Player Matchup

Atlas
Atlas
Platinum I
ExtremusLulz
Atlas
Platinum I
Level 48
God Stats
1W - 2L
1,454 SR
Queue Stats
25W - 18L
2,064 MMR
Solo
Vulcan
Vulcan
Diamond III
ForbiddenTX
Vulcan
Diamond III
Level 186
God Stats
17W - 11L
1,741 SR
Queue Stats
79W - 82L
2,091 MMR
Party 1
Achilles
Achilles
Diamond IV
MrKappanda
Achilles
Diamond IV
Level 126
God Stats
9W - 3L
1,606 SR
Queue Stats
74W - 54L
2,413 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,600 SR
2,189 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,692 SR
2,106 MMR
Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Grandmaster
Attire
Fafnir
Grandmaster
Level 183
God Stats
23W - 2L
2,075 SR
Queue Stats
1,641W - 244L
3,319 MMR
Solo
Charybdis
Charybdis
Diamond V
BlueWaffle135
Charybdis
Diamond V
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,750
705
5,339
9,802
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
1 / 3 / 1
8,220
747
6,740
8,610
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MrKappanda
Achilles
13
2 / 5 / 1
8,007
728
4,142
10,083
8,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CthulhuCerberusKuzenboSerqetNe Zha

VS

Bans
Xing TianMedusaAresAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 6
8,966
815
9,302
4,800
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Attire
Fafnir
17
4 / 1 / 6
10,403
946
8,657
12,172
13,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
BlueWaffle135
Charybdis
16
4 / 1 / 4
9,629
875
7,719
6,990
2,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
6
5
W
Fafnir
Attire
Fafnir
4
1
6
7
W
Charybdis
BlueWaffle135
Charybdis
4
1
4
6
L
0
2
3
0.75
L
Vulcan
1
3
1
0.5
L
Achilles
MrKappanda
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
25,678
28,495
Taken
23,962
19,600
Mitigated
17,157
4,937
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,302
99
0
250
4,800
1,528
0
2,056
2,510
32,504
0
W
Fafnir
Attire
Fafnir
8,657
2,373
59
3,226
12,172
13,296
611
4,485
7,263
24,596
2,774
W
Charybdis
BlueWaffle135
Charybdis
7,719
4,980
0
3,475
6,990
2,333
2,814
4,397
2,097
0
40,832
L
5,339
1,125
0
681
9,802
7,834
0
4,443
4,379
16,324
0
L
Vulcan
6,740
321
0
2,632
8,610
3,326
0
6,242
1,596
33,518
105
L
Achilles
MrKappanda
Achilles
4,142
596
0
1,624
10,083
8,440
0
4,109
5,150
0
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
28,998
127
Minions Killed
194
0
Camps Cleared
0
633,010
Distance Traveled
666,049
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,966
815
81
7
0
234,411
0
W
Fafnir
10,403
946
26
2
0
232,110
3
W
Charybdis
9,629
875
87
8
0
199,528
2
L
Atlas
7,750
705
39
4
0
200,998
0
L
Vulcan
8,220
747
82
7
0
226,528
4
L
Achilles
8,007
728
6
1
0
205,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role