Player Matchup

Bakasura
Bakasura
ASRENZO237
Bakasura
Level 114
God Stats
9W - 7L
1,514 SR
Queue Stats
386W - 375L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Briankrieg22
Kuzenbo
Level 69
God Stats
3W - 0L
1,880 SR
Queue Stats
60W - 59L
1,527 Elo+
Party 1
Achilles
Achilles
Mrdummypants
Achilles
Level 155
God Stats
1W - 4L
1,704 SR
Queue Stats
324W - 288L
1,562 Elo+
Party 2
Neith
Neith
Queen Rain3093
Neith
Level 206
God Stats
39W - 46L
1,564 SR
Queue Stats
332W - 312L
1,547 Elo+
Party 2
Ra
Ra
WukongTheGreat
Ra
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
301W - 255L
1,522 Elo+
Party 1
Team Averages
Level 135
1,591 SR
1,526 Elo+

VS

Team Averages
Level 140
1,502 SR
1,511 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astralign
Achilles
Level 146
God Stats
17W - 22L
1,422 SR
Queue Stats
312W - 303L
1,519 Elo+
Solo
Cthulhu
Cthulhu
DeGOAT1234
Cthulhu
Level 118
God Stats
10W - 17L
1,381 SR
Queue Stats
134W - 137L
1,444 Elo+
Solo
Vulcan
Vulcan
Phoenix2292000
Vulcan
Level 145
God Stats
22W - 19L
1,597 SR
Queue Stats
327W - 265L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Sirciganek1
Nu Wa
Level 143
God Stats
13W - 12L
1,610 SR
Queue Stats
172W - 152L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASRENZO237
Bakasura
6
0 / 2 / 1
3,630
605
1,733
5,184
2,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
Briankrieg22
Kuzenbo
5
0 / 0 / 2
3,238
540
564
2,530
1,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Mrdummypants
Achilles
6
2 / 2 / 2
3,796
633
2,087
4,306
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 1
4,254
709
2,597
3,406
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 1
4,612
769
1,597
3,373
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 2 / 0
3,372
562
2,469
3,770
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Astralign
Achilles
6
3 / 3 / 0
4,156
693
2,461
4,252
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
DeGOAT1234
Cthulhu
7
1 / 1 / 2
4,070
678
4,056
5,227
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
2 / 0 / 0
4,152
692
1,511
1,960
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
2,645
441
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
6
6
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Bakasura
ASRENZO237
Bakasura
0
2
1
0.25
L
Achilles
Astralign
Achilles
3
3
0
1
W
Kuzenbo
Briankrieg22
Kuzenbo
0
0
2
1
L
Cthulhu
DeGOAT1234
Cthulhu
1
1
2
2
W
Achilles
Mrdummypants
Achilles
2
2
2
1.5
L
2
0
0
2
W
2
1
1
2.5
L
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,578
Damage
10,497
18,799
Taken
15,209
7,560
Mitigated
4,869
8,180
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,469
1,075
0
1,495
3,770
820
0
234
3,536
0
16,289
W
Bakasura
ASRENZO237
Bakasura
1,733
836
0
2,969
5,184
2,177
0
2,662
2,004
0
9,966
L
Achilles
Astralign
Achilles
2,461
477
0
329
4,252
1,466
0
871
3,299
0
11,472
W
Kuzenbo
Briankrieg22
Kuzenbo
564
177
0
1,038
2,530
1,828
0
141
2,349
4,890
0
L
Cthulhu
DeGOAT1234
Cthulhu
4,056
279
0
1,702
5,227
2,089
0
336
4,515
16,093
0
W
Achilles
Mrdummypants
Achilles
2,087
521
0
1,415
4,306
1,731
0
1,318
2,716
0
11,391
L
1,511
0
0
576
1,960
494
0
527
1,369
21,190
0
W
2,597
816
0
1,146
3,406
867
0
0
3,406
0
26,069
L
0
0
0
0
0
0
0
0
0
0
0
W
1,597
362
156
1,456
3,373
957
0
569
2,757
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
18,395
184
Minions Killed
127
0
Camps Cleared
0
615,181
Distance Traveled
516,726
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,372
562
25
4
0
118,941
0
W
Bakasura
3,630
605
33
6
0
123,678
1
L
Achilles
4,156
693
18
3
0
139,571
0
W
Kuzenbo
3,238
540
8
1
0
130,095
0
L
Cthulhu
4,070
678
33
6
0
127,717
1
W
Achilles
3,796
633
16
3
0
124,857
3
L
Vulcan
4,152
692
51
9
0
130,497
0
W
Neith
4,254
709
61
10
0
106,732
1
L
Nu Wa
2,645
441
0
0
0
0
0
W
Ra
4,612
769
66
11
0
129,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role