Player Matchup

Chaac
Chaac
AlienerQC
Chaac
Level 170
God Stats
8W - 1L
1,825 SR
Queue Stats
169W - 176L
1,531 Elo+
Party 3
Ganesha
Ganesha
CoolPoc
Ganesha
Level 179
God Stats
6W - 2L
1,716 SR
Queue Stats
178W - 192L
1,493 Elo+
Party 3
Artemis
Artemis
DaddyRealist
Artemis
Level 150
God Stats
1W - 0L
1,303 SR
Queue Stats
56W - 56L
1,521 Elo+
Party 1
Horus
Horus
iBreeZeh
Horus
Level 115
God Stats
2W - 0L
1,714 SR
Queue Stats
79W - 92L
1,474 Elo+
Party 3
Lancelot
Lancelot
jDogDaPURTLE
Lancelot
Level 155
God Stats
2W - 0L
1,746 SR
Queue Stats
44W - 38L
1,575 Elo+
Party 1
Team Averages
Level 154
1,661 SR
1,519 Elo+

VS

Team Averages
Level 146
1,371 SR
1,500 Elo+
Athena
Athena
BuTsChuggiNg
Athena
Level 114
God Stats
1W - 1L
1,527 SR
Queue Stats
68W - 61L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Jwolf1228
Zhong Kui
Level 159
God Stats
8W - 12L
1,317 SR
Queue Stats
591W - 596L
1,483 Elo+
Party 2
Janus
Janus
L337-R0Y4L
Janus
Level 154
God Stats
7W - 12L
1,364 SR
Queue Stats
674W - 642L
1,545 Elo+
Party 2
Ix Chel
Ix Chel
RookieMaster
Ix Chel
Level 152
God Stats
3W - 5L
1,380 SR
Queue Stats
511W - 528L
1,531 Elo+
Solo
Scylla
Scylla
varikas_loki
Scylla
Level 149
God Stats
7W - 17L
1,266 SR
Queue Stats
707W - 750L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlienerQC
Chaac
16
10 / 3 / 15
10,239
1,024
14,513
11,152
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
CoolPoc
Ganesha
15
0 / 2 / 21
9,544
954
4,292
9,642
10,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
DaddyRealist
Artemis
17
12 / 2 / 15
10,682
1,068
16,423
7,337
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
iBreeZeh
Horus
14
2 / 4 / 13
8,639
864
5,510
9,097
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
jDogDaPURTLE
Lancelot
14
5 / 4 / 14
9,256
926
8,378
10,333
8,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 7 / 6
8,292
829
7,758
18,276
25,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
Jwolf1228
Zhong Kui
13
3 / 7 / 5
7,719
772
4,317
10,154
5,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
14
4 / 5 / 6
8,452
845
7,418
7,955
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
RookieMaster
Ix Chel
14
1 / 3 / 7
7,323
732
4,627
7,873
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
2 / 7 / 6
7,867
787
6,436
9,788
3,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
29
Kills
13
15
Deaths
29
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
AlienerQC
Chaac
10
3
15
5.83
L
Athena
3
7
6
0.86
W
Ganesha
CoolPoc
Ganesha
0
2
21
5.25
W
Artemis
DaddyRealist
Artemis
12
2
15
9.75
L
Zhong Kui
Jwolf1228
Zhong Kui
3
7
5
0.79
L
Janus
4
5
6
1.4
L
Ix Chel
RookieMaster
Ix Chel
1
3
7
1.5
W
Horus
iBreeZeh
Horus
2
4
13
2.13
W
Lancelot
jDogDaPURTLE
Lancelot
5
4
14
3
L
Scylla
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,116
Damage
30,556
47,561
Taken
54,046
35,600
Mitigated
40,960
15,349
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AlienerQC
Chaac
14,513
2,083
8
3,654
11,152
9,466
1,003
4,864
6,288
0
29,546
L
Athena
7,758
675
0
896
18,276
25,788
0
2,549
15,727
14,615
714
W
Ganesha
CoolPoc
Ganesha
4,292
277
989
2,710
9,642
10,210
725
6,974
2,668
11,972
0
W
Artemis
DaddyRealist
Artemis
16,423
5,792
501
1,347
7,337
3,313
3,112
5,370
1,967
0
43,501
L
Zhong Kui
Jwolf1228
Zhong Kui
4,317
828
0
511
10,154
5,968
0
656
9,498
13,047
380
L
Janus
7,418
805
60
636
7,955
2,922
0
520
7,435
14,557
0
L
Ix Chel
RookieMaster
Ix Chel
4,627
431
4,250
3,087
7,873
3,179
0
0
7,873
12,580
508
W
Horus
iBreeZeh
Horus
5,510
2,217
1,493
1,523
9,097
4,602
377
5,603
3,494
0
10,662
W
Lancelot
jDogDaPURTLE
Lancelot
8,378
917
1,029
2,095
10,333
8,009
1,742
7,014
3,319
0
15,175
L
Scylla
6,436
242
933
492
9,788
3,103
0
567
9,221
11,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
39,653
120
Minions Killed
81
0
Camps Cleared
0
950,370
Distance Traveled
801,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,239
1,024
29
3
0
185,615
0
L
Athena
8,292
829
18
2
0
159,557
0
W
Ganesha
9,544
954
2
0
0
194,611
0
W
Artemis
10,682
1,068
58
6
0
174,944
0
L
Zhong Kui
7,719
772
21
2
0
122,315
0
L
Janus
8,452
845
17
2
0
164,607
0
L
Ix Chel
7,323
732
13
1
0
181,524
0
W
Horus
8,639
864
15
2
0
192,169
0
W
Lancelot
9,256
926
16
2
0
203,031
0
L
Scylla
7,867
787
12
1
0
173,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role