Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Andromëda
Hercules
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,454 MMR
Solo
Kukulkan
Kukulkan
Silver III
Osalehbinlaggin-
Kukulkan
Silver III
Level 127
God Stats
0W - 1L
1,622 SR
Queue Stats
11W - 17L
1,342 MMR
Party 3
Izanami
Izanami
Silver I
Premiumskills00
Izanami
Silver I
Level 100
God Stats
20W - 21L
1,431 SR
Queue Stats
78W - 76L
1,470 MMR
Solo
Set
Set
Gold V
oMotionBlurr
Set
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,508 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,511 SR
1,455 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,490 SR
1,488 MMR
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold II
 
Ares
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
CharlieTheMurder
Vulcan
Gold II
Level 160
God Stats
10W - 15L
1,463 SR
Queue Stats
174W - 161L
1,559 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Deeezinator
Ne Zha
Gold V
Level 108
God Stats
2W - 0L
1,512 SR
Queue Stats
47W - 51L
1,304 MMR
Party 2
Xing Tian
Xing Tian
Gold I
Monsterthret
Xing Tian
Gold I
Level 136
God Stats
2W - 2L
1,476 SR
Queue Stats
96W - 98L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,532
567
2,540
5,813
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Andromëda
Hercules
8
1 / 3 / 1
4,868
609
2,916
8,105
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
0 / 0 / 0
4,261
533
771
2,471
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 1
5,085
636
3,714
5,966
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
4,159
520
2,432
4,640
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DiscordiaThanatosAo KuangAwilix

VS

Bans
LokiThorPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 2 / 1
5,358
670
4,449
4,349
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
 
Ares
9
0 / 0 / 4
5,052
632
3,160
5,813
2,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 1
5,183
648
2,512
2,611
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
10
3 / 0 / 3
5,247
656
3,150
6,071
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Monsterthret
Xing Tian
10
1 / 0 / 1
5,382
673
3,163
5,561
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ullr
 
Ullr
4
2
1
2.25
W
Ares
 
Ares
0
0
4
2
L
Hercules
Andromëda
Hercules
1
3
1
0.5
W
0
0
1
0.5
W
Ne Zha
3
0
3
4.5
W
Xing Tian
Monsterthret
Xing Tian
1
0
1
1.5
L
0
0
0
0
L
1
3
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
16,434
26,995
Taken
24,405
10,697
Mitigated
10,626
9,224
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,540
154
0
1,880
5,813
2,990
0
2,427
2,957
22,518
413
W
Ullr
 
Ullr
4,449
1,596
0
299
4,349
1,277
0
0
4,349
0
27,756
W
Ares
 
Ares
3,160
162
0
1,927
5,813
2,978
753
0
5,813
15,792
0
L
Hercules
Andromëda
Hercules
2,916
1,081
0
2,379
8,105
4,073
0
3,466
4,639
0
14,621
W
2,512
85
0
750
2,611
775
0
212
2,399
38,438
551
W
Ne Zha
3,150
1,280
0
1,638
6,071
2,097
0
825
5,246
0
28,846
W
Xing Tian
Monsterthret
Xing Tian
3,163
69
0
1,299
5,561
3,499
0
2,170
3,391
22,985
1,813
L
771
0
0
500
2,471
660
0
912
1,559
26,574
0
L
3,714
2,201
0
2,161
5,966
1,618
0
624
5,342
0
39,445
L
2,432
854
0
2,304
4,640
1,356
0
775
3,820
0
21,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
26,222
239
Minions Killed
252
0
Camps Cleared
0
820,062
Distance Traveled
949,570
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,532
567
47
6
0
165,814
1
W
Ullr
5,358
670
50
6
0
188,222
0
W
Ares
5,052
632
22
3
0
164,780
2
L
Hercules
4,868
609
20
3
0
169,921
0
W
Vulcan
5,183
648
74
9
0
195,648
1
W
Ne Zha
5,247
656
56
7
0
225,499
0
W
Xing Tian
5,382
673
50
6
0
175,421
0
L
Kukulkan
4,261
533
49
6
0
158,608
1
L
Izanami
5,085
636
75
9
0
147,637
0
L
Set
4,159
520
48
6
0
178,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role