Player Matchup

Yu Huang
Yu Huang
ColdChaosWolf98
Yu Huang
Level 214
God Stats
2W - 3L
1,491 SR
Queue Stats
125W - 113L
1,598 Elo+
Party 2
Horus
Horus
RenegadeRose962
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,446 Elo+
Party 2
King Arthur
King Arthur
TiCoXHLive
King Arthur
Level 167
God Stats
35W - 33L
1,551 SR
Queue Stats
130W - 116L
1,589 Elo+
Solo
Mercury
Mercury
YasBroly
Mercury
Level 159
God Stats
3W - 1L
1,571 SR
Queue Stats
152W - 124L
1,639 Elo+
Party 2
Sol
Sol
Yggdrasil233
Sol
Level 148
God Stats
7W - 6L
1,578 SR
Queue Stats
253W - 238L
1,530 Elo+
Solo
Team Averages
Level 167
1,538 SR
1,560 Elo+

VS

Team Averages
Level 149
1,592 SR
1,711 Elo+
Ravana
Ravana
FaSe King
Ravana
Level 106
God Stats
13W - 15L
1,493 SR
Queue Stats
77W - 68L
1,449 Elo+
Party 3
Chernobog
Chernobog
FaraonMx
Chernobog
Level 257
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,839 Elo+
Party 1
Loki
Loki
LEONIDAShunter
Loki
Level 165
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 2L
1,868 Elo+
Party 1
Nu Wa
Nu Wa
SLOTH099
Nu Wa
Level 61
God Stats
13W - 6L
1,759 SR
Queue Stats
58W - 52L
1,531 Elo+
Party 3
Kuzenbo
Kuzenbo
oARKMoPunisher
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
7 / 1 / 5
9,884
618
11,426
6,829
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 10
8,234
515
5,504
15,323
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TiCoXHLive
King Arthur
14
2 / 2 / 7
9,585
599
10,937
14,110
13,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
YasBroly
Mercury
17
7 / 1 / 3
9,545
597
7,320
12,601
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
8 / 0 / 0
10,387
649
14,965
14,482
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FaSe King
Ravana
13
0 / 6 / 2
7,343
459
8,690
12,857
11,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
FaraonMx
Chernobog
13
0 / 7 / 2
7,322
458
8,853
16,461
4,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 1
7,581
474
7,726
13,437
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
SLOTH099
Nu Wa
14
1 / 6 / 3
7,898
494
10,921
10,177
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
7,504
469
6,338
13,837
14,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
24
Kills
5
5
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
7
1
5
9.5
L
Ravana
FaSe King
Ravana
0
6
2
0.17
L
Chernobog
FaraonMx
Chernobog
0
7
2
0.14
L
3
3
1
1.17
W
0
1
10
5
L
Nu Wa
SLOTH099
Nu Wa
1
6
3
0.42
W
King Arthur
TiCoXHLive
King Arthur
2
2
7
2.75
W
Mercury
YasBroly
Mercury
7
1
3
8.5
W
8
0
0
8
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
42,528
63,345
Taken
66,769
36,782
Mitigated
36,917
27,728
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,426
1,077
0
1,180
6,829
2,274
224
3,176
3,298
71,306
425
L
Ravana
FaSe King
Ravana
8,690
1,750
0
2,018
12,857
11,562
0
1,878
10,906
1,243
50,503
L
Chernobog
FaraonMx
Chernobog
8,853
6,192
0
3,125
16,461
4,657
0
11,034
5,404
0
62,636
L
7,726
1,589
0
3,816
13,437
4,249
0
2,617
10,752
0
57,088
W
5,504
2,107
2,050
7,210
15,323
11,360
140
5,366
9,564
0
29,057
L
Nu Wa
SLOTH099
Nu Wa
10,921
1,320
0
1,925
10,177
2,234
0
5,822
4,008
57,348
0
W
King Arthur
TiCoXHLive
King Arthur
10,937
880
0
1,380
14,110
13,593
0
3,540
10,420
3,331
66,438
W
Mercury
YasBroly
Mercury
7,320
3,829
0
5,964
12,601
5,095
0
3,234
9,104
0
78,561
W
14,965
7,671
0
9,944
14,482
4,460
3,123
1,629
12,791
88,011
756
L
6,338
2,303
0
2,384
13,837
14,215
0
5,747
7,992
20,999
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
37,648
565
Minions Killed
413
0
Camps Cleared
0
1,697,547
Distance Traveled
1,664,969
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,884
618
128
8
0
334,100
3
L
Ravana
7,343
459
85
5
0
317,058
0
L
Chernobog
7,322
458
101
6
0
298,320
1
L
Loki
7,581
474
83
5
0
383,342
0
W
Horus
8,234
515
42
3
0
337,843
4
L
Nu Wa
7,898
494
115
7
0
324,583
6
W
King Arthur
9,585
599
119
7
0
312,435
4
W
Mercury
9,545
597
111
7
0
417,994
2
W
Sol
10,387
649
165
10
0
295,175
6
L
Kuzenbo
7,504
469
29
2
0
341,666
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role