Player Matchup

Danzaburou
Danzaburou
Potato-Lord27388
Danzaburou
Level 119
God Stats
1W - 1L
1,280 SR
Queue Stats
183W - 166L
1,495 Elo+
Party 2
Serqet
Serqet
TheNmesis29
Serqet
Level 148
God Stats
6W - 4L
1,535 SR
Queue Stats
86W - 88L
1,530 Elo+
Solo
Ymir
Ymir
YmirTrump
Ymir
Level 124
God Stats
174W - 142L
1,524 SR
Queue Stats
178W - 152L
1,480 Elo+
Party 2
Bellona
Bellona
kostantis25573
Bellona
Level 176
God Stats
55W - 62L
1,428 SR
Queue Stats
466W - 468L
1,417 Elo+
Solo
He Bo
He Bo
odtheame
He Bo
Level 164
God Stats
1W - 0L
1,767 SR
Queue Stats
9W - 11L
1,434 Elo+
Solo
Team Averages
Level 146
1,507 SR
1,471 Elo+

VS

Team Averages
Level 151
1,579 SR
1,500 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Adam Fenx
Tsukuyomi
Level 146
God Stats
8W - 7L
1,612 SR
Queue Stats
140W - 121L
1,603 Elo+
Party 1
Hachiman
Hachiman
AliceWalker
Hachiman
Level 162
God Stats
1W - 1L
1,729 SR
Queue Stats
19W - 21L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Capt_Death_Fly
Jormungandr
Level 98
God Stats
8W - 8L
1,660 SR
Queue Stats
352W - 345L
1,457 Elo+
Solo
Sobek
Sobek
Indra Cipactli
Sobek
Level 220
God Stats
1W - 2L
1,396 SR
Queue Stats
401W - 401L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Potato-Lord27388
Danzaburou
12
1 / 2 / 3
6,577
548
6,678
6,165
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
13
7 / 1 / 2
7,549
629
5,058
9,121
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
1 / 1 / 2
6,660
555
5,256
7,157
4,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 0
7,115
593
5,365
10,658
8,530
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
odtheame
He Bo
12
4 / 3 / 2
7,572
631
5,897
5,056
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
6,009
501
895
5,901
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Adam Fenx
Tsukuyomi
11
3 / 4 / 1
6,502
542
5,917
8,633
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
AliceWalker
Hachiman
11
4 / 5 / 0
6,514
543
6,683
8,362
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Capt_Death_Fly
Jormungandr
12
2 / 3 / 1
6,733
561
5,624
9,232
5,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 0 / 2
5,922
494
3,330
10,523
7,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
9
9
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Tsukuyomi
Adam Fenx
Tsukuyomi
3
4
1
0.88
L
Hachiman
AliceWalker
Hachiman
4
5
0
0.8
L
Jormungandr
Capt_Death_Fly
Jormungandr
2
3
1
0.83
L
0
0
2
1
W
Danzaburou
Potato-Lord27388
Danzaburou
1
2
3
1.25
W
Serqet
7
1
2
8
W
Ymir
1
1
2
2
W
3
2
0
1.5
W
He Bo
odtheame
He Bo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
22,449
38,157
Taken
42,651
20,199
Mitigated
20,639
12,237
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
895
38
249
2,028
5,901
1,749
0
2,793
3,108
29,491
0
L
Tsukuyomi
Adam Fenx
Tsukuyomi
5,917
1,004
0
2,798
8,633
2,511
0
2,522
5,909
0
30,924
L
Hachiman
AliceWalker
Hachiman
6,683
3,383
0
1,952
8,362
2,591
0
1,937
6,224
0
40,354
L
Jormungandr
Capt_Death_Fly
Jormungandr
5,624
1,190
0
1,520
9,232
5,953
0
272
8,960
47,291
26
L
3,330
393
0
4,167
10,523
7,835
0
3,147
7,376
19,714
1,182
W
Danzaburou
Potato-Lord27388
Danzaburou
6,678
2,517
0
1,867
6,165
1,953
402
864
5,301
0
46,224
W
Serqet
5,058
1,154
0
4,732
9,121
3,308
0
631
8,438
0
50,028
W
Ymir
5,256
1,298
0
1,606
7,157
4,987
0
2,141
4,998
29,964
1,320
W
5,365
1,108
0
3,532
10,658
8,530
0
4,847
5,811
0
44,027
W
He Bo
odtheame
He Bo
5,897
515
0
500
5,056
1,421
223
1,094
3,890
51,820
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
31,680
399
Minions Killed
308
0
Camps Cleared
0
1,211,704
Distance Traveled
1,147,511
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,009
501
86
7
0
215,684
5
L
Tsukuyomi
6,502
542
53
4
0
269,857
0
L
Hachiman
6,514
543
74
6
0
226,311
2
L
Jormungandr
6,733
561
66
6
0
192,599
0
L
Sobek
5,922
494
29
2
0
243,060
4
W
Danzaburou
6,577
548
79
7
0
238,871
0
W
Serqet
7,549
629
88
7
0
287,174
0
W
Ymir
6,660
555
49
4
0
233,577
0
W
Bellona
7,115
593
82
7
0
218,981
0
W
He Bo
7,572
631
101
8
0
233,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role