Player Matchup

Hel
Hel
 
Hel
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cafusura1
Medusa
Level 82
God Stats
5W - 10L
1,391 SR
Queue Stats
71W - 75L
1,519 Elo+
Party 1
Athena
Athena
Fofoviski
Athena
Level 155
God Stats
20W - 14L
1,588 SR
Queue Stats
112W - 96L
1,500 Elo+
Party 1
Chaac
Chaac
Lphilip16
Chaac
Level 148
God Stats
9W - 9L
1,481 SR
Queue Stats
163W - 154L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
LuisOEspalhaLixo
Hun Batz
Level 159
God Stats
1W - 0L
1,304 SR
Queue Stats
112W - 125L
1,513 Elo+
Party 1
Team Averages
Level 144
1,453 SR
1,506 Elo+

VS

Team Averages
Level 153
1,619 SR
1,501 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BBooyKun
Awilix
Level 148
God Stats
18W - 20L
1,600 SR
Queue Stats
225W - 213L
1,466 Elo+
Party 2
Nemesis
Nemesis
Belennus
Nemesis
Level 181
God Stats
2W - 2L
1,455 SR
Queue Stats
46W - 39L
1,522 Elo+
Solo
Horus
Horus
Cripton28
Horus
Level 121
God Stats
0W - 1L
1,856 SR
Queue Stats
5W - 6L
1,508 Elo+
Party 2
Chang'e
Chang'e
M4K1N0L4
Chang'e
Level 157
God Stats
11W - 7L
1,685 SR
Queue Stats
180W - 161L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 0
7,220
722
1,532
3,695
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Cafusura1
Medusa
12
0 / 1 / 1
6,589
659
2,832
3,974
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Fofoviski
Athena
10
0 / 0 / 5
6,353
635
1,652
4,923
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Lphilip16
Chaac
11
1 / 0 / 2
6,826
683
2,315
4,941
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
7 / 0 / 1
7,328
733
5,239
5,708
1,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 0 / 0
3,546
355
0
568
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
BBooyKun
Awilix
8
2 / 1 / 0
4,958
496
3,066
5,635
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Belennus
Nemesis
8
0 / 4 / 0
4,669
467
622
5,710
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Cripton28
Horus
5
0 / 3 / 1
4,093
409
2,718
7,566
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
M4K1N0L4
Chang'e
7
0 / 1 / 1
4,422
442
823
2,211
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
0
1
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Awilix
BBooyKun
Awilix
2
1
0
2
L
Nemesis
Belennus
Nemesis
0
4
0
0
W
Medusa
Cafusura1
Medusa
0
1
1
0.5
L
Horus
Cripton28
Horus
0
3
1
0.17
W
Athena
Fofoviski
Athena
0
0
5
2.5
W
Chaac
Lphilip16
Chaac
1
0
2
2
W
7
0
1
7.5
L
Chang'e
M4K1N0L4
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,570
Damage
7,229
23,241
Taken
21,690
10,299
Mitigated
8,543
9,060
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,532
92
372
2,113
3,695
1,123
1,161
494
3,201
46,208
0
L
Aphrodite
 
Aphrodite
0
0
0
307
568
174
0
0
568
1,442
0
L
Awilix
BBooyKun
Awilix
3,066
1,122
0
1,628
5,635
1,495
0
1,245
4,346
0
16,088
L
Nemesis
Belennus
Nemesis
622
100
0
329
5,710
1,561
0
54
5,656
0
23,717
W
Medusa
Cafusura1
Medusa
2,832
901
0
743
3,974
1,250
483
0
3,912
0
49,645
L
Horus
Cripton28
Horus
2,718
1,191
200
2,967
7,566
4,875
0
1,071
6,495
0
10,744
W
Athena
Fofoviski
Athena
1,652
537
0
1,278
4,923
3,495
0
0
4,890
22,384
799
W
Chaac
Lphilip16
Chaac
2,315
574
0
1,614
4,941
2,727
146
0
4,822
0
43,195
W
5,239
1,942
0
2,940
5,708
1,704
0
329
5,286
0
49,269
L
Chang'e
M4K1N0L4
Chang'e
823
0
0
790
2,211
438
0
660
1,477
13,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
21,688
411
Minions Killed
125
0
Camps Cleared
0
1,113,307
Distance Traveled
740,257
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,220
722
105
11
0
206,110
0
L
Aphrodite
3,546
355
2
0
0
37,010
1
L
Awilix
4,958
496
27
3
0
187,088
0
L
Nemesis
4,669
467
48
5
0
199,670
0
W
Medusa
6,589
659
100
10
0
185,812
0
L
Horus
4,093
409
13
1
0
166,453
0
W
Athena
6,353
635
29
3
0
258,207
6
W
Chaac
6,826
683
75
8
0
189,040
0
W
Hun Batz
7,328
733
102
10
0
274,138
0
L
Chang'e
4,422
442
35
4
0
150,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role