Player Matchup

Ravana
Ravana
Mugiwαrα
Ravana
Level 156
God Stats
2W - 0L
1,605 SR
Queue Stats
71W - 64L
1,583 Elo+
Solo
Chang'e
Chang'e
Orrhyx
Chang'e
Level 133
God Stats
2W - 1L
1,503 SR
Queue Stats
157W - 123L
1,577 Elo+
Solo
Hercules
Hercules
iDabbIe
Hercules
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
218W - 205L
1,500 Elo+
Solo
Cabrakan
Cabrakan
jefry31427
Cabrakan
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 199L
1,508 Elo+
Solo
Vulcan
Vulcan
xGirthyGarthx
Vulcan
Level 145
God Stats
8W - 2L
1,704 SR
Queue Stats
293W - 147L
1,623 Elo+
Solo
Team Averages
Level 154
1,563 SR
1,558 Elo+

VS

Team Averages
Level 126
1,377 SR
1,504 Elo+
Persephone
Persephone
Cdog277
Persephone
Level 159
God Stats
2W - 7L
1,275 SR
Queue Stats
370W - 423L
1,499 Elo+
Solo
Scylla
Scylla
HxC-Lalo-X
Scylla
Level 169
God Stats
1W - 5L
1,192 SR
Queue Stats
362W - 398L
1,516 Elo+
Solo
Thor
Thor
Irrelepants
Thor
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
883W - 810L
1,538 Elo+
Solo
Terra
Terra
PGShadow
Terra
Level 35
God Stats
1W - 2L
1,532 SR
Queue Stats
155W - 143L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
aGodlyPanda
Ne Zha
Level 145
God Stats
5W - 6L
1,603 SR
Queue Stats
273W - 268L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mugiwαrα
Ravana
18
5 / 2 / 14
10,530
878
9,117
14,880
16,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
Orrhyx
Chang'e
17
4 / 2 / 13
9,996
833
8,507
17,138
6,091
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iDabbIe
Hercules
16
4 / 3 / 9
9,352
779
5,936
27,275
19,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
jefry31427
Cabrakan
16
2 / 2 / 13
10,096
841
6,308
20,598
20,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 13
10,499
875
25,301
12,523
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cdog277
Persephone
16
3 / 3 / 4
9,389
782
16,928
9,749
3,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
HxC-Lalo-X
Scylla
15
3 / 3 / 6
8,908
742
12,294
10,117
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 3
7,926
661
8,692
11,094
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
PGShadow
Terra
14
1 / 5 / 9
8,931
744
6,417
16,901
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
14
2 / 6 / 7
8,275
690
19,646
13,428
5,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
20
Kills
10
11
Deaths
22
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cdog277
Persephone
3
3
4
1.67
L
Scylla
HxC-Lalo-X
Scylla
3
3
6
2
L
1
5
3
0.5
W
Ravana
Mugiwαrα
Ravana
5
2
14
6
W
Chang'e
Orrhyx
Chang'e
4
2
13
5.25
L
Terra
PGShadow
Terra
1
5
9
1.1
L
Ne Zha
2
6
7
0.92
W
Hercules
iDabbIe
Hercules
4
3
9
2.83
W
Cabrakan
jefry31427
Cabrakan
2
2
13
4.25
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,169
Damage
63,977
92,414
Taken
61,289
68,222
Mitigated
27,724
55,094
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cdog277
Persephone
16,928
1,051
0
1,104
9,749
3,411
0
5,982
3,744
39,036
1,004
L
Scylla
HxC-Lalo-X
Scylla
12,294
505
694
2,770
10,117
3,857
0
5,799
4,318
30,897
728
L
8,692
323
514
1,008
11,094
4,593
0
7,111
3,983
0
19,718
W
Ravana
Mugiwαrα
Ravana
9,117
1,883
1,303
4,124
14,880
16,806
1,061
4,791
10,089
215
18,642
W
Chang'e
Orrhyx
Chang'e
8,507
860
18,713
10,339
17,138
6,091
1,895
7,055
10,083
26,539
0
L
Terra
PGShadow
Terra
6,417
531
5,496
3,099
16,901
10,273
0
12,249
4,652
9,443
0
L
Ne Zha
19,646
1,287
601
3,284
13,428
5,590
0
7,627
5,801
0
31,660
W
Hercules
iDabbIe
Hercules
5,936
978
518
9,228
27,275
19,271
859
9,474
17,801
0
11,056
W
Cabrakan
jefry31427
Cabrakan
6,308
269
1,892
6,619
20,598
20,595
457
9,465
11,133
9,009
3,137
W
25,301
288
800
1,558
12,523
5,459
1,965
4,041
8,482
46,685
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,473
Gold Earned
43,429
132
Minions Killed
150
0
Camps Cleared
0
1,192,428
Distance Traveled
1,122,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,389
782
40
3
0
227,134
0
L
Scylla
8,908
742
65
5
0
218,371
0
L
Thor
7,926
661
26
2
0
226,938
0
W
Ravana
10,530
878
18
2
0
241,429
0
W
Chang'e
9,996
833
33
3
0
225,847
0
L
Terra
8,931
744
2
0
0
228,414
0
L
Ne Zha
8,275
690
17
1
0
221,426
0
W
Hercules
9,352
779
8
1
0
228,774
0
W
Cabrakan
10,096
841
21
2
0
224,829
0
W
Vulcan
10,499
875
52
4
0
271,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role