Player Matchup

Sun Wukong
Sun Wukong
Silver II
BreakerzVG
Sun Wukong
Silver II
Level 98
God Stats
24W - 19L
1,597 SR
Queue Stats
66W - 73L
1,274 MMR
Solo
Chernobog
Chernobog
Silver I
Liable Bluud
Chernobog
Silver I
Level 113
God Stats
1W - 1L
1,695 SR
Queue Stats
150W - 163L
1,287 MMR
Party 1
Cthulhu
Cthulhu
Silver I
LuucasGon
Cthulhu
Silver I
Level 156
God Stats
5W - 8L
1,422 SR
Queue Stats
226W - 248L
1,271 MMR
Solo
Tiamat
Tiamat
Gold V
So Puch Love
Tiamat
Gold V
Level 142
God Stats
7W - 9L
1,511 SR
Queue Stats
574W - 590L
1,311 MMR
Solo
Set
Set
Gold IV
TheFirstInDaZone
Set
Gold IV
Level 122
God Stats
10W - 12L
1,568 SR
Queue Stats
201W - 218L
1,357 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,559 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,459 SR
1,300 MMR
Achilles
Achilles
Silver I
Bosstronium
Achilles
Silver I
Level 109
God Stats
13W - 14L
1,521 SR
Queue Stats
102W - 92L
1,275 MMR
Solo
Ishtar
Ishtar
Silver IV
Fadja-
Ishtar
Silver IV
Level 87
God Stats
2W - 4L
1,311 SR
Queue Stats
10W - 16L
1,332 MMR
Solo
Kali
Kali
Gold IV
VulcanCDI
Kali
Gold IV
Level 148
God Stats
1W - 1L
1,498 SR
Queue Stats
513W - 529L
1,333 MMR
Solo
Discordia
Discordia
Gold V
cStine999
Discordia
Gold V
Level 162
God Stats
3W - 7L
1,464 SR
Queue Stats
520W - 539L
1,266 MMR
Solo
Khepri
Khepri
Gold V
noh0
Khepri
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 201L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BreakerzVG
Sun Wukong
10
0 / 3 / 0
5,849
585
2,973
8,106
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
Liable Bluud
Chernobog
10
5 / 3 / 1
6,562
656
6,014
6,917
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
LuucasGon
Cthulhu
9
1 / 3 / 4
5,361
536
4,778
11,327
4,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
7
0 / 3 / 0
4,601
460
1,995
4,364
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 5 / 2
5,835
584
4,043
7,866
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SurtrThorBake KujiraBastetJormungandr

VS

Bans
FenrirAwilixAthenaOsirisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bosstronium
Achilles
12
2 / 0 / 1
6,628
663
5,777
6,114
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
Fadja-
Ishtar
11
6 / 4 / 1
6,373
637
6,827
8,246
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
3 / 2 / 4
5,881
588
5,489
9,345
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
cStine999
Discordia
11
5 / 1 / 2
6,024
602
4,835
3,553
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
noh0
Khepri
11
1 / 1 / 5
5,945
595
3,071
5,781
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bosstronium
Achilles
2
0
1
2.5
L
Sun Wukong
BreakerzVG
Sun Wukong
0
3
0
0
W
Ishtar
Fadja-
Ishtar
6
4
1
1.63
L
Chernobog
Liable Bluud
Chernobog
5
3
1
1.83
L
Cthulhu
LuucasGon
Cthulhu
1
3
4
1
L
Tiamat
0
3
0
0
L
2
5
2
0.6
W
Kali
3
2
4
2.5
W
Discordia
cStine999
Discordia
5
1
2
6
W
Khepri
noh0
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
25,999
38,580
Taken
33,039
16,751
Mitigated
12,805
8,432
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bosstronium
Achilles
5,777
1,694
0
3,546
6,114
3,736
0
0
6,114
0
44,833
L
Sun Wukong
BreakerzVG
Sun Wukong
2,973
771
0
1,261
8,106
4,723
0
0
7,581
0
37,186
W
Ishtar
Fadja-
Ishtar
6,827
4,708
0
2,387
8,246
2,496
0
2,434
5,812
0
30,421
L
Chernobog
Liable Bluud
Chernobog
6,014
3,547
0
1,651
6,917
2,096
611
1,627
5,290
0
29,406
L
Cthulhu
LuucasGon
Cthulhu
4,778
422
0
3,304
11,327
4,724
406
2,558
8,769
23,979
0
L
Tiamat
1,995
0
0
1,232
4,364
1,806
0
1,791
2,573
13,883
0
L
4,043
2,015
0
984
7,866
3,402
0
1,835
5,994
0
28,659
W
Kali
5,489
2,652
0
4,689
9,345
2,905
0
1,919
7,332
0
35,928
W
Discordia
cStine999
Discordia
4,835
248
0
750
3,553
1,070
0
1,437
1,990
40,043
0
W
Khepri
noh0
Khepri
3,071
241
0
0
5,781
2,598
0
733
5,018
34,109
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
30,851
258
Minions Killed
316
0
Camps Cleared
0
927,462
Distance Traveled
1,025,801
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,628
663
93
9
0
209,707
2
L
Sun Wukong
5,849
585
78
8
0
207,858
2
W
Ishtar
6,373
637
51
5
0
172,591
2
L
Chernobog
6,562
656
55
6
0
193,461
0
L
Cthulhu
5,361
536
35
4
0
199,845
0
L
Tiamat
4,601
460
35
4
0
120,411
0
L
Set
5,835
584
55
6
0
205,887
0
W
Kali
5,881
588
48
5
0
249,952
0
W
Discordia
6,024
602
64
6
0
202,966
0
W
Khepri
5,945
595
60
6
0
190,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role