Player Matchup

Cthulhu
Cthulhu
PH iiTzTy
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,405 Elo+
Party 3
Ix Chel
Ix Chel
PHpanda
Ix Chel
Level 35
God Stats
21W - 8L
1,680 SR
Queue Stats
90W - 80L
1,446 Elo+
Party 3
Terra
Terra
TooVardslig
Terra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 158L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
fivestarcaden
Danzaburou
Level 36
God Stats
1W - 1L
1,290 SR
Queue Stats
105W - 102L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iWookiez
Tsukuyomi
Level 68
God Stats
3W - 0L
1,767 SR
Queue Stats
86W - 80L
1,441 Elo+
Party 3
Team Averages
Level 60
1,548 SR
1,449 Elo+

VS

Team Averages
Level 54
1,489 SR
1,421 Elo+
Cabrakan
Cabrakan
Medies
Cabrakan
Level 43
God Stats
8W - 8L
1,432 SR
Queue Stats
50W - 69L
1,404 Elo+
Party 1
Medusa
Medusa
NoIThinkNot
Medusa
Level 45
God Stats
8W - 6L
1,615 SR
Queue Stats
36W - 45L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wergarr
Morgan Le Fay
Level 45
God Stats
41W - 48L
1,488 SR
Queue Stats
82W - 90L
1,466 Elo+
Party 1
Horus
Horus
Wetbabyinbag
Horus
Level 32
God Stats
4W - 4L
1,538 SR
Queue Stats
15W - 24L
1,372 Elo+
Solo
Loki
Loki
lilbung23
Loki
Level 107
God Stats
1W - 3L
1,372 SR
Queue Stats
497W - 488L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PH iiTzTy
Cthulhu
12
1 / 1 / 7
7,080
472
6,750
12,976
7,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
PHpanda
Ix Chel
14
9 / 2 / 5
8,795
586
14,085
5,757
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 11
7,678
512
6,627
15,351
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
fivestarcaden
Danzaburou
12
1 / 2 / 4
7,244
483
5,268
8,861
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
iWookiez
Tsukuyomi
14
7 / 4 / 7
8,446
563
9,372
13,017
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Medies
Cabrakan
10
2 / 4 / 4
7,110
474
6,409
12,887
12,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
12
2 / 4 / 4
7,353
490
13,207
12,245
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Wergarr
Morgan Le Fay
11
1 / 5 / 2
6,448
430
6,074
9,682
3,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 2
7,095
473
6,641
14,557
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Loki
11
4 / 3 / 3
6,530
435
5,583
9,644
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
11
11
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Medies
Cabrakan
2
4
4
1
L
Medusa
2
4
4
1
W
Cthulhu
PH iiTzTy
Cthulhu
1
1
7
4.5
W
Ix Chel
PHpanda
Ix Chel
9
2
5
5.75
W
1
2
11
3.25
L
Morgan Le Fay
Wergarr
Morgan Le Fay
1
5
2
0.4
L
2
3
2
1
W
Danzaburou
fivestarcaden
Danzaburou
1
2
4
1.5
W
Tsukuyomi
iWookiez
Tsukuyomi
7
4
7
2.63
L
Loki
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
37,914
55,962
Taken
59,015
28,938
Mitigated
33,030
24,172
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Medies
Cabrakan
6,409
1,010
0
1,244
12,887
12,814
0
7,199
5,688
13,790
3,055
L
Medusa
13,207
5,551
0
2,414
12,245
3,954
0
2,932
9,313
0
54,865
W
Cthulhu
PH iiTzTy
Cthulhu
6,750
723
342
3,809
12,976
7,940
0
4,288
8,222
35,466
1,699
W
Ix Chel
PHpanda
Ix Chel
14,085
1,061
2,722
1,615
5,757
1,864
136
1,605
4,112
53,846
0
W
6,627
810
1,997
5,480
15,351
10,817
29
3,141
12,006
26,999
0
L
Morgan Le Fay
Wergarr
Morgan Le Fay
6,074
382
0
2,541
9,682
3,056
0
5,198
4,484
38,338
562
L
6,641
2,523
240
6,101
14,557
10,662
0
8,886
5,671
0
31,836
W
Danzaburou
fivestarcaden
Danzaburou
5,268
1,528
0
2,640
8,861
3,501
0
1,095
7,690
0
50,791
W
Tsukuyomi
iWookiez
Tsukuyomi
9,372
1,932
0
5,567
13,017
4,816
495
1,845
11,096
0
57,073
L
Loki
5,583
860
0
3,079
9,644
2,544
0
3,125
6,519
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
34,536
311
Minions Killed
238
0
Camps Cleared
0
1,484,699
Distance Traveled
1,388,347
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,110
474
28
2
0
282,098
4
L
Medusa
7,353
490
67
4
0
286,316
0
W
Cthulhu
7,080
472
50
3
0
300,358
5
W
Ix Chel
8,795
586
74
5
0
292,984
7
W
Terra
7,678
512
34
2
0
305,207
1
L
Morgan Le Fay
6,448
430
44
3
0
278,724
2
L
Horus
7,095
473
52
3
0
285,251
0
W
Danzaburou
7,244
483
67
4
0
273,033
0
W
Tsukuyomi
8,446
563
86
6
0
313,117
2
L
Loki
6,530
435
47
3
0
255,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role