Player Matchup

Guan Yu
Guan Yu
Dmathews338
Guan Yu
Level 83
God Stats
1W - 3L
1,210 SR
Queue Stats
133W - 139L
1,513 Elo+
Party 1
Bacchus
Bacchus
EnragedLemur920
Bacchus
Level 120
God Stats
3W - 1L
1,237 SR
Queue Stats
46W - 49L
1,435 Elo+
Solo
Discordia
Discordia
MadBasenji98
Discordia
Level 106
God Stats
20W - 15L
1,565 SR
Queue Stats
180W - 180L
1,480 Elo+
Solo
Kukulkan
Kukulkan
WolfManJeff
Kukulkan
Level 82
God Stats
22W - 21L
1,497 SR
Queue Stats
121W - 126L
1,534 Elo+
Party 1
Medusa
Medusa
raclin
Medusa
Level 122
God Stats
4W - 1L
1,711 SR
Queue Stats
133W - 140L
1,534 Elo+
Party 1
Team Averages
Level 103
1,444 SR
1,499 Elo+

VS

Team Averages
Level 100
1,492 SR
1,427 Elo+
Surtr
Surtr
EmpressLoriB
Surtr
Level 48
God Stats
21W - 28L
1,415 SR
Queue Stats
88W - 115L
1,405 Elo+
Party 2
Pele
Pele
GTNemesis
Pele
Level 109
God Stats
3W - 1L
1,806 SR
Queue Stats
359W - 364L
1,508 Elo+
Solo
Apollo
Apollo
XbalDonkey
Apollo
Level 28
God Stats
3W - 3L
1,478 SR
Queue Stats
25W - 31L
1,406 Elo+
Party 2
Chang'e
Chang'e
necronomicon12
Chang'e
Level 159
God Stats
42W - 40L
1,566 SR
Queue Stats
318W - 326L
1,526 Elo+
Solo
Nox
Nox
pepper28792
Nox
Level 157
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dmathews338
Guan Yu
13
2 / 1 / 10
8,014
1,336
5,289
3,951
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 1 / 9
7,740
1,290
3,846
6,601
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
MadBasenji98
Discordia
13
3 / 0 / 4
7,652
1,275
5,029
809
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
WolfManJeff
Kukulkan
13
2 / 0 / 9
7,589
1,265
6,704
4,124
1,604
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
raclin
Medusa
13
5 / 0 / 7
8,192
1,365
5,409
2,238
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

393

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,651
1,109
3,871
8,109
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pele
12
1 / 8 / 1
7,045
1,174
6,554
14,342
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
XbalDonkey
Apollo
11
0 / 1 / 1
6,521
1,087
2,700
3,541
1,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 0
6,602
1,100
1,520
2,878
791
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
4,433
739
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
13
Kills
2
2
Deaths
13
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dmathews338
Guan Yu
2
1
10
7
L
0
4
1
0.13
W
1
1
9
5.5
L
Pele
1
8
1
0.19
W
Discordia
MadBasenji98
Discordia
3
0
4
5
W
Kukulkan
WolfManJeff
Kukulkan
2
0
9
6.5
L
Apollo
XbalDonkey
Apollo
0
1
1
0.5
L
1
0
0
1
L
0
0
0
0
W
Medusa
raclin
Medusa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
14,645
17,723
Taken
28,870
13,158
Mitigated
9,054
4,429
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dmathews338
Guan Yu
5,289
350
1,219
945
3,951
4,118
0
582
3,369
378
10,097
L
3,871
959
0
452
8,109
3,386
0
5,293
2,604
93
8,275
W
3,846
147
0
2,077
6,601
6,321
0
767
5,834
8,711
633
L
Pele
6,554
808
0
415
14,342
3,762
0
5,958
8,152
0
19,749
W
Discordia
MadBasenji98
Discordia
5,029
93
0
130
809
284
0
0
809
16,905
0
W
Kukulkan
WolfManJeff
Kukulkan
6,704
597
0
40
4,124
1,604
0
108
4,016
24,436
267
L
Apollo
XbalDonkey
Apollo
2,700
1,503
0
880
3,541
1,115
0
1,905
1,636
0
12,266
L
1,520
84
182
1,100
2,878
791
0
1,810
880
8,889
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
raclin
Medusa
5,409
2,400
0
18
2,238
831
0
123
2,115
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
31,252
136
Minions Killed
84
7
Camps Cleared
4
674,023
Distance Traveled
416,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,014
1,336
16
3
2
140,544
0
L
Surtr
6,651
1,109
16
3
3
100,274
0
W
Bacchus
7,740
1,290
12
2
1
131,589
0
L
Pele
7,045
1,174
24
4
0
135,092
0
W
Discordia
7,652
1,275
38
6
3
130,906
0
W
Kukulkan
7,589
1,265
46
8
1
136,716
0
L
Apollo
6,521
1,087
27
5
0
118,313
0
L
Chang'e
6,602
1,100
17
3
1
62,505
0
L
Nox
4,433
739
0
0
0
0
0
W
Medusa
8,192
1,365
24
4
0
134,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role