Player Matchup

Arachne
Arachne
Aventurero21
Arachne
Level 157
God Stats
6W - 2L
1,810 SR
Queue Stats
257W - 187L
1,577 Elo+
Solo
Xing Tian
Xing Tian
BenitoB
Xing Tian
Level 157
God Stats
0W - 1L
1,613 SR
Queue Stats
39W - 50L
1,499 Elo+
Party 1
Shiva
Shiva
StormShadW
Shiva
Level 81
God Stats
31W - 23L
1,675 SR
Queue Stats
175W - 185L
1,563 Elo+
Solo
Ishtar
Ishtar
White5ox25
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,672 Elo+
Solo
Agni
Agni
YungJungle
Agni
Level 153
God Stats
0W - 1L
1,462 SR
Queue Stats
39W - 43L
1,507 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,564 Elo+

VS

Team Averages
Level 144
1,556 SR
1,561 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dreadedking NSA
Athena
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,530 Elo+
Party 2
Nox
Nox
Fatedvila
Nox
Level 157
God Stats
25W - 31L
1,659 SR
Queue Stats
241W - 224L
1,648 Elo+
Solo
Neith
Neith
SEHSILL
Neith
Level 158
God Stats
6W - 5L
1,556 SR
Queue Stats
170W - 139L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
silk x thorn
Nu Wa
Level 144
God Stats
882W - 885L
1,565 SR
Queue Stats
890W - 896L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aventurero21
Arachne
15
6 / 4 / 0
10,813
1,201
11,101
13,000
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
BenitoB
Xing Tian
12
0 / 2 / 2
7,984
887
2,716
6,827
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
12
0 / 0 / 0
5,995
666
0
345
91
Ishtar
White5ox25
Ishtar
15
0 / 5 / 4
9,027
1,003
6,425
16,415
4,645
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
8,759
973
3,856
5,714
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

213

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 4
9,320
1,036
7,743
7,204
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 10
10,662
1,185
7,184
9,861
13,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 9
9,929
1,103
4,969
5,322
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SEHSILL
Neith
15
4 / 0 / 9
9,898
1,100
13,657
5,488
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 8
8,833
981
5,406
968
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
14
14
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
4
2.5
L
Arachne
Aventurero21
Arachne
6
4
0
1.5
L
Xing Tian
BenitoB
Xing Tian
0
2
2
0.5
W
4
3
10
3
W
3
1
9
7.5
W
Neith
SEHSILL
Neith
4
0
9
8.5
L
Shiva
0
0
0
0
L
Ishtar
White5ox25
Ishtar
0
5
4
0.4
L
0
3
2
0.33
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
38,959
42,301
Taken
28,843
16,898
Mitigated
20,653
3,252
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,743
1,155
0
1,231
7,204
2,863
0
1,844
5,323
0
20,097
L
Arachne
Aventurero21
Arachne
11,101
8,018
0
2,178
13,000
5,638
0
3,756
9,244
0
37,431
L
Xing Tian
BenitoB
Xing Tian
2,716
111
0
242
6,827
4,931
0
3,508
3,319
4,545
0
W
7,184
1,428
0
541
9,861
13,229
0
1,877
7,880
17,193
3,080
W
4,969
592
0
0
5,322
2,251
0
1,571
3,679
17,433
457
W
Neith
SEHSILL
Neith
13,657
3,405
0
1,175
5,488
2,009
0
873
4,582
0
37,664
L
Shiva
0
0
0
0
345
91
0
345
0
0
0
L
Ishtar
White5ox25
Ishtar
6,425
3,521
0
832
16,415
4,645
0
6,431
9,984
0
25,585
L
3,856
84
0
0
5,714
1,593
0
2,428
3,286
30,375
0
W
5,406
2,311
0
0
968
301
0
125
807
34,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
48,642
181
Minions Killed
234
6
Camps Cleared
5
563,859
Distance Traveled
867,927
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,320
1,036
28
3
1
197,959
0
L
Arachne
10,813
1,201
65
7
4
188,923
0
L
Xing Tian
7,984
887
4
0
0
97,729
0
W
Athena
10,662
1,185
34
4
1
187,505
0
W
Nox
9,929
1,103
44
5
2
169,042
0
W
Neith
9,898
1,100
66
7
1
177,347
2
L
Shiva
5,995
666
0
0
0
0
0
L
Ishtar
9,027
1,003
49
5
1
147,268
0
L
Agni
8,759
973
63
7
1
129,939
0
W
Nu Wa
8,833
981
62
7
0
136,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role