Player Matchup

Achilles
Achilles
Diamond I
JoelDaAzzhole
Achilles
Diamond I
Level 290
God Stats
2W - 7L
1,555 SR
Queue Stats
150W - 135L
2,191 MMR
Party 1
Charybdis
Charybdis
Diamond I
PhillyNGGAS
Charybdis
Diamond I
Level 105
God Stats
12W - 2L
1,905 SR
Queue Stats
73W - 40L
2,434 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
bucetinha76
Baron Samedi
Masters
Level 206
God Stats
29W - 8L
1,807 SR
Queue Stats
259W - 221L
2,720 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 200
1,756 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,622 SR
2,187 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
LilGremlinDude
Kumbhakarna
Masters
Level 133
God Stats
10W - 10L
1,599 SR
Queue Stats
891W - 640L
2,673 MMR
Solo
Bake Kujira
Bake Kujira
Diamond III
qanok
Bake Kujira
Diamond III
Level 159
God Stats
2W - 2L
1,768 SR
Queue Stats
153W - 134L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoelDaAzzhole
Achilles
18
2 / 3 / 2
11,648
777
13,999
22,083
33,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
PhillyNGGAS
Charybdis
19
1 / 1 / 3
12,450
830
27,109
12,907
5,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
bucetinha76
Baron Samedi
18
1 / 2 / 2
11,399
760
12,986
14,269
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CerberusSerqetFafnirCthulhuKuzenbo

VS

Bans
AresXing TianCabrakanGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
1 / 0 / 5
11,607
774
16,049
11,751
5,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LilGremlinDude
Kumbhakarna
17
1 / 1 / 3
10,366
691
9,202
22,892
14,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
qanok
Bake Kujira
18
4 / 3 / 2
11,757
784
10,629
24,493
23,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
6
6
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
5
3.5
W
Achilles
JoelDaAzzhole
Achilles
2
3
2
1
L
Kumbhakarna
LilGremlinDude
Kumbhakarna
1
1
3
2.5
W
Charybdis
PhillyNGGAS
Charybdis
1
1
3
2.5
W
Baron Samedi
bucetinha76
Baron Samedi
1
2
2
1
L
Bake Kujira
qanok
Bake Kujira
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
35,880
49,259
Taken
59,136
49,859
Mitigated
43,272
23,875
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,049
9,323
0
3,356
11,751
5,071
0
1,283
10,009
0
74,153
W
Achilles
JoelDaAzzhole
Achilles
13,999
1,310
0
8,476
22,083
33,412
73
6,891
14,611
0
34,617
L
Kumbhakarna
LilGremlinDude
Kumbhakarna
9,202
816
0
4,543
22,892
14,755
0
6,847
15,755
25,280
0
W
Charybdis
PhillyNGGAS
Charybdis
27,109
13,935
0
5,391
12,907
5,857
3,044
5,667
7,004
0
83,389
W
Baron Samedi
bucetinha76
Baron Samedi
12,986
1,323
2,612
7,396
14,269
10,590
608
5,359
8,422
45,615
178
L
Bake Kujira
qanok
Bake Kujira
10,629
3,869
0
4,740
24,493
23,446
0
4,636
19,235
31,610
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
33,730
216
Minions Killed
180
0
Camps Cleared
0
870,945
Distance Traveled
880,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,607
774
103
7
0
290,301
0
W
Achilles
11,648
777
31
2
0
295,856
0
L
Kumbhakarna
10,366
691
39
3
0
307,777
0
W
Charybdis
12,450
830
114
8
0
293,405
0
W
Baron Samedi
11,399
760
71
5
0
281,684
0
L
Bake Kujira
11,757
784
38
3
0
282,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role