Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fitymartalóc
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,306 Elo+
Solo
Eset
Eset
lDonaRl
Eset
Level 149
God Stats
6W - 5L
1,568 SR
Queue Stats
395W - 402L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
llFiXll
Jing Wei
Level 126
God Stats
1W - 7L
1,366 SR
Queue Stats
526W - 546L
1,507 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,464 Elo+

VS

Team Averages
Level 118
1,515 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Mrs-HarLeQueen
Athena
Level 16
God Stats
3W - 4L
1,301 SR
Queue Stats
49W - 46L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
NachCrashD
Hun Batz
Level 119
God Stats
1W - 0L
1,806 SR
Queue Stats
22W - 25L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpankMan
Morgan Le Fay
Level 142
God Stats
4W - 6L
1,466 SR
Queue Stats
122W - 124L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 6 / 3
8,370
761
5,532
8,345
2,819
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
 
Bastet
11
1 / 8 / 4
7,191
654
6,291
12,627
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Fitymartalóc
Morgan Le Fay
14
3 / 6 / 1
8,291
754
9,508
13,550
4,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Eset
lDonaRl
Eset
13
1 / 5 / 3
7,807
710
9,678
8,075
2,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
llFiXll
Jing Wei
15
3 / 6 / 3
8,213
747
7,848
11,433
3,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 1 / 20
10,015
910
8,429
9,394
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
 
Eset
16
4 / 4 / 13
9,678
880
4,345
8,826
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 22
9,686
881
4,519
17,694
18,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
NachCrashD
Hun Batz
16
8 / 1 / 19
10,460
951
20,050
11,435
6,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
SpankMan
Morgan Le Fay
16
10 / 1 / 11
10,206
928
14,658
8,505
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
10
Kills
31
31
Deaths
10
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
3
0.58
L
Bastet
 
Bastet
1
8
4
0.38
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
20
16
W
Eset
 
Eset
4
4
13
2.63
L
Morgan Le Fay
Fitymartalóc
Morgan Le Fay
3
6
1
0.58
W
3
3
22
4.67
W
Hun Batz
NachCrashD
Hun Batz
8
1
19
17.5
W
Morgan Le Fay
SpankMan
Morgan Le Fay
10
1
11
15.5
L
Eset
lDonaRl
Eset
1
5
3
0.5
L
Jing Wei
llFiXll
Jing Wei
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
52,001
54,030
Taken
55,854
18,261
Mitigated
37,260
9,972
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,532
457
411
798
8,345
2,819
0
2,337
6,008
12,894
0
L
Bastet
 
Bastet
6,291
1,020
31
1,396
12,627
3,991
0
3,770
8,857
0
9,749
W
Ah Muzen Cab
 
Ah Muzen Cab
8,429
1,771
1,548
1,578
9,394
4,208
3,026
3,083
6,165
0
27,224
W
Eset
 
Eset
4,345
972
2,823
947
8,826
4,272
837
2,207
6,506
13,787
0
L
Morgan Le Fay
Fitymartalóc
Morgan Le Fay
9,508
366
434
3,619
13,550
4,720
0
7,671
5,879
19,015
791
W
4,519
800
1,021
3,840
17,694
18,845
268
8,652
8,678
7,082
0
W
Hun Batz
NachCrashD
Hun Batz
20,050
3,878
1,421
1,485
11,435
6,030
483
5,752
5,476
0
43,898
W
Morgan Le Fay
SpankMan
Morgan Le Fay
14,658
1,374
22
1,680
8,505
3,905
2,136
3,066
5,385
23,878
1,651
L
Eset
lDonaRl
Eset
9,678
192
287
1,622
8,075
2,747
0
4,045
4,030
17,608
943
L
Jing Wei
llFiXll
Jing Wei
7,848
5,788
198
1,176
11,433
3,984
0
5,252
6,181
0
15,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
50,045
94
Minions Killed
147
0
Camps Cleared
0
871,476
Distance Traveled
1,048,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,370
761
19
2
0
151,133
0
L
Bastet
7,191
654
9
1
0
181,007
0
W
Ah Muzen Cab
10,015
910
28
3
0
211,982
0
W
Eset
9,678
880
30
3
0
181,172
0
L
Morgan Le Fay
8,291
754
16
1
0
196,313
0
W
Athena
9,686
881
4
0
0
214,175
0
W
Hun Batz
10,460
951
55
5
0
226,639
0
W
Morgan Le Fay
10,206
928
30
3
0
214,745
0
L
Eset
7,807
710
32
3
0
174,285
0
L
Jing Wei
8,213
747
18
2
0
168,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role