Player Matchup

Terra
Terra
Alexxmex86
Terra
Level 155
God Stats
9W - 4L
1,656 SR
Queue Stats
89W - 94L
1,567 Elo+
Solo
Surtr
Surtr
ImInevitable6
Surtr
Level 63
God Stats
6W - 2L
1,814 SR
Queue Stats
356W - 358L
1,467 Elo+
Solo
Jing Wei
Jing Wei
KittenKitsune
Jing Wei
Level 24
God Stats
3W - 0L
1,855 SR
Queue Stats
61W - 34L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
TOStallion
Sun Wukong
Level 61
God Stats
2W - 0L
1,758 SR
Queue Stats
67W - 44L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
Th_Hermit
Aphrodite
Level 157
God Stats
2W - 0L
1,750 SR
Queue Stats
77W - 48L
1,598 Elo+
Party 1
Team Averages
Level 92
1,767 SR
1,565 Elo+

VS

Team Averages
Level 75
1,554 SR
1,479 Elo+
Ratatoskr
Ratatoskr
Equanimeous
Ratatoskr
Level 19
God Stats
2W - 1L
1,735 SR
Queue Stats
19W - 15L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
MindGoblynn
Danzaburou
Level 54
God Stats
44W - 36L
1,578 SR
Queue Stats
158W - 165L
1,494 Elo+
Solo
Chaac
Chaac
MurkinUp420
Chaac
Level 128
God Stats
1W - 6L
1,254 SR
Queue Stats
72W - 83L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Phoenixtears22
Nu Wa
Level 107
God Stats
117W - 134L
1,480 SR
Queue Stats
710W - 759L
1,491 Elo+
Solo
Discordia
Discordia
SIMPLIF13D
Discordia
Level 65
God Stats
8W - 3L
1,726 SR
Queue Stats
32W - 30L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 0 / 15
9,123
1,140
7,264
6,691
7,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 12
9,734
1,217
12,667
13,432
7,181
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
KittenKitsune
Jing Wei
15
5 / 1 / 6
9,186
1,148
8,842
9,442
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TOStallion
Sun Wukong
15
8 / 2 / 6
10,611
1,326
11,569
14,601
14,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Th_Hermit
Aphrodite
15
1 / 2 / 12
8,996
1,125
7,860
11,978
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

283

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Equanimeous
Ratatoskr
14
1 / 7 / 5
8,377
1,047
11,470
12,230
4,564
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
MindGoblynn
Danzaburou
14
3 / 6 / 5
9,436
1,180
16,435
13,782
5,706
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 1 / 5
9,118
1,140
9,767
14,051
17,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
8,562
1,070
7,108
3,757
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
SIMPLIF13D
Discordia
14
0 / 3 / 6
8,577
1,072
8,039
7,498
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
19
Kills
8
8
Deaths
19
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
1
0
15
8.5
L
Ratatoskr
Equanimeous
Ratatoskr
1
7
5
0.5
W
4
3
12
3.33
W
Jing Wei
KittenKitsune
Jing Wei
5
1
6
8
L
Danzaburou
MindGoblynn
Danzaburou
3
6
5
0.92
L
2
1
5
4.5
L
2
2
1
1.25
L
Discordia
SIMPLIF13D
Discordia
0
3
6
1
W
Sun Wukong
TOStallion
Sun Wukong
8
2
6
5.5
W
Aphrodite
Th_Hermit
Aphrodite
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
52,819
56,144
Taken
51,318
37,970
Mitigated
32,131
20,265
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,264
633
836
633
6,691
7,461
0
1,342
5,269
24,540
1,201
L
Ratatoskr
Equanimeous
Ratatoskr
11,470
2,232
0
56
12,230
4,564
0
4,205
8,025
0
19,084
W
12,667
5,863
0
3,662
13,432
7,181
0
4,809
8,425
839
20,214
W
Jing Wei
KittenKitsune
Jing Wei
8,842
7,775
0
557
9,442
3,327
0
3,231
6,095
0
18,037
L
Danzaburou
MindGoblynn
Danzaburou
16,435
7,885
0
1,200
13,782
5,706
0
4,377
9,405
0
29,397
L
9,767
1,077
0
3,729
14,051
17,698
0
4,327
9,724
0
26,846
L
7,108
1,822
0
0
3,757
1,368
0
732
3,025
17,434
434
L
Discordia
SIMPLIF13D
Discordia
8,039
404
0
415
7,498
2,795
0
1,672
5,826
33,157
183
W
Sun Wukong
TOStallion
Sun Wukong
11,569
3,161
0
2,042
14,601
14,240
0
2,631
11,820
0
30,700
W
Aphrodite
Th_Hermit
Aphrodite
7,860
700
6,021
6,514
11,978
5,761
0
2,921
8,893
26,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
44,070
188
Minions Killed
184
4
Camps Cleared
8
866,957
Distance Traveled
749,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,123
1,140
43
5
0
175,534
0
L
Ratatoskr
8,377
1,047
17
2
1
157,570
0
W
Surtr
9,734
1,217
23
3
0
169,049
0
W
Jing Wei
9,186
1,148
28
4
0
186,271
0
L
Danzaburou
9,436
1,180
35
4
0
161,126
0
L
Chaac
9,118
1,140
43
5
1
183,849
0
L
Nu Wa
8,562
1,070
23
3
4
78,893
0
L
Discordia
8,577
1,072
66
8
2
168,300
0
W
Sun Wukong
10,611
1,326
31
4
1
167,882
0
W
Aphrodite
8,996
1,125
63
8
3
168,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role