Player Matchup

Athena
Athena
Ninder975
Athena
Level 76
God Stats
13W - 9L
1,571 SR
Queue Stats
29W - 26L
1,440 Elo+
Party 1
Sol
Sol
ThatFiddleKid
Sol
Level 6
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 1
Odin
Odin
winter_656
Odin
Level 69
God Stats
8W - 13L
1,381 SR
Queue Stats
204W - 172L
1,472 Elo+
Party 1
Team Averages
Level 50
1,425 SR
1,485 Elo+

VS

Team Averages
Level 49
1,639 SR
1,442 Elo+
Sylvanus
Sylvanus
ASoftWetFart
Sylvanus
Level 69
God Stats
13W - 11L
1,577 SR
Queue Stats
91W - 93L
1,446 Elo+
Solo
Poseidon
Poseidon
ProbablyNotLily
Poseidon
Level 28
God Stats
3W - 3L
1,841 SR
Queue Stats
47W - 64L
1,399 Elo+
Party 2
Mercury
Mercury
StinkyBug
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ninder975
Athena
15
4 / 3 / 10
9,541
867
5,252
12,239
11,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 0 / 8
10,612
965
14,663
8,788
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
4 / 2 / 10
9,822
893
9,662
11,063
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASoftWetFart
Sylvanus
13
0 / 6 / 3
7,477
680
5,935
14,879
15,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Poseidon
14
3 / 3 / 1
8,806
801
9,733
9,260
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
StinkyBug
Mercury
13
2 / 5 / 2
8,291
754
5,252
11,028
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
5
5
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ASoftWetFart
Sylvanus
0
6
3
0.25
W
Athena
Ninder975
Athena
4
3
10
3
L
Poseidon
3
3
1
1.17
L
Mercury
StinkyBug
Mercury
2
5
2
0.6
W
6
0
8
10
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,577
Damage
20,920
32,090
Taken
35,167
24,329
Mitigated
27,271
7,484
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ASoftWetFart
Sylvanus
5,935
1,551
3,402
2,646
14,879
15,619
0
9,022
5,368
14,739
0
W
Athena
Ninder975
Athena
5,252
1,045
0
390
12,239
11,562
256
5,816
6,067
16,846
1,397
L
Poseidon
9,733
1,424
0
718
9,260
3,892
0
6,228
2,869
31,824
860
L
Mercury
StinkyBug
Mercury
5,252
2,301
0
1,068
11,028
7,760
0
6,426
4,361
353
14,630
W
14,663
4,203
0
6,128
8,788
2,541
3,211
4,478
4,270
58,205
2,597
W
9,662
1,024
0
966
11,063
10,226
0
5,493
5,451
3,589
29,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
24,574
163
Minions Killed
91
0
Camps Cleared
0
664,274
Distance Traveled
548,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,477
680
19
2
0
156,686
0
W
Athena
9,541
867
28
3
0
226,160
0
L
Poseidon
8,806
801
58
5
0
187,245
0
L
Mercury
8,291
754
14
1
0
204,973
0
W
Sol
10,612
965
98
9
0
207,668
0
W
Odin
9,822
893
37
3
0
230,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role