Player Matchup

Hel
Hel
JehovahsThicknes
Hel
Level 109
God Stats
8W - 3L
1,882 SR
Queue Stats
35W - 28L
1,421 Elo+
Party 2
Artemis
Artemis
MegaMunchy
Artemis
Level 123
God Stats
10W - 4L
1,381 SR
Queue Stats
49W - 40L
1,353 Elo+
Party 2
Geb
Geb
TheDwight
Geb
Level 159
God Stats
12W - 14L
1,548 SR
Queue Stats
375W - 388L
1,445 Elo+
Solo
Hercules
Hercules
ThyCrayonMan
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,441 Elo+
Solo
Hun Batz
Hun Batz
mando24
Hun Batz
Level 120
God Stats
11W - 9L
1,494 SR
Queue Stats
274W - 253L
1,485 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,429 Elo+

VS

Team Averages
Level 93
1,549 SR
1,527 Elo+
Janus
Janus
Banana_split400
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1
Ra
Ra
DemonZagan
Ra
Level 158
God Stats
3W - 4L
1,544 SR
Queue Stats
560W - 538L
1,483 Elo+
Solo
Susano
Susano
I Not5sang14
Susano
Level 104
God Stats
9W - 6L
1,570 SR
Queue Stats
149W - 124L
1,527 Elo+
Party 3
Chernobog
Chernobog
I WaZen I
Chernobog
Level 97
God Stats
7W - 2L
1,633 SR
Queue Stats
51W - 31L
1,598 Elo+
Party 3
Chaac
Chaac
wal_fich
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,171
611
7,530
6,318
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MegaMunchy
Artemis
15
4 / 0 / 3
8,922
595
7,825
8,062
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 9
7,968
531
4,908
10,896
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ThyCrayonMan
Hercules
14
2 / 2 / 2
8,605
574
5,696
11,123
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
mando24
Hun Batz
15
6 / 1 / 5
8,558
571
4,608
9,050
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,030
402
3,941
7,385
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 7 / 0
6,088
406
4,827
8,137
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
2 / 1 / 1
7,794
520
4,772
11,600
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
I WaZen I
Chernobog
10
0 / 3 / 1
6,516
434
1,440
7,302
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
wal_fich
Chaac
13
1 / 4 / 1
7,818
521
6,546
13,808
9,878
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
7
0
0
L
Susano
2
1
1
2.5
L
Chernobog
I WaZen I
Chernobog
0
3
1
0.17
W
5
0
5
7.5
W
Artemis
MegaMunchy
Artemis
4
0
3
5.5
W
2
0
9
6.5
W
Hercules
ThyCrayonMan
Hercules
2
2
2
1.5
W
Hun Batz
mando24
Hun Batz
6
1
5
8.5
L
Chaac
wal_fich
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
21,526
45,449
Taken
48,232
26,033
Mitigated
19,979
19,060
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,941
335
0
130
7,385
1,820
0
2,497
4,682
29,894
0
L
4,827
246
542
1,070
8,137
2,389
0
3,337
4,637
28,154
0
L
Susano
4,772
547
0
4,735
11,600
3,856
0
1,874
9,630
0
53,328
L
Chernobog
I WaZen I
Chernobog
1,440
653
0
0
7,302
2,036
784
1,803
5,459
0
34,190
W
7,530
209
1,638
4,002
6,318
2,038
1,374
2,084
4,234
59,138
1,854
W
Artemis
MegaMunchy
Artemis
7,825
2,459
0
4,482
8,062
2,775
2,498
1,200
6,862
0
68,859
W
4,908
459
0
3,563
10,896
8,432
175
4,203
6,482
25,420
756
W
Hercules
ThyCrayonMan
Hercules
5,696
1,258
0
4,850
11,123
9,322
0
520
10,603
0
48,256
W
Hun Batz
mando24
Hun Batz
4,608
719
0
525
9,050
3,466
732
550
8,500
0
60,621
L
Chaac
wal_fich
Chaac
6,546
1,056
0
2,574
13,808
9,878
0
2,297
10,804
0
51,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
34,246
468
Minions Killed
352
0
Camps Cleared
0
1,493,632
Distance Traveled
1,482,365
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,030
402
52
3
0
266,500
6
L
Ra
6,088
406
55
4
0
311,126
1
L
Susano
7,794
520
97
6
0
327,471
0
L
Chernobog
6,516
434
61
4
0
304,955
0
W
Hel
9,171
611
122
8
0
307,824
4
W
Artemis
8,922
595
113
8
0
236,481
2
W
Geb
7,968
531
13
1
0
346,725
8
W
Hercules
8,605
574
112
7
0
266,702
4
W
Hun Batz
8,558
571
108
7
0
335,900
4
L
Chaac
7,818
521
87
6
0
272,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role