Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ghostface1393
Bacchus
Level 87
God Stats
6W - 5L
1,372 SR
Queue Stats
35W - 41L
1,434 Elo+
Party 2
Achilles
Achilles
Red_espartano
Achilles
Level 85
God Stats
2W - 1L
1,788 SR
Queue Stats
45W - 37L
1,471 Elo+
Party 2
Vulcan
Vulcan
talkingshura
Vulcan
Level 168
God Stats
3W - 3L
1,511 SR
Queue Stats
328W - 334L
1,540 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,489 Elo+

VS

Team Averages
Level 43
1,585 SR
1,389 Elo+
Khepri
Khepri
DemonioCanibal
Khepri
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Mulan
Mulan
Nikoqaz
Mulan
Level 64
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 10L
1,299 Elo+
Party 1
Chiron
Chiron
on1ray3l
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
reyden25
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,453 Elo+
Party 1
Anubis
Anubis
wc-crepe
Anubis
Level 122
God Stats
55W - 62L
1,477 SR
Queue Stats
94W - 103L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
19 / 1 / 7
10,863
776
18,384
10,093
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
 
Awilix
13
5 / 2 / 13
8,099
579
7,293
10,135
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
4 / 1 / 21
8,722
623
5,528
14,073
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Red_espartano
Achilles
12
2 / 4 / 5
7,285
520
7,662
12,050
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
15
4 / 0 / 6
8,977
641
7,040
3,924
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,393
457
1,513
8,967
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Mulan
Nikoqaz
Mulan
12
4 / 5 / 2
8,003
572
9,915
18,086
13,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
on1ray3l
Chiron
10
1 / 10 / 1
6,271
448
4,155
10,956
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
reyden25
Thanatos
11
1 / 8 / 2
6,448
461
4,597
13,393
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
wc-crepe
Anubis
13
2 / 6 / 1
7,323
523
6,721
9,725
4,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
34
Kills
8
8
Deaths
35
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
19
1
7
22.5
W
Awilix
 
Awilix
5
2
13
5.75
L
0
6
2
0.17
W
Bacchus
4
1
21
14.5
L
Mulan
Nikoqaz
Mulan
4
5
2
1
W
Achilles
Red_espartano
Achilles
2
4
5
1.13
L
Chiron
on1ray3l
Chiron
1
10
1
0.15
L
Thanatos
reyden25
Thanatos
1
8
2
0.25
W
Vulcan
4
0
6
7
L
Anubis
wc-crepe
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
26,901
50,275
Taken
61,127
35,385
Mitigated
32,371
13,223
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,384
7,950
0
3,840
10,093
3,887
1,821
732
9,361
0
84,504
W
Awilix
 
Awilix
7,293
2,670
0
2,486
10,135
3,655
462
2,194
7,941
0
45,365
L
1,513
189
0
302
8,967
7,046
246
2,178
6,789
17,648
1,625
W
Bacchus
5,528
1,309
0
4,109
14,073
12,826
207
2,627
11,446
20,444
2,448
L
Mulan
Nikoqaz
Mulan
9,915
1,716
0
4,066
18,086
13,085
189
2,104
15,184
0
47,638
W
Achilles
Red_espartano
Achilles
7,662
1,502
0
2,078
12,050
13,865
0
931
11,119
0
32,048
L
Chiron
on1ray3l
Chiron
4,155
1,324
95
758
10,956
3,006
587
1,806
9,150
0
23,237
L
Thanatos
reyden25
Thanatos
4,597
1,523
0
5,028
13,393
5,077
0
2,405
10,988
0
40,064
W
Vulcan
7,040
370
0
710
3,924
1,152
116
1,727
2,197
66,997
702
L
Anubis
wc-crepe
Anubis
6,721
53
0
2,223
9,725
4,157
0
4,026
5,655
54,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,946
Gold Earned
34,438
359
Minions Killed
318
0
Camps Cleared
0
1,415,904
Distance Traveled
1,336,001
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,863
776
102
7
0
254,227
0
W
Awilix
8,099
579
71
5
0
308,448
0
L
Khepri
6,393
457
27
2
0
252,168
0
W
Bacchus
8,722
623
32
2
0
284,401
0
L
Mulan
8,003
572
92
7
0
253,945
0
W
Achilles
7,285
520
46
3
0
258,075
2
L
Chiron
6,271
448
39
3
0
265,990
0
L
Thanatos
6,448
461
67
5
0
303,041
0
W
Vulcan
8,977
641
108
8
0
310,753
5
L
Anubis
7,323
523
93
7
0
260,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role