Player Matchup

Xing Tian
Xing Tian
Boldschlager
Xing Tian
Level 166
God Stats
5W - 4L
1,637 SR
Queue Stats
324W - 356L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Momsxer69
Kukulkan
Level 158
God Stats
5W - 7L
1,389 SR
Queue Stats
323W - 326L
1,510 Elo+
Party 2
Awilix
Awilix
T0XICM8LF
Awilix
Level 26
God Stats
0W - 1L
1,349 SR
Queue Stats
31W - 39L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
VM A DEMON
Cernunnos
Level 144
God Stats
2W - 1L
1,822 SR
Queue Stats
51W - 67L
1,485 Elo+
Party 2
Khepri
Khepri
ciViper
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,391 Elo+
Party 2
Team Averages
Level 108
1,539 SR
1,478 Elo+

VS

Team Averages
Level 158
1,642 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Obstinate Witty
Geb
Level 150
God Stats
5W - 3L
1,715 SR
Queue Stats
173W - 174L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
ThatDudeG221
Xing Tian
Level 153
God Stats
4W - 2L
1,512 SR
Queue Stats
401W - 399L
1,435 Elo+
Solo
Arachne
Arachne
gogo5038
Arachne
Level 83
God Stats
2W - 0L
1,824 SR
Queue Stats
289W - 263L
1,492 Elo+
Solo
Freya
Freya
murderousvillin
Freya
Level 158
God Stats
3W - 1L
1,659 SR
Queue Stats
168W - 176L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boldschlager
Xing Tian
13
3 / 4 / 3
7,456
746
7,508
16,793
17,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Momsxer69
Kukulkan
15
2 / 3 / 3
7,882
788
9,639
6,731
2,982
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
T0XICM8LF
Awilix
12
0 / 4 / 5
6,967
697
4,506
10,750
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
VM A DEMON
Cernunnos
12
1 / 5 / 4
7,198
720
7,369
9,562
3,635
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Khepri
ciViper
Khepri
12
2 / 4 / 2
7,863
786
3,507
12,347
10,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 1 / 10
9,417
942
16,382
7,060
3,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 17
8,882
888
8,868
11,874
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ThatDudeG221
Xing Tian
15
3 / 1 / 17
9,114
911
10,146
12,742
11,707
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
gogo5038
Arachne
13
3 / 5 / 10
7,912
791
6,923
10,237
7,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 12
8,434
843
10,395
6,836
2,835
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
8
Kills
20
20
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
10
13
L
Xing Tian
Boldschlager
Xing Tian
3
4
3
1.13
L
Kukulkan
Momsxer69
Kukulkan
2
3
3
1.17
W
1
1
17
9.5
L
Awilix
T0XICM8LF
Awilix
0
4
5
0.63
W
Xing Tian
ThatDudeG221
Xing Tian
3
1
17
11.5
L
Cernunnos
VM A DEMON
Cernunnos
1
5
4
0.6
L
Khepri
ciViper
Khepri
2
4
2
0.75
W
Arachne
gogo5038
Arachne
3
5
10
1.6
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
52,714
56,183
Taken
48,749
40,131
Mitigated
34,467
11,861
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,382
802
328
290
7,060
3,026
502
2,423
4,637
0
34,031
L
Xing Tian
Boldschlager
Xing Tian
7,508
250
566
3,605
16,793
17,141
0
8,100
8,693
15,293
0
L
Kukulkan
Momsxer69
Kukulkan
9,639
933
413
689
6,731
2,982
0
3,378
3,353
33,250
0
W
8,868
536
1,437
3,670
11,874
9,818
660
4,580
7,294
17,247
1,617
L
Awilix
T0XICM8LF
Awilix
4,506
701
1,458
880
10,750
6,238
0
5,659
5,091
0
11,669
W
Xing Tian
ThatDudeG221
Xing Tian
10,146
576
3,992
3,995
12,742
11,707
384
3,975
8,767
17,027
2,066
L
Cernunnos
VM A DEMON
Cernunnos
7,369
2,377
90
268
9,562
3,635
0
3,832
5,730
0
17,153
L
Khepri
ciViper
Khepri
3,507
138
2,017
1,875
12,347
10,135
0
6,932
5,415
4,823
776
W
Arachne
gogo5038
Arachne
6,923
5,036
867
1,605
10,237
7,081
773
6,572
3,665
0
11,359
W
10,395
3,651
831
1,102
6,836
2,835
137
2,638
4,198
15,247
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
43,759
118
Minions Killed
99
0
Camps Cleared
0
917,228
Distance Traveled
1,039,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,417
942
46
5
0
213,555
0
L
Xing Tian
7,456
746
17
2
0
192,083
0
L
Kukulkan
7,882
788
48
5
0
188,555
0
W
Geb
8,882
888
16
2
0
220,856
0
L
Awilix
6,967
697
14
1
0
210,882
0
W
Xing Tian
9,114
911
12
1
0
219,571
0
L
Cernunnos
7,198
720
34
3
0
149,114
0
L
Khepri
7,863
786
5
1
0
176,594
0
W
Arachne
7,912
791
14
1
0
213,682
0
W
Freya
8,434
843
11
1
0
172,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role