Player Matchup

Yu Huang
Yu Huang
Gold II
MexicanGio13
Yu Huang
Gold II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 194L
1,540 MMR
Solo
Surtr
Surtr
Gold II
OyGod
Surtr
Gold II
Level 140
God Stats
2W - 3L
1,587 SR
Queue Stats
49W - 48L
1,639 MMR
Party 1
Maui
Maui
Gold III
TPB LEGIT4170
Maui
Gold III
Level 160
God Stats
2W - 3L
1,649 SR
Queue Stats
180W - 189L
1,480 MMR
Solo
Izanami
Izanami
Bronze III
TheRealShimSlady
Izanami
Bronze III
Level 128
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 2L
1,545 MMR
Party 1
Mulan
Mulan
Silver I
boywonder900242
Mulan
Silver I
Level 149
God Stats
0W - 2L
1,407 SR
Queue Stats
65W - 62L
1,686 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,539 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,626 SR
1,598 MMR
Bakasura
Bakasura
Gold IV
MemoryStays
Bakasura
Gold IV
Level 224
God Stats
2W - 4L
1,676 SR
Queue Stats
46W - 34L
1,769 MMR
Solo
Ganesha
Ganesha
Bronze III
PlowableTU PAPI
Ganesha
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Eset
Eset
Platinum V
Theejungler
Eset
Platinum V
Level 143
God Stats
9W - 4L
1,807 SR
Queue Stats
165W - 166L
1,578 MMR
Solo
Charybdis
Charybdis
Gold III
hungry_sponge677
Charybdis
Gold III
Level 127
God Stats
2W - 4L
1,432 SR
Queue Stats
447W - 454L
1,572 MMR
Solo
Hades
Hades
Gold I
maruchinx
Hades
Gold I
Level 157
God Stats
1W - 0L
1,717 SR
Queue Stats
55W - 67L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MexicanGio13
Yu Huang
9
0 / 6 / 0
4,989
499
2,085
5,899
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
OyGod
Surtr
10
1 / 4 / 0
5,085
509
3,317
7,981
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 2
5,289
529
2,945
7,616
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,609
561
5,869
4,557
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,955
496
3,059
7,647
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosAgniKumbhakarnaKaliSun Wukong

VS

Bans
MedusaCerberusDanzaburouAresAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MemoryStays
Bakasura
12
5 / 0 / 7
6,650
665
6,675
6,486
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 5
5,406
541
1,954
7,389
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 0 / 5
7,608
761
8,155
4,953
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
9
0 / 2 / 2
4,926
493
3,041
6,585
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
maruchinx
Hades
11
3 / 0 / 2
6,309
631
2,657
4,983
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
17
17
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
MemoryStays
Bakasura
5
0
7
8.5
L
Yu Huang
MexicanGio13
Yu Huang
0
6
0
0
L
Surtr
OyGod
Surtr
1
4
0
0.25
W
0
0
5
2.5
L
0
2
2
0.5
L
1
1
1
1.5
W
9
0
5
11.5
L
0
4
0
0
W
Charybdis
0
2
2
0.5
W
Hades
maruchinx
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
22,482
33,700
Taken
30,396
12,427
Mitigated
11,843
7,032
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
MemoryStays
Bakasura
6,675
4,976
0
2,998
6,486
2,555
0
555
5,829
0
35,725
L
Yu Huang
MexicanGio13
Yu Huang
2,085
377
0
5
5,899
1,247
0
3,295
2,236
27,749
621
L
Surtr
OyGod
Surtr
3,317
1,374
0
2,269
7,981
2,579
0
2,557
4,797
1,331
38,362
W
1,954
236
0
1,878
7,389
3,771
73
1,417
5,911
14,760
0
L
2,945
437
0
1,894
7,616
4,700
104
2,444
4,744
10,913
1,283
L
5,869
4,539
0
1,426
4,557
1,265
582
1,204
3,313
0
50,794
W
8,155
836
0
1,690
4,953
1,441
18
1,867
2,966
46,422
0
L
3,059
416
0
1,438
7,647
2,636
0
2,646
4,531
0
25,891
W
Charybdis
3,041
1,359
0
2,942
6,585
1,668
284
1,039
5,546
0
35,889
W
Hades
maruchinx
Hades
2,657
499
305
4,265
4,983
2,408
0
112
4,871
33,858
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
30,899
290
Minions Killed
347
0
Camps Cleared
0
949,995
Distance Traveled
982,847
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,650
665
81
8
0
232,529
0
L
Yu Huang
4,989
499
48
5
0
182,717
1
L
Surtr
5,085
509
73
7
0
226,982
0
W
Ganesha
5,406
541
16
2
0
211,738
2
L
Maui
5,289
529
19
2
0
206,290
0
L
Izanami
5,609
561
102
10
0
186,337
2
W
Eset
7,608
761
94
9
0
203,071
1
L
Mulan
4,955
496
48
5
0
147,669
2
W
Charybdis
4,926
493
82
8
0
170,693
0
W
Hades
6,309
631
74
7
0
164,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role