Player Matchup

Neith
Neith
Acssin_Sebas
Neith
Level 66
God Stats
4W - 2L
1,290 SR
Queue Stats
41W - 54L
1,395 Elo+
Party 1
Ymir
Ymir
DrSlayo
Ymir
Level 69
God Stats
8W - 1L
1,500 SR
Queue Stats
198W - 185L
1,521 Elo+
Party 2
Cerberus
Cerberus
Madanswer
Cerberus
Level 127
God Stats
21W - 7L
1,729 SR
Queue Stats
86W - 63L
1,553 Elo+
Solo
Cliodhna
Cliodhna
WackyKeyboard57
Cliodhna
Level 68
God Stats
2W - 6L
1,258 SR
Queue Stats
165W - 161L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
miski_504
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,349 Elo+
Party 1
Team Averages
Level 87
1,455 SR
1,474 Elo+

VS

Team Averages
Level 93
1,549 SR
1,470 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DeftestSwing531
Yemoja
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
327W - 323L
1,522 Elo+
Solo
Serqet
Serqet
Desdii
Serqet
Level 68
God Stats
5W - 7L
1,684 SR
Queue Stats
82W - 92L
1,411 Elo+
Party 3
Ix Chel
Ix Chel
blackyellow4951
Ix Chel
Level 29
God Stats
3W - 4L
1,561 SR
Queue Stats
93W - 100L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,257
518
7,490
6,123
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
DrSlayo
Ymir
11
3 / 0 / 3
7,063
505
5,925
11,601
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Madanswer
Cerberus
15
5 / 1 / 2
9,080
649
10,348
10,631
10,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
13
5 / 1 / 4
7,567
541
5,684
9,114
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
miski_504
Kukulkan
13
1 / 0 / 2
7,769
555
3,581
2,714
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 6 / 0
8,130
581
5,934
12,871
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
13
1 / 3 / 1
6,996
500
5,968
6,372
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
6,603
472
4,272
12,936
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Desdii
Serqet
11
0 / 1 / 1
6,088
435
4,017
7,833
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,597
400
3,634
10,124
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
0
0.17
L
Neith
 
Neith
1
3
1
0.5
W
0
1
6
3
L
1
1
0
1
L
Serqet
Desdii
Serqet
0
1
1
0.5
W
Ymir
DrSlayo
Ymir
3
0
3
4.5
W
Cerberus
Madanswer
Cerberus
5
1
2
6
W
Cliodhna
5
1
4
7
L
0
3
0
0
W
Kukulkan
miski_504
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
23,825
40,183
Taken
50,136
23,436
Mitigated
23,075
19,186
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,934
2,250
0
2,703
12,871
5,035
0
8,464
3,601
0
61,948
L
Neith
 
Neith
5,968
2,377
0
1,716
6,372
1,939
0
986
5,386
0
59,047
W
7,490
1,717
400
1,944
6,123
1,911
78
1,264
4,819
0
53,772
L
4,272
1,531
3,620
4,041
12,936
10,168
0
5,667
7,007
18,807
1,575
L
Serqet
Desdii
Serqet
4,017
681
0
3,676
7,833
2,793
0
263
7,570
0
37,536
W
Ymir
DrSlayo
Ymir
5,925
1,222
0
4,550
11,601
7,500
0
3,996
7,215
25,766
1,366
W
Cerberus
Madanswer
Cerberus
10,348
1,029
0
6,505
10,631
10,107
0
287
10,304
55,188
2,785
W
Cliodhna
5,684
686
0
4,876
9,114
3,071
47
570
8,108
0
46,733
L
3,634
437
614
2,968
10,124
3,140
0
3,122
6,806
33,211
2,055
W
Kukulkan
miski_504
Kukulkan
3,581
135
0
911
2,714
847
106
973
1,623
47,832
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
33,414
454
Minions Killed
362
0
Camps Cleared
0
1,409,725
Distance Traveled
1,384,478
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,130
581
123
9
0
263,960
0
L
Neith
6,996
500
102
7
0
274,235
8
W
Neith
7,257
518
101
7
0
257,210
0
L
Yemoja
6,603
472
25
2
0
236,612
0
L
Serqet
6,088
435
70
5
0
337,598
4
W
Ymir
7,063
505
24
2
0
258,173
4
W
Cerberus
9,080
649
163
12
0
242,894
2
W
Cliodhna
7,567
541
76
5
0
347,496
0
L
Ix Chel
5,597
400
42
3
0
272,073
2
W
Kukulkan
7,769
555
90
6
0
303,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role