Player Matchup

Danzaburou
Danzaburou
Jacimon
Danzaburou
Level 41
God Stats
92W - 65L
1,602 SR
Queue Stats
153W - 134L
1,520 Elo+
Party 2
Zeus
Zeus
LordOats
Zeus
Level 135
God Stats
2W - 2L
1,559 SR
Queue Stats
245W - 229L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
MannixRunkzx242
Guan Yu
Level 149
God Stats
0W - 2L
1,462 SR
Queue Stats
19W - 25L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snake_Eyez2001
Tsukuyomi
Level 143
God Stats
1W - 3L
1,430 SR
Queue Stats
85W - 78L
1,521 Elo+
Party 1
Maui
Maui
The-AlphaDog300
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,560 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,515 Elo+

VS

Team Averages
Level 146
1,552 SR
1,490 Elo+
Nu Wa
Nu Wa
AliceWalker
Nu Wa
Level 162
God Stats
2W - 1L
1,629 SR
Queue Stats
19W - 21L
1,456 Elo+
Solo
Janus
Janus
DjJanυs
Janus
Level 97
God Stats
79W - 83L
1,522 SR
Queue Stats
80W - 87L
1,474 Elo+
Solo
Neith
Neith
Macks-A-Million6
Neith
Level 194
God Stats
1W - 0L
1,515 SR
Queue Stats
30W - 27L
1,522 Elo+
Party 3
Horus
Horus
PureNY
Horus
Level 129
God Stats
1W - 0L
1,229 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo
Bakasura
Bakasura
S-7-L33-H-9
Bakasura
Level 146
God Stats
7W - 2L
1,866 SR
Queue Stats
36W - 35L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacimon
Danzaburou
11
0 / 1 / 1
5,656
514
5,494
6,821
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
10
0 / 3 / 2
6,056
551
5,443
5,022
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
6,238
567
1,995
6,205
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Snake_Eyez2001
Tsukuyomi
10
4 / 3 / 0
5,911
537
5,453
9,044
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,600
509
2,019
6,824
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,948
541
3,884
4,304
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DjJanυs
Janus
15
3 / 0 / 0
8,049
732
3,365
5,223
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
5,790
526
5,285
4,174
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
PureNY
Horus
10
3 / 1 / 2
6,194
563
7,161
9,399
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
S-7-L33-H-9
Bakasura
12
1 / 1 / 2
5,932
539
2,057
10,211
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Janus
DjJanυs
Janus
3
0
0
3
L
Danzaburou
Jacimon
Danzaburou
0
1
1
0.5
L
Zeus
0
3
2
0.33
W
1
1
1
1.5
L
1
2
0
0.5
W
Horus
PureNY
Horus
3
1
2
4
W
Bakasura
S-7-L33-H-9
Bakasura
1
1
2
2
L
Tsukuyomi
Snake_Eyez2001
Tsukuyomi
4
3
0
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
21,752
33,916
Taken
33,311
12,366
Mitigated
12,258
11,301
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,884
914
0
827
4,304
1,255
19
2,871
1,394
33,006
0
W
Janus
DjJanυs
Janus
3,365
347
0
3,086
5,223
1,358
0
178
4,868
73,177
0
L
Danzaburou
Jacimon
Danzaburou
5,494
2,252
0
2,524
6,821
1,932
0
183
6,608
0
50,128
L
Zeus
5,443
1,699
0
720
5,022
1,114
0
2,180
2,567
43,411
2,644
W
5,285
1,428
0
1,472
4,174
1,263
0
612
3,562
0
39,275
L
1,995
258
145
1,594
6,205
3,675
0
2,394
3,666
754
35,461
W
Horus
PureNY
Horus
7,161
3,043
360
3,664
9,399
4,492
0
2,379
7,020
0
19,184
W
Bakasura
S-7-L33-H-9
Bakasura
2,057
1,340
0
3,392
10,211
3,890
0
1,230
8,902
0
37,308
L
Tsukuyomi
Snake_Eyez2001
Tsukuyomi
5,453
1,615
0
4,318
9,044
2,148
0
1,896
6,838
0
40,284
L
2,019
617
0
2,000
6,824
3,497
0
166
6,628
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
31,913
358
Minions Killed
404
0
Camps Cleared
0
1,138,524
Distance Traveled
1,152,950
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,948
541
72
7
0
217,566
0
W
Janus
8,049
732
151
14
0
265,534
3
L
Danzaburou
5,656
514
92
8
0
198,000
0
L
Zeus
6,056
551
104
9
0
204,290
0
W
Neith
5,790
526
73
7
0
208,317
8
L
Guan Yu
6,238
567
73
7
0
228,685
0
W
Horus
6,194
563
28
3
0
213,742
0
W
Bakasura
5,932
539
80
7
0
247,791
2
L
Tsukuyomi
5,911
537
63
6
0
271,011
1
L
Maui
5,600
509
26
2
0
236,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role