Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AkkoTakko
Neith
Level 184
God Stats
1W - 2L
1,599 SR
Queue Stats
131W - 82L
1,695 Elo+
Party 2
Discordia
Discordia
JuanSArvelo
Discordia
Level 128
God Stats
38W - 33L
1,534 SR
Queue Stats
190W - 168L
1,519 Elo+
Solo
Tyr
Tyr
RinTohsaka13
Tyr
Level 158
God Stats
6W - 7L
1,649 SR
Queue Stats
111W - 77L
1,635 Elo+
Party 2
Sobek
Sobek
Tiyler0x
Sobek
Level 26
God Stats
2W - 3L
1,269 SR
Queue Stats
21W - 17L
1,635 Elo+
Party 2
Team Averages
Level 138
1,510 SR
1,597 Elo+

VS

Team Averages
Level 164
1,455 SR
1,528 Elo+
Bellona
Bellona
Alter_Saber_
Bellona
Level 109
God Stats
6W - 10L
1,317 SR
Queue Stats
135W - 141L
1,510 Elo+
Party 1
Ra
Ra
Hellspawn22
Ra
Level 157
God Stats
3W - 6L
1,340 SR
Queue Stats
139W - 129L
1,561 Elo+
Solo
Hachiman
Hachiman
Kapy BVB 23
Hachiman
Level 199
God Stats
2W - 2L
1,416 SR
Queue Stats
147W - 169L
1,504 Elo+
Party 1
Sobek
Sobek
nanu4444
Sobek
Level 207
God Stats
4W - 5L
1,603 SR
Queue Stats
232W - 220L
1,562 Elo+
Party 1
Fenrir
Fenrir
saulpino
Fenrir
Level 149
God Stats
11W - 10L
1,598 SR
Queue Stats
184W - 205L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 5 / 2
5,216
522
6,195
5,442
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
AkkoTakko
Neith
10
3 / 2 / 1
5,718
572
3,702
7,058
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
JuanSArvelo
Discordia
11
1 / 3 / 3
5,750
575
2,732
3,833
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
5,797
580
4,847
12,739
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Tiyler0x
Sobek
9
2 / 1 / 3
5,682
568
4,277
7,876
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alter_Saber_
Bellona
11
3 / 2 / 2
6,843
684
8,790
10,206
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
6,483
648
3,843
5,042
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kapy BVB 23
Hachiman
12
4 / 2 / 3
6,767
677
4,280
5,123
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
nanu4444
Sobek
11
3 / 1 / 4
6,417
642
5,101
9,035
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
saulpino
Fenrir
11
4 / 1 / 3
6,171
617
4,633
7,487
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
15
15
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Neith
AkkoTakko
Neith
3
2
1
1.75
W
Bellona
Alter_Saber_
Bellona
3
2
2
2
W
1
2
4
1.5
L
Discordia
JuanSArvelo
Discordia
1
3
3
0.83
W
Hachiman
Kapy BVB 23
Hachiman
4
2
3
2.75
L
1
4
2
0.5
L
Sobek
Tiyler0x
Sobek
2
1
3
3.5
W
Sobek
nanu4444
Sobek
3
1
4
5
W
Fenrir
saulpino
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
26,647
36,948
Taken
36,893
19,134
Mitigated
20,340
12,685
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,195
1,231
0
399
5,442
1,507
0
2,731
2,711
36,129
0
L
Neith
AkkoTakko
Neith
3,702
1,292
0
3,561
7,058
2,073
0
1,102
5,881
0
38,176
W
Bellona
Alter_Saber_
Bellona
8,790
2,338
0
3,700
10,206
7,171
0
476
9,690
0
47,778
W
3,843
449
396
2,024
5,042
1,608
0
1,732
3,078
56,005
0
L
Discordia
JuanSArvelo
Discordia
2,732
95
0
1,005
3,833
931
0
2,058
1,775
28,574
674
W
Hachiman
Kapy BVB 23
Hachiman
4,280
2,048
0
2,335
5,123
1,484
0
2,880
1,967
0
52,137
L
4,847
624
0
3,801
12,739
8,667
0
0
12,010
0
33,896
L
Sobek
Tiyler0x
Sobek
4,277
798
0
3,919
7,876
5,956
0
2,756
5,038
13,562
790
W
Sobek
nanu4444
Sobek
5,101
484
0
4,265
9,035
6,799
19
5,061
3,625
23,446
663
W
Fenrir
saulpino
Fenrir
4,633
1,173
0
1,201
7,487
3,278
0
1,860
5,486
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
32,681
283
Minions Killed
408
0
Camps Cleared
0
1,104,926
Distance Traveled
1,185,874
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,216
522
60
6
0
197,362
0
L
Neith
5,718
572
56
6
0
223,095
0
W
Bellona
6,843
684
98
10
0
236,941
2
W
Ra
6,483
648
95
10
0
222,867
2
L
Discordia
5,750
575
81
8
0
220,469
1
W
Hachiman
6,767
677
104
10
0
197,980
1
L
Tyr
5,797
580
64
6
0
235,168
0
L
Sobek
5,682
568
22
2
0
228,832
0
W
Sobek
6,417
642
31
3
0
250,283
4
W
Fenrir
6,171
617
80
8
0
277,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role