Player Matchup

Kumbhakarna
Kumbhakarna
MonsterManX29001
Kumbhakarna
Level 87
God Stats
2W - 2L
1,452 SR
Queue Stats
165W - 173L
1,414 Elo+
Solo
Aphrodite
Aphrodite
Nayt3face
Aphrodite
Level 153
God Stats
9W - 4L
1,608 SR
Queue Stats
764W - 814L
1,460 Elo+
Solo
Yu Huang
Yu Huang
SourWOODCHIP
Yu Huang
Level 152
God Stats
2W - 3L
1,466 SR
Queue Stats
79W - 76L
1,480 Elo+
Solo
Apollo
Apollo
WackxZach
Apollo
Level 159
God Stats
3W - 2L
1,482 SR
Queue Stats
395W - 393L
1,537 Elo+
Solo
Cabrakan
Cabrakan
reelRickSanchez
Cabrakan
Level 86
God Stats
2W - 1L
1,732 SR
Queue Stats
87W - 90L
1,491 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,477 Elo+

VS

Team Averages
Level 113
1,559 SR
1,497 Elo+
Kali
Kali
Chronokitty
Kali
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
1,075W - 1,105L
1,525 Elo+
Solo
Hel
Hel
Friendlyyz
Hel
Level 144
God Stats
1W - 2L
1,553 SR
Queue Stats
56W - 66L
1,475 Elo+
Solo
Jing Wei
Jing Wei
InsaneBolt69
Jing Wei
Level 109
God Stats
0W - 1L
1,588 SR
Queue Stats
17W - 25L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuGG Medic
Cu Chulainn
Level 95
God Stats
9W - 6L
1,653 SR
Queue Stats
485W - 465L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
is that tight
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MonsterManX29001
Kumbhakarna
20
5 / 2 / 20
12,297
769
10,868
21,288
25,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Nayt3face
Aphrodite
20
5 / 5 / 22
12,682
793
14,927
21,363
13,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
SourWOODCHIP
Yu Huang
20
7 / 4 / 22
13,154
822
21,295
13,483
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
WackxZach
Apollo
20
14 / 5 / 16
14,393
900
31,194
18,799
9,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
18
4 / 5 / 25
11,938
746
16,112
20,654
28,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 12
12,472
780
14,418
28,588
37,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
4 / 6 / 11
12,356
772
13,073
19,372
14,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
InsaneBolt69
Jing Wei
19
7 / 9 / 4
12,681
793
21,871
21,760
9,581
Cu Chulainn
SuGG Medic
Cu Chulainn
20
4 / 6 / 15
12,735
796
23,334
31,837
37,549
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
12
0 / 7 / 3
9,035
565
2,832
12,896
14,521
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
66
35
Kills
21
21
Deaths
35
105
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
7
12
1.71
L
4
6
11
1.58
L
Jing Wei
InsaneBolt69
Jing Wei
7
9
4
1
W
Kumbhakarna
MonsterManX29001
Kumbhakarna
5
2
20
7.5
W
Aphrodite
Nayt3face
Aphrodite
5
5
22
3.2
W
Yu Huang
SourWOODCHIP
Yu Huang
7
4
22
4.5
L
Cu Chulainn
SuGG Medic
Cu Chulainn
4
6
15
1.92
W
Apollo
WackxZach
Apollo
14
5
16
4.4
L
Kuzenbo
0
7
3
0.21
W
Cabrakan
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,396
Damage
75,528
95,587
Taken
114,453
83,482
Mitigated
113,643
48,451
Healing
44,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,418
1,459
721
9,054
28,588
37,490
484
13,891
14,697
0
30,048
L
13,073
453
11,852
9,800
19,372
14,502
698
10,610
8,762
28,993
0
L
Jing Wei
InsaneBolt69
Jing Wei
21,871
15,084
507
2,483
21,760
9,581
2,298
15,191
6,569
0
48,756
W
Kumbhakarna
MonsterManX29001
Kumbhakarna
10,868
837
3,792
3,280
21,288
25,793
850
4,021
16,674
18,815
0
W
Aphrodite
Nayt3face
Aphrodite
14,927
2,224
17,176
11,955
21,363
13,374
948
3,043
18,098
28,706
0
W
Yu Huang
SourWOODCHIP
Yu Huang
21,295
1,251
1,455
586
13,483
6,952
1,417
1,375
11,708
53,352
0
L
Cu Chulainn
SuGG Medic
Cu Chulainn
23,334
2,181
1,016
8,786
31,837
37,549
255
13,224
18,613
512
43,109
W
Apollo
WackxZach
Apollo
31,194
18,770
124
3,528
18,799
9,233
4,474
4,296
14,251
0
69,959
L
Kuzenbo
2,832
605
0
0
12,896
14,521
156
8,692
4,204
4,674
0
W
Cabrakan
16,112
1,513
3,018
3,537
20,654
28,130
591
3,582
16,881
22,635
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,464
Gold Earned
59,279
214
Minions Killed
163
0
Camps Cleared
0
1,441,318
Distance Traveled
1,286,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,472
780
16
1
0
290,318
0
L
Hel
12,356
772
49
3
0
285,704
0
L
Jing Wei
12,681
793
63
4
0
244,144
0
W
Kumbhakarna
12,297
769
17
1
0
315,946
0
W
Aphrodite
12,682
793
22
1
0
304,030
0
W
Yu Huang
13,154
822
71
4
0
284,116
0
L
Cu Chulainn
12,735
796
32
2
0
304,015
0
W
Apollo
14,393
900
90
6
0
265,286
0
L
Kuzenbo
9,035
565
3
0
0
162,442
0
W
Cabrakan
11,938
746
14
1
0
271,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role