Player Matchup

Medusa
Medusa
Bronze V
Samexican19
Medusa
Bronze V
Level 126
God Stats
2W - 3L
1,419 SR
Queue Stats
2W - 4L
1,330 MMR
Party 1
Nike
Nike
Silver V
TheeQueenMother
Nike
Silver V
Level 120
God Stats
1W - 1L
1,590 SR
Queue Stats
9W - 20L
1,166 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
UmbralNebula
Ah Puch
Silver IV
Level 112
God Stats
38W - 33L
1,544 SR
Queue Stats
69W - 80L
1,053 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,518 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,502 SR
1,241 MMR
Odin
Odin
Silver III
 
Odin
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Plasde7
Nu Wa
Silver II
Level 62
God Stats
73W - 61L
1,588 SR
Queue Stats
115W - 145L
1,092 MMR
Solo
Jing Wei
Jing Wei
Silver III
eLS iPerfection
Jing Wei
Silver III
Level 118
God Stats
90W - 117L
1,417 SR
Queue Stats
165W - 228L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 0 / 3
7,821
782
1,933
1,932
711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 2
7,966
797
2,944
5,719
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
UmbralNebula
Ah Puch
15
2 / 0 / 2
8,507
851
8,259
4,018
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DiscordiaKumbhakarnaCthulhuHerculesChaac

VS

Bans
AchillesSylvanusHeraVamanaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 0
7,339
734
2,336
7,763
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Plasde7
Nu Wa
14
0 / 1 / 0
7,742
774
5,294
3,561
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
10
0 / 1 / 0
6,960
696
1,191
4,393
1,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Nu Wa
Plasde7
Nu Wa
0
1
0
0
W
Medusa
0
0
3
1.5
W
2
0
2
3
W
Ah Puch
UmbralNebula
Ah Puch
2
0
2
3
L
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,136
Damage
8,821
11,669
Taken
15,717
5,731
Mitigated
8,378
1,900
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,336
161
0
1,502
7,763
5,677
0
3,229
4,070
326
14,453
L
Nu Wa
Plasde7
Nu Wa
5,294
1,675
91
892
3,561
1,278
0
1,733
1,687
32,990
552
W
Medusa
1,933
400
0
10
1,932
711
243
1,304
628
0
25,825
W
2,944
39
0
918
5,719
3,606
0
3,213
2,506
1,664
13,891
W
Ah Puch
UmbralNebula
Ah Puch
8,259
80
186
786
4,018
1,414
0
1,048
2,970
39,059
955
L
Jing Wei
1,191
929
0
512
4,393
1,423
0
3,014
1,232
0
10,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
22,041
154
Minions Killed
116
0
Camps Cleared
0
584,994
Distance Traveled
463,038
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,339
734
41
4
0
187,452
3
L
Nu Wa
7,742
774
48
5
0
164,122
0
W
Medusa
7,821
782
37
4
0
233,181
0
W
Nike
7,966
797
34
3
0
162,379
0
W
Ah Puch
8,507
851
83
8
0
189,434
0
L
Jing Wei
6,960
696
27
3
0
111,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role