Player Matchup

Da Ji
Da Ji
Frankles69
Da Ji
Level 87
God Stats
3W - 1L
1,898 SR
Queue Stats
34W - 87L
1,378 Elo+
Party 2
Maui
Maui
GreatPotatoGod
Maui
Level 125
God Stats
10W - 7L
1,564 SR
Queue Stats
26W - 63L
1,367 Elo+
Party 2
Mulan
Mulan
LiskyWhiskey
Mulan
Level 89
God Stats
7W - 7L
1,534 SR
Queue Stats
36W - 87L
1,381 Elo+
Party 2
Agni
Agni
WhiskeyLiskey
Agni
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 99L
1,359 Elo+
Party 2
Medusa
Medusa
stoneduster318
Medusa
Level 29
God Stats
8W - 21L
1,481 SR
Queue Stats
16W - 50L
1,269 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,351 Elo+

VS

Team Averages
Level 111
1,579 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Copicuo
Charybdis
Level 159
God Stats
24W - 24L
1,564 SR
Queue Stats
510W - 503L
1,478 Elo+
Solo
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 127
God Stats
75W - 72L
1,513 SR
Queue Stats
201W - 194L
1,432 Elo+
Party 3
Artio
Artio
LonewolfSlayer0
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TurtleHurdle987
Kukulkan
Level 109
God Stats
4W - 1L
1,817 SR
Queue Stats
161W - 141L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 2 / 6
7,428
531
6,512
10,421
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 12
8,654
618
4,253
11,711
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 2
9,546
682
11,563
11,428
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 4
9,349
668
12,226
5,856
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 7
8,539
610
8,274
4,164
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 9 / 1
5,714
408
2,820
11,919
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Copicuo
Charybdis
13
1 / 2 / 0
6,661
476
2,692
7,949
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
LTxMr Li9htsOut
King Arthur
13
0 / 3 / 0
6,935
495
6,547
14,032
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 7 / 0
5,256
375
1,513
13,893
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 5 / 0
6,793
485
2,180
10,502
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
26
Kills
2
2
Deaths
26
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
9
1
0.06
L
Charybdis
Copicuo
Charybdis
1
2
0
0.5
W
Da Ji
4
2
6
3.5
W
3
0
12
9
L
King Arthur
LTxMr Li9htsOut
King Arthur
0
3
0
0
W
4
0
2
5
L
0
7
0
0
L
Kukulkan
1
5
0
0.2
W
7
0
4
9
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
15,752
43,580
Taken
58,295
27,468
Mitigated
30,454
12,891
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,820
883
0
270
11,919
3,079
0
3,327
8,322
0
31,185
L
Charybdis
Copicuo
Charybdis
2,692
875
0
2,593
7,949
1,944
0
1,471
6,464
0
45,891
W
Da Ji
6,512
1,051
0
1,335
10,421
4,625
400
1,048
9,373
0
53,873
W
4,253
765
0
2,881
11,711
11,417
680
1,290
10,421
34,627
2,312
L
King Arthur
LTxMr Li9htsOut
King Arthur
6,547
615
0
646
14,032
14,988
0
0
14,032
3,257
46,792
W
11,563
1,862
0
5,632
11,428
7,616
0
1,170
10,258
0
78,497
L
1,513
377
0
814
13,893
8,129
0
4,992
8,671
15,505
0
L
Kukulkan
2,180
148
0
125
10,502
2,314
0
5,739
4,429
40,912
1,063
W
12,226
786
0
1,504
5,856
2,020
1,349
822
5,034
61,318
1,077
W
8,274
3,878
0
1,539
4,164
1,790
3,061
592
3,572
0
51,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
31,359
482
Minions Killed
328
0
Camps Cleared
0
1,438,095
Distance Traveled
1,290,615
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,714
408
47
3
0
262,385
0
L
Charybdis
6,661
476
83
6
0
201,375
2
W
Da Ji
7,428
531
76
5
0
305,219
0
W
Maui
8,654
618
44
3
0
295,198
6
L
King Arthur
6,935
495
78
6
0
254,563
0
W
Mulan
9,546
682
133
10
0
273,405
0
L
Artio
5,256
375
19
1
0
280,777
0
L
Kukulkan
6,793
485
101
7
0
291,515
2
W
Agni
9,349
668
130
9
0
291,156
8
W
Medusa
8,539
610
99
7
0
273,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role