Player Matchup

Cthulhu
Cthulhu
Gold V
AstroApe2333
Cthulhu
Gold V
Level 152
God Stats
3W - 2L
1,587 SR
Queue Stats
146W - 164L
1,336 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
Galtheboss1699
Kumbhakarna
Gold I
Level 143
God Stats
9W - 7L
1,491 SR
Queue Stats
239W - 244L
1,403 MMR
Solo
Serqet
Serqet
Gold III
Hikito12
Serqet
Gold III
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
70W - 67L
1,394 MMR
Solo
Skadi
Skadi
Gold IV
Hisoka7321
Skadi
Gold IV
Level 40
God Stats
1W - 0L
1,503 SR
Queue Stats
21W - 25L
1,441 MMR
Party 2
Poseidon
Poseidon
Gold IV
TF12 EXPLICIT
Poseidon
Gold IV
Level 157
God Stats
38W - 21L
1,634 SR
Queue Stats
155W - 161L
1,416 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,505 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,555 SR
1,437 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold II
Sirofg
Surtr
Gold II
Level 157
God Stats
10W - 9L
1,656 SR
Queue Stats
148W - 150L
1,386 MMR
Solo
Cerberus
Cerberus
Bronze III
TurkbodyPhil
Cerberus
Bronze III
Level 84
God Stats
0W - 1L
1,668 SR
Queue Stats
3W - 4L
1,553 MMR
Party 3
Artemis
Artemis
Silver II
italiansausage12
Artemis
Silver II
Level 119
God Stats
1W - 3L
1,454 SR
Queue Stats
46W - 63L
1,245 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroApe2333
Cthulhu
10
2 / 0 / 5
6,196
688
2,944
5,947
3,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
Galtheboss1699
Kumbhakarna
11
1 / 0 / 3
6,094
677
5,069
7,486
4,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
Hikito12
Serqet
10
6 / 0 / 2
5,961
662
3,321
4,444
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
6 / 2 / 3
6,298
700
8,064
5,688
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TF12 EXPLICIT
Poseidon
12
2 / 1 / 2
6,469
719
2,694
3,859
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniAthenaArachneThanatos

VS

Bans
CharybdisYmirLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
5,370
597
3,381
7,229
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
 
Persephone
8
1 / 2 / 0
4,939
549
1,460
2,525
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Sirofg
Surtr
9
0 / 3 / 0
4,979
553
5,471
9,281
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TurkbodyPhil
Cerberus
7
0 / 7 / 0
4,107
456
1,586
9,419
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
4,789
532
2,082
5,315
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Persephone
 
Persephone
1
2
0
0.5
W
Cthulhu
AstroApe2333
Cthulhu
2
0
5
4.5
W
Kumbhakarna
Galtheboss1699
Kumbhakarna
1
0
3
2.5
W
Serqet
Hikito12
Serqet
6
0
2
7
W
Skadi
6
2
3
3.75
L
Surtr
Sirofg
Surtr
0
3
0
0
W
Poseidon
TF12 EXPLICIT
Poseidon
2
1
2
3
L
Cerberus
TurkbodyPhil
Cerberus
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
13,980
27,424
Taken
33,769
12,043
Mitigated
14,479
6,843
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,381
406
0
642
7,229
2,491
0
1,672
5,386
0
33,472
L
Persephone
 
Persephone
1,460
42
0
549
2,525
504
0
857
1,658
20,105
0
W
Cthulhu
AstroApe2333
Cthulhu
2,944
413
47
746
5,947
3,574
263
971
4,976
22,928
0
W
Kumbhakarna
Galtheboss1699
Kumbhakarna
5,069
462
0
2,691
7,486
4,501
0
672
6,814
37,537
1,864
W
Serqet
Hikito12
Serqet
3,321
793
0
1,143
4,444
1,464
0
148
4,296
0
22,077
W
Skadi
8,064
3,638
0
692
5,688
1,469
385
897
4,791
0
42,629
L
Surtr
Sirofg
Surtr
5,471
1,402
0
2,862
9,281
4,810
0
4,143
4,899
1,033
31,788
W
Poseidon
TF12 EXPLICIT
Poseidon
2,694
708
0
1,524
3,859
1,035
0
1,429
2,430
47,721
4,386
L
Cerberus
TurkbodyPhil
Cerberus
1,586
91
103
1,233
9,419
5,294
0
2,411
6,942
10,759
0
L
2,082
979
0
1,659
5,315
1,380
0
1,029
4,286
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
24,184
320
Minions Killed
218
0
Camps Cleared
0
1,003,552
Distance Traveled
811,854
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,370
597
59
7
0
186,691
0
L
Persephone
4,939
549
46
5
0
145,894
0
W
Cthulhu
6,196
688
33
4
0
200,066
2
W
Kumbhakarna
6,094
677
85
9
0
190,816
2
W
Serqet
5,961
662
47
5
0
238,824
0
W
Skadi
6,298
700
60
7
0
164,358
0
L
Surtr
4,979
553
52
6
0
130,539
2
W
Poseidon
6,469
719
95
11
0
209,488
2
L
Cerberus
4,107
456
20
2
0
179,809
1
L
Artemis
4,789
532
41
5
0
168,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role