Player Matchup

Zhong Kui
Zhong Kui
FirsthandBobcat
Zhong Kui
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Gecko DB
Kuzenbo
Level 120
God Stats
3W - 1L
1,602 SR
Queue Stats
67W - 82L
1,524 Elo+
Party 1
Anhur
Anhur
TheDanny919
Anhur
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZombertJP
Danzaburou
Level 126
God Stats
6W - 7L
1,414 SR
Queue Stats
682W - 676L
1,572 Elo+
Solo
Sylvanus
Sylvanus
volitionweasel
Sylvanus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 104L
1,528 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,516 Elo+

VS

Team Averages
Level 136
1,483 SR
1,511 Elo+
Cernunnos
Cernunnos
AliceWalker
Cernunnos
Level 162
God Stats
1W - 1L
1,612 SR
Queue Stats
35W - 35L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Fufox17
Ix Chel
Level 204
God Stats
0W - 3L
1,177 SR
Queue Stats
705W - 696L
1,554 Elo+
Solo
Chaac
Chaac
Infinite Risks
Chaac
Level 90
God Stats
2W - 2L
1,482 SR
Queue Stats
61W - 53L
1,527 Elo+
Solo
Apollo
Apollo
Pryi
Apollo
Level 116
God Stats
7W - 7L
1,611 SR
Queue Stats
233W - 240L
1,472 Elo+
Party 2
Scylla
Scylla
Shoresy69
Scylla
Level 106
God Stats
12W - 12L
1,532 SR
Queue Stats
221W - 218L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FirsthandBobcat
Zhong Kui
18
4 / 3 / 16
11,713
732
11,037
16,425
14,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Gecko DB
Kuzenbo
18
2 / 1 / 20
10,971
686
13,416
18,665
32,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 2 / 12
12,657
791
14,870
18,732
12,161
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ZombertJP
Danzaburou
20
8 / 3 / 14
13,035
815
30,147
18,129
11,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
18
1 / 2 / 22
12,088
756
5,150
23,047
18,769
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AliceWalker
Cernunnos
16
3 / 4 / 6
9,779
611
15,876
14,711
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Fufox17
Ix Chel
17
4 / 3 / 5
9,993
625
17,594
14,229
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 5
8,662
541
16,536
19,367
22,440
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Pryi
Apollo
14
0 / 8 / 6
8,723
545
6,875
15,982
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Scylla
Shoresy69
Scylla
19
3 / 4 / 5
10,868
679
23,401
13,763
7,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
25
Kills
10
11
Deaths
25
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AliceWalker
Cernunnos
3
4
6
1.5
W
Zhong Kui
FirsthandBobcat
Zhong Kui
4
3
16
4
L
Ix Chel
Fufox17
Ix Chel
4
3
5
2.17
W
Kuzenbo
Gecko DB
Kuzenbo
2
1
20
12
L
0
6
5
0.42
L
Apollo
Pryi
Apollo
0
8
6
0.38
L
Scylla
Shoresy69
Scylla
3
4
5
1.38
W
10
2
12
8
W
Danzaburou
ZombertJP
Danzaburou
8
3
14
5
W
Sylvanus
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,620
Damage
80,282
94,998
Taken
78,052
89,181
Mitigated
45,653
63,068
Healing
32,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AliceWalker
Cernunnos
15,876
5,912
0
3,863
14,711
5,086
0
4,627
9,655
0
32,108
W
Zhong Kui
FirsthandBobcat
Zhong Kui
11,037
1,424
1,343
2,130
16,425
14,766
2,780
7,489
8,936
22,198
172
L
Ix Chel
Fufox17
Ix Chel
17,594
1,707
8,293
7,208
14,229
5,567
0
3,653
10,237
30,957
0
W
Kuzenbo
Gecko DB
Kuzenbo
13,416
2,344
2,900
2,846
18,665
32,124
368
7,817
10,848
17,734
1,733
L
16,536
278
728
5,682
19,367
22,440
0
8,339
10,489
0
27,572
L
Apollo
Pryi
Apollo
6,875
4,470
1,659
2,453
15,982
5,431
0
5,554
10,056
0
21,562
L
Scylla
Shoresy69
Scylla
23,401
538
407
2,685
13,763
7,129
0
4,375
9,102
47,162
0
W
14,870
8,934
2,276
6,337
18,732
12,161
1,942
6,384
12,348
0
45,829
W
Danzaburou
ZombertJP
Danzaburou
30,147
7,836
3,489
4,438
18,129
11,361
1,817
6,965
11,164
0
65,936
W
Sylvanus
5,150
1,447
24,429
12,880
23,047
18,769
827
12,340
10,707
11,877
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,464
Gold Earned
48,025
195
Minions Killed
193
0
Camps Cleared
0
1,389,434
Distance Traveled
1,341,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,779
611
42
3
0
254,186
0
W
Zhong Kui
11,713
732
33
2
0
270,701
0
L
Ix Chel
9,993
625
28
2
0
267,073
0
W
Kuzenbo
10,971
686
12
1
0
272,557
0
L
Chaac
8,662
541
28
2
0
292,382
0
L
Apollo
8,723
545
40
3
0
241,170
0
L
Scylla
10,868
679
55
3
0
286,738
0
W
Anhur
12,657
791
63
4
0
277,340
0
W
Danzaburou
13,035
815
71
4
0
276,061
0
W
Sylvanus
12,088
756
16
1
0
292,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role