Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DeGlasc
Ah Puch
Level 59
God Stats
1W - 1L
1,562 SR
Queue Stats
136W - 191L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
Flash_HunterX
Ix Chel
Level 150
God Stats
5W - 3L
1,550 SR
Queue Stats
50W - 55L
1,436 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,470 Elo+

VS

Team Averages
Level 89
1,478 SR
1,397 Elo+
Osiris
Osiris
Bazaku2
Osiris
Level 88
God Stats
0W - 1L
1,709 SR
Queue Stats
122W - 118L
1,528 Elo+
Solo
Anhur
Anhur
EuMermu
Anhur
Level 159
God Stats
0W - 1L
1,203 SR
Queue Stats
46W - 77L
1,388 Elo+
Solo
Scylla
Scylla
I0SHKUN
Scylla
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Ra
Ra
MANJUBINH4
Ra
Level 55
God Stats
8W - 9L
1,476 SR
Queue Stats
202W - 196L
1,494 Elo+
Solo
Artemis
Artemis
Ucaf91
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
5 / 2 / 2
6,107
611
7,062
4,883
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
 
Ymir
9
1 / 0 / 7
5,609
561
1,256
3,065
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
 
Amaterasu
10
1 / 0 / 3
5,358
536
2,655
7,359
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DeGlasc
Ah Puch
10
3 / 0 / 1
5,432
543
3,349
2,126
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
9
1 / 1 / 0
5,364
536
3,356
5,203
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bazaku2
Osiris
11
0 / 1 / 0
6,206
621
3,731
9,101
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
EuMermu
Anhur
9
1 / 2 / 1
5,275
528
3,829
7,583
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
I0SHKUN
Scylla
8
0 / 2 / 0
4,673
467
285
3,947
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,089
609
1,475
4,105
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Ucaf91
Artemis
5
1 / 6 / 1
4,363
436
979
4,753
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
2
3
W
Ymir
 
Ymir
1
0
7
4.5
W
Amaterasu
 
Amaterasu
1
0
3
2.5
L
Osiris
Bazaku2
Osiris
0
1
0
0
W
Ah Puch
DeGlasc
Ah Puch
3
0
1
3.5
L
Anhur
EuMermu
Anhur
1
2
1
0.75
W
Ix Chel
1
1
0
1
L
Scylla
I0SHKUN
Scylla
0
2
0
0
L
1
0
0
1
L
Artemis
Ucaf91
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
10,299
22,636
Taken
29,489
7,727
Mitigated
13,077
7,646
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,062
3,299
0
912
4,883
792
0
619
4,264
0
44,350
W
Ymir
 
Ymir
1,256
186
0
1,151
3,065
1,275
0
0
3,065
12,616
239
W
Amaterasu
 
Amaterasu
2,655
1,247
0
2,710
7,359
3,477
0
185
7,174
0
34,341
L
Osiris
Bazaku2
Osiris
3,731
977
0
3,977
9,101
5,607
0
3,267
5,834
0
42,937
W
Ah Puch
DeGlasc
Ah Puch
3,349
0
0
406
2,126
565
0
146
1,980
36,975
770
L
Anhur
EuMermu
Anhur
3,829
2,401
0
2,240
7,583
4,254
96
1,120
6,463
0
29,526
W
Ix Chel
3,356
742
123
2,344
5,203
1,618
0
771
4,432
31,093
0
L
Scylla
I0SHKUN
Scylla
285
118
0
382
3,947
771
0
1,941
2,006
20,703
2,258
L
1,475
94
144
1,989
4,105
1,523
0
89
4,016
44,207
2,257
L
Artemis
Ucaf91
Artemis
979
803
0
207
4,753
922
0
1,361
3,392
0
7,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
26,606
283
Minions Killed
305
0
Camps Cleared
0
1,017,631
Distance Traveled
889,624
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,107
611
65
7
0
202,081
2
W
Ymir
5,609
561
25
3
0
202,808
4
W
Amaterasu
5,358
536
64
6
0
216,808
0
L
Osiris
6,206
621
91
9
0
193,016
4
W
Ah Puch
5,432
543
67
7
0
215,088
2
L
Anhur
5,275
528
49
5
0
170,853
3
W
Ix Chel
5,364
536
62
6
0
180,846
2
L
Scylla
4,673
467
53
5
0
182,327
0
L
Ra
6,089
609
102
10
0
193,168
0
L
Artemis
4,363
436
10
1
0
150,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role