Player Matchup

Freya
Freya
 
Freya
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GILOSAN
Medusa
Level 228
God Stats
2W - 0L
1,420 SR
Queue Stats
110W - 119L
1,452 Elo+
Solo
Chronos
Chronos
SHulk12
Chronos
Level 222
God Stats
1W - 0L
1,808 SR
Queue Stats
206W - 215L
1,411 Elo+
Solo
Charon
Charon
St3p5is
Charon
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
34W - 29L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
unknownfoul1
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 1
Team Averages
Level 147
1,589 SR
1,486 Elo+

VS

Team Averages
Level 104
1,496 SR
1,385 Elo+
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AmmudPeladah
Ra
Level 124
God Stats
17W - 17L
1,527 SR
Queue Stats
382W - 370L
1,473 Elo+
Solo
Jing Wei
Jing Wei
BlackinhoNT
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,087 Elo+
Solo
Pele
Pele
pingeddog84
Pele
Level 119
God Stats
1W - 1L
1,382 SR
Queue Stats
31W - 30L
1,468 Elo+
Solo
Chaac
Chaac
vShadynasty
Chaac
Level 128
God Stats
17W - 15L
1,572 SR
Queue Stats
347W - 347L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 2
5,749
575
3,117
6,210
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
GILOSAN
Medusa
11
0 / 2 / 1
6,480
648
1,703
4,266
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
SHulk12
Chronos
10
0 / 2 / 0
5,801
580
1,229
5,323
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
St3p5is
Charon
8
1 / 0 / 3
5,001
500
3,131
4,956
2,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
unknownfoul1
Amaterasu
10
3 / 0 / 0
5,794
579
2,086
7,106
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 0
4,347
435
1,023
5,206
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,180
618
4,608
2,378
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BlackinhoNT
Jing Wei
8
0 / 3 / 0
4,492
449
2,182
4,508
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 1
5,534
553
4,006
7,325
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
4,297
430
976
2,212
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
4
4
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
2
2
L
Geb
 
Geb
0
1
0
0
L
2
0
0
2
L
Jing Wei
BlackinhoNT
Jing Wei
0
3
0
0
W
Medusa
GILOSAN
Medusa
0
2
1
0.25
W
Chronos
SHulk12
Chronos
0
2
0
0
W
Charon
St3p5is
Charon
1
0
3
2.5
L
1
1
1
1.5
W
Amaterasu
unknownfoul1
Amaterasu
3
0
0
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,266
Damage
12,795
27,861
Taken
21,629
9,657
Mitigated
6,851
8,277
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,117
1,420
0
2,020
6,210
1,909
460
468
5,742
30,743
6,423
L
Geb
 
Geb
1,023
223
0
483
5,206
2,026
0
2,780
2,216
6,936
505
L
4,608
384
72
1,299
2,378
693
546
329
2,049
34,505
2,256
L
Jing Wei
BlackinhoNT
Jing Wei
2,182
1,609
0
642
4,508
984
0
2,009
2,342
0
16,146
W
Medusa
GILOSAN
Medusa
1,703
606
0
1,255
4,266
1,153
0
0
4,266
0
41,980
W
Chronos
SHulk12
Chronos
1,229
306
0
1,000
5,323
1,272
0
2,346
2,597
35,008
0
W
Charon
St3p5is
Charon
3,131
609
0
718
4,956
2,739
250
1,245
3,579
16,478
0
L
4,006
968
0
1,009
7,325
2,538
0
1,627
5,628
0
42,332
W
Amaterasu
unknownfoul1
Amaterasu
2,086
842
0
3,284
7,106
2,584
33
529
6,421
0
35,522
L
976
0
0
1,206
2,212
610
0
0
2,212
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
24,850
314
Minions Killed
215
0
Camps Cleared
0
920,741
Distance Traveled
835,860
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,749
575
65
7
0
169,197
0
L
Geb
4,347
435
11
1
0
145,944
3
L
Ra
6,180
618
79
8
0
217,621
0
L
Jing Wei
4,492
449
37
4
0
183,724
0
W
Medusa
6,480
648
77
8
0
154,697
1
W
Chronos
5,801
580
85
9
0
169,566
0
W
Charon
5,001
500
18
2
0
190,958
0
L
Pele
5,534
553
69
7
0
207,218
0
W
Amaterasu
5,794
579
69
7
0
236,323
0
L
Chaac
4,297
430
19
2
0
81,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role