHunter24
Neith
Level 155
God Stats
6W - 0L
1,850 SR
Queue Stats
70W - 69L
1,553 Elo+
Party 2
Ra
Ra
ResetVeXs
Ra
Level 89
God Stats
3W - 4L
1,424 SR
Queue Stats
74W - 60L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FFuzi
Jormungandr
16
2 / 6 / 5
10,241
788
11,580
18,964
19,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Ffizu
Susano
15
3 / 3 / 2
9,413
724
7,723
10,182
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GrannyOnZans
Baron Samedi
14
2 / 8 / 2
9,143
703
4,648
13,582
8,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 10
11,693
899
12,473
14,069
14,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 12
10,939
841
12,239
9,646
3,799
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 9
11,607
893
10,516
8,973
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
17
17
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
4
1
12
10
L
Jormungandr
FFuzi
Jormungandr
2
6
5
0.75
L
Susano
Ffizu
Susano
3
3
2
1.33
L
Baron Samedi
GrannyOnZans
Baron Samedi
2
8
2
0.38
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
35,228
42,728
Taken
32,688
32,298
Mitigated
22,028
4,488
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,473
784
0
1,308
14,069
14,506
176
5,341
8,716
0
33,952
W
12,239
4,543
0
3,731
9,646
3,799
1,937
5,331
4,287
0
41,206
L
Jormungandr
FFuzi
Jormungandr
11,580
2,518
0
1,673
18,964
19,887
78
4,691
13,591
31,873
1,080
L
Susano
Ffizu
Susano
7,723
661
0
736
10,182
3,970
0
2,816
7,031
0
21,911
L
Baron Samedi
GrannyOnZans
Baron Samedi
4,648
0
495
1,584
13,582
8,441
66
2,374
10,619
26,916
1,778
W
10,516
496
3,019
4,408
8,973
3,723
988
4,406
4,555
39,526
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
34,239
117
Minions Killed
158
0
Camps Cleared
0
625,432
Distance Traveled
683,351
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,693
899
43
3
0
210,936
0
W
Neith
10,939
841
51
4
0
227,996
4
L
Jormungandr
10,241
788
46
4
0
202,790
0
L
Susano
9,413
724
35
3
0
232,727
0
L
Baron Samedi
9,143
703
36
3
0
189,915
0
W
Ra
11,607
893
64
5
0
244,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role