Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MatuntGamer334
Geb
Level 126
God Stats
1W - 0L
1,699 SR
Queue Stats
140W - 140L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoonRT
Cu Chulainn
Level 124
God Stats
12W - 5L
1,705 SR
Queue Stats
123W - 115L
1,501 Elo+
Party 1
Thanatos
Thanatos
MythXeus
Thanatos
Level 94
God Stats
6W - 2L
1,614 SR
Queue Stats
81W - 86L
1,455 Elo+
Party 1
Skadi
Skadi
venouslattices5
Skadi
Level 86
God Stats
9W - 12L
1,392 SR
Queue Stats
38W - 44L
1,488 Elo+
Party 1
Team Averages
Level 110
1,582 SR
1,489 Elo+

VS

Team Averages
Level 143
1,447 SR
1,522 Elo+
Baron Samedi
Baron Samedi
HartmannAoE
Baron Samedi
Level 156
God Stats
3W - 4L
1,130 SR
Queue Stats
84W - 106L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kangaroocar
Kumbhakarna
Level 129
God Stats
34W - 29L
1,628 SR
Queue Stats
384W - 371L
1,628 Elo+
Solo
Charybdis
Charybdis
TheZigbot9000
Charybdis
Level 157
God Stats
22W - 27L
1,577 SR
Queue Stats
403W - 399L
1,483 Elo+
Party 2
Surtr
Surtr
Zenith01
Surtr
Level 126
God Stats
15W - 14L
1,521 SR
Queue Stats
77W - 64L
1,504 Elo+
Solo
Chang'e
Chang'e
el moflez rifa
Chang'e
Level 146
God Stats
1W - 4L
1,381 SR
Queue Stats
231W - 223L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 10
6,478
648
5,237
5,834
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 3 / 6
5,819
582
4,090
8,012
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MoonRT
Cu Chulainn
13
4 / 0 / 2
7,637
764
5,441
7,714
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MythXeus
Thanatos
12
8 / 0 / 3
6,986
699
6,015
9,384
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,761
576
4,070
4,842
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HartmannAoE
Baron Samedi
10
1 / 1 / 3
5,793
579
3,232
6,364
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Kangaroocar
Kumbhakarna
11
2 / 4 / 2
5,885
589
5,952
9,880
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheZigbot9000
Charybdis
12
2 / 1 / 1
6,372
637
3,997
6,205
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Zenith01
Surtr
10
1 / 4 / 0
5,196
520
2,260
6,771
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 7 / 4
5,436
544
3,477
9,056
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
7
8
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
10
2.33
L
Baron Samedi
HartmannAoE
Baron Samedi
1
1
3
2.5
L
Kumbhakarna
Kangaroocar
Kumbhakarna
2
4
2
0.75
W
2
3
6
1.67
W
Cu Chulainn
MoonRT
Cu Chulainn
4
0
2
5
W
Thanatos
MythXeus
Thanatos
8
0
3
9.5
L
Charybdis
TheZigbot9000
Charybdis
2
1
1
2.5
L
Surtr
Zenith01
Surtr
1
4
0
0.25
L
1
7
4
0.43
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
18,918
35,786
Taken
38,276
16,590
Mitigated
14,969
15,352
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,237
577
508
1,655
5,834
2,018
19
3,448
2,386
39,548
0
L
Baron Samedi
HartmannAoE
Baron Samedi
3,232
305
380
2,866
6,364
3,796
0
1,493
4,715
18,664
0
L
Kumbhakarna
Kangaroocar
Kumbhakarna
5,952
1,124
0
2,706
9,880
3,729
0
2,900
6,720
32,114
7,904
W
4,090
485
0
1,487
8,012
5,379
0
3,219
4,793
14,792
490
W
Cu Chulainn
MoonRT
Cu Chulainn
5,441
375
0
1,316
7,714
4,776
0
852
6,374
471
59,726
W
Thanatos
MythXeus
Thanatos
6,015
872
0
9,715
9,384
3,014
0
3,140
6,244
0
38,993
L
Charybdis
TheZigbot9000
Charybdis
3,997
1,855
0
2,446
6,205
1,755
816
713
5,492
0
47,587
L
Surtr
Zenith01
Surtr
2,260
287
0
1,455
6,771
3,329
0
450
6,321
472
21,496
L
3,477
182
682
1,778
9,056
2,360
0
3,368
5,299
24,395
0
W
4,070
1,298
0
671
4,842
1,403
0
1,573
3,269
0
43,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
28,682
371
Minions Killed
286
0
Camps Cleared
0
1,056,880
Distance Traveled
1,007,146
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,478
648
82
8
0
213,105
2
L
Baron Samedi
5,793
579
34
3
0
204,322
3
L
Kumbhakarna
5,885
589
67
7
0
216,923
1
W
Geb
5,819
582
21
2
0
209,153
2
W
Cu Chulainn
7,637
764
113
11
0
208,716
0
W
Thanatos
6,986
699
63
6
0
228,082
0
L
Charybdis
6,372
637
98
10
0
193,834
0
L
Surtr
5,196
520
49
5
0
204,393
1
L
Chang'e
5,436
544
38
4
0
187,674
0
W
Skadi
5,761
576
92
9
0
197,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role