Player Matchup

Loki
Loki
Gold I
Xxkevin03
Loki
Gold I
Level 192
God Stats
10W - 14L
1,391 SR
Queue Stats
226W - 216L
1,598 MMR
Solo
Zeus
Zeus
Gold I
akingjay
Zeus
Gold I
Level 157
God Stats
26W - 14L
1,707 SR
Queue Stats
337W - 336L
1,601 MMR
Solo
Odin
Odin
Platinum III
jinairo21_
Odin
Platinum III
Level 68
God Stats
32W - 13L
1,718 SR
Queue Stats
63W - 57L
1,616 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
rjfrench
Baron Samedi
Gold I
Level 139
God Stats
4W - 1L
1,593 SR
Queue Stats
114W - 114L
1,573 MMR
Party 1
Anhur
Anhur
Gold II
sandwichbandit2
Anhur
Gold II
Level 143
God Stats
2W - 1L
1,465 SR
Queue Stats
131W - 122L
1,609 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,575 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,607 SR
1,585 MMR
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Mem0sH
Amaterasu
Gold IV
Level 67
God Stats
2W - 1L
1,737 SR
Queue Stats
62W - 69L
1,651 MMR
Solo
Izanami
Izanami
Gold III
UrGodWeakAF
Izanami
Gold III
Level 67
God Stats
2W - 4L
1,595 SR
Queue Stats
38W - 39L
1,525 MMR
Solo
Hun Batz
Hun Batz
Gold I
VantikX
Hun Batz
Gold I
Level 129
God Stats
1W - 2L
1,730 SR
Queue Stats
61W - 56L
1,718 MMR
Solo
Scylla
Scylla
Gold II
jachan9
Scylla
Gold II
Level 143
God Stats
9W - 18L
1,476 SR
Queue Stats
281W - 283L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
2 / 0 / 0
3,886
648
1,062
2,574
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
8
0 / 0 / 0
4,078
680
459
1,134
179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
5 / 0 / 1
5,307
885
3,252
3,528
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
rjfrench
Baron Samedi
7
0 / 0 / 5
4,104
684
2,090
3,167
1,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
5 / 1 / 1
4,323
721
4,390
4,668
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesThorNu WaThanatos

VS

Bans
RaLancelotBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
1 / 2 / 0
3,819
637
1,803
4,790
1,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Mem0sH
Amaterasu
6
0 / 5 / 0
3,600
600
1,364
5,357
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
UrGodWeakAF
Izanami
6
0 / 3 / 1
3,606
601
2,591
3,741
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
VantikX
Hun Batz
5
0 / 1 / 0
3,262
544
583
3,119
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jachan9
Scylla
8
0 / 1 / 0
3,959
660
245
1,545
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
L
Amaterasu
Mem0sH
Amaterasu
0
5
0
0
L
Izanami
UrGodWeakAF
Izanami
0
3
1
0.17
L
Hun Batz
VantikX
Hun Batz
0
1
0
0
W
Loki
2
0
0
2
W
Zeus
0
0
0
0
L
Scylla
jachan9
Scylla
0
1
0
0
W
5
0
1
5.5
W
Baron Samedi
rjfrench
Baron Samedi
0
0
5
2.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,253
Damage
6,586
15,071
Taken
18,552
5,061
Mitigated
5,825
7,526
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,803
125
0
1,641
4,790
1,869
0
1,064
3,726
6,473
0
L
Amaterasu
Mem0sH
Amaterasu
1,364
724
0
562
5,357
2,348
0
235
5,122
0
15,971
L
Izanami
UrGodWeakAF
Izanami
2,591
1,746
0
900
3,741
616
0
936
2,805
0
20,997
L
Hun Batz
VantikX
Hun Batz
583
0
0
1,767
3,119
590
0
90
3,029
0
13,301
W
Loki
1,062
318
0
1,734
2,574
558
0
432
2,142
0
18,316
W
Zeus
459
0
0
420
1,134
179
0
0
1,134
19,568
190
L
Scylla
jachan9
Scylla
245
0
0
110
1,545
402
0
459
1,086
20,036
0
W
3,252
1,384
0
1,836
3,528
2,020
0
0
3,336
725
27,147
W
Baron Samedi
rjfrench
Baron Samedi
2,090
555
285
1,311
3,167
1,146
0
499
2,668
11,646
0
W
4,390
2,909
0
1,940
4,668
1,158
0
1,117
3,551
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,698
Gold Earned
18,246
210
Minions Killed
151
0
Camps Cleared
0
623,392
Distance Traveled
567,836
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,819
637
5
1
0
123,052
0
L
Amaterasu
3,600
600
32
5
0
116,814
0
L
Izanami
3,606
601
40
7
0
109,952
0
L
Hun Batz
3,262
544
29
5
0
110,687
0
W
Loki
3,886
648
34
6
0
146,967
0
W
Zeus
4,078
680
60
10
0
126,516
3
L
Scylla
3,959
660
45
8
0
107,331
3
W
Odin
5,307
885
53
9
0
121,499
1
W
Baron Samedi
4,104
684
23
4
0
121,133
4
W
Anhur
4,323
721
40
7
0
107,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role